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squares
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Photo Details
Rebe


Junior Member

Registered: September 2006
users gallery
hi everyone,

this image took about 2 1/2 hours in photoshop.
first I drew some rough black and white shapes for the background which I later only used as clipping masks.
then i made 4 simple squares and added layer effects to them (drop shadow and bevel), later all layer fx where converted to normal layers and merged down. So I could roughen up the specular highlight a bit.
Then i used a rust texture of some metal barrel, converted to b/w, color corrected, deformed and put ontop of the squares to give them some texture...then roughend up the texture more by using simple brushes.
After that i drew all those very fine cracks with a thin brush... then duplicated them, inverted them, moved them a pixel to create some depth (could have been done with layer fx, of course).
For the broken edges in the background I've used a drop shadow layerfx... the highlight on the right was drawn by hand.
Then i drew some drooly vertical lines... used some vertical motion blur on them.. used some of them for the blood/rust and copied them around all over the place using different transfer modes.
Then i used a concrete texture for the background and combined it with the cracks, some randomly painted cloudy base texture (used a brush with lots of scattering and some hue shifting)... i used the same texture for the big tiles, but cloned away all the spots... and used some transfer mode (probably multiply)
Finally I've used about 3 adjustment layers to get the right lighting. I used curves and color/contrast and "painted the light" with the layer mask.
finally used some simple, blured, grate-like pattern with low opacity as a lighting effect.

oh and at the end i thought some specular highlights on the "blood" would be a nice touch... just painted them on with a white brush


cheers
· Date: 9/19/2006 · Views: 6406 · Filesize: 21.7kb, 124.6kb · Dimensions: 800 x 1132 ·
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jch71566

Senior Member

Registered: August 2003
Location: Texas Hill Country
Posts: 242
9/20/2006 4:45pm

Wow! I like the effect you achieved here. It really reaches out and grabs me.

Cheers!
Jeff
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TetoPR
Junior Member

Registered: January 2007
Posts: 17
3/31/2007 12:52am

Love it!
Not clear to me how you got that lightning effect, which I think is the thing that really grabs me here. I would even print it, truly.
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Rebe
Junior Member

Registered: September 2006
4/4/2007 5:36am

oh thanks

you mean that overall lighting?
it's some time ago, but i think it was only an adjustment layer (probably just a Brightness/Contrast) with a painted layer mask
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trolljenta
Junior Member

Registered: June 2004
Posts: 2
5/8/2007 12:08am

Great work!! I love it. And what a super explanation.
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Tweakzombie

Junior Member

Registered: December 2007
Location: Texas
Posts: 1
12/29/2007 8:20pm

cool! Realy if i could touch it i bet it would feel cold and if i could lick it it would taste like a nickel! Of course i would decline to lick it with that blood like substance leaking out of it.

Also like the cracks you hand drew. look more natural and les mathmatic like filters tend to do.
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