View Full Version : Making cheek appear higher and fuller pls help sergio2263 02-17-2008, 06:13 AM Hello All,
I am restoring a photo at the moment, the lady's cheek appear to be flat with no shape, I would like to have it appear higher and fuller is there a way I can achieve this? I'm sorry i cannot put the photo on the forum board as it is not mine. If anyone can direct me to any tutorial or give me a tip of how to achieve that effect it would be much appreciated.
many thanks
helen santajuana 02-17-2008, 09:25 AM can u post the picture? this would help us to help you :)
silvia. mistermonday 02-17-2008, 09:36 AM Can you post a partial image - one section of one side of the face so that the person is not recognizable? Otherwise it is hard to be specific. Sometimes the Warp Tool, Liquify Filter, or Displacement Maps will work well.
Regards, Murray ktg222 02-17-2008, 10:12 AM Murry,
A displacement map? How?
k mistermonday 02-17-2008, 01:07 PM A method I use from time to time is to take an image of a model with a high cheek bone or whose features I like and create a displacement map of one side of her face with focus on the area that I want to map over. Then make a rough selection of a similar region on the face of the person I want to modify. Copy that selected are to a new layer. Apply the displacement map to that layer. Then add a layer mask and brush over the overlap areas that you do not want affected like the nose and lips. A soft brush will blend the edges in very nicely.
Regards, Murray ktg222 02-17-2008, 01:19 PM Murry,
thanks, that makes sense.
k edgework 02-17-2008, 02:34 PM Displacement maps can be useful for a lot of things, but I think here you can get the results you want with highlights and shadows. Think about what good cheekbones do to the shape of the face. The bones push the skin outward and expose the surface more directly to light, causing the surrounding areas to angle away from the light more than would be the case with a flatter surface, particularly the region just below the bones. Look at the kinds of makeup effects models use to enhance their cheekbones, where they lighten, where they darken. Play with dodge & burn effects. It's not too hard to create shape just by faking the lighting. (I used to do work for a magazine that placed a premium on curvaceous female bodies. All manner of enhancements were possible without resorting to distortion filters and the like, just by shifting the areas where light hits, and misses.) Kevin Connery 02-18-2008, 02:53 AM Unless the cheekline crosses the edge (a profile, or side shot), edgework's approach is the one I'd suggest in general.
Add highlights to the upper part of the cheekbone, and add shadows to the lower part. That'll give the illusion of shape, just as good makeup enhances shape. sergio2263 02-18-2008, 12:02 PM can u post the picture? this would help us to help you :)
silvia.
Hi Silvia,
thanks for your reply on my thread, I am sorry I cannot post the photo on the forum board as the owner do not wish her photo to be on the web. The photo was sent to me via email. I am afraid I have to respect her wishes.
thanks
helen sergio2263 02-18-2008, 12:06 PM Can you post a partial image - one section of one side of the face so that the person is not recognizable? Otherwise it is hard to be specific. Sometimes the Warp Tool, Liquify Filter, or Displacement Maps will work well.
Regards, Murray
Hi Murray,
Thank you for your reply, I am sorry I cannot post the photo or any part of it on the forum as the owner do not wish her photo to be on the web and I have to respect that. I have noted your suggestions and will try it out and I will let you know how I got on.
Thanking you
regards
helen sergio2263 02-18-2008, 12:13 PM Displacement maps can be useful for a lot of things, but I think here you can get the results you want with highlights and shadows. Think about what good cheekbones do to the shape of the face. The bones push the skin outward and expose the surface more directly to light, causing the surrounding areas to angle away from the light more than would be the case with a flatter surface, particularly the region just below the bones. Look at the kinds of makeup effects models use to enhance their cheekbones, where they lighten, where they darken. Play with dodge & burn effects. It's not too hard to create shape just by faking the lighting. (I used to do work for a magazine that placed a premium on curvaceous female bodies. All manner of enhancements were possible without resorting to distortion filters and the like, just by shifting the areas where light hits, and misses.)
Hi Edgework,
Thanks for your reply and your suggestions. I will try your method as well and will let you know how I get on.
thanking you
regards
helen sergio2263 02-18-2008, 12:19 PM Unless the cheekline crosses the edge (a profile, or side shot), edgework's approach is the one I'd suggest in general.
Add highlights to the upper part of the cheekbone, and add shadows to the lower part. That'll give the illusion of shape, just as good makeup enhances shape.
Hi Kevin Connery,
Thanks for your reply. I will follow all your suggestions too and see how I get on. This is the first time I am doing this fuller cheek effect, well you learn something new everyday.
thanking you
regards
helen | |