T Paul
06-13-2004, 09:00 PM
I liked to see how different people approach adding rays of light to an image. I’ve supplied the photo to work on (or you can use one of your own), now you get to share your techniques!
| View Full Version : Light Rays/Sunlight T Paul 06-13-2004, 09:00 PM I liked to see how different people approach adding rays of light to an image. I’ve supplied the photo to work on (or you can use one of your own), now you get to share your techniques! roger_ele 06-14-2004, 12:20 AM Rays don't look natural to me with the colors in the original, so I added colors and contrast, rays with white painted on layer set to hard light mode, then played ... wrote the layer descriptions on each layer for the scene capture since it is hard to explain. I guess I could have done something to make the light hitting the trees look more natural ... Roger T Paul 06-14-2004, 12:42 PM Nicely done Roger and what an excellent description! Thanks for taking the time to share your technique. :) I usually paint my streaks on as well. Another neat trick is to fill the streaks with a gradient fill using the Foreground to Transparent setting in the Gradient Options window. With this option your foreground color will fade away at the end of the gradient. ~T T Paul 06-14-2004, 02:02 PM 1. Duplicated background and set mode to Soft Light 2. Created a new layer and used the lasso tool to draw a light ray. Filled the shape with a gradient fill using the Foreground to Transparent setting. I adjusted the gradient to a light yellow color and lowered the opacity to about 46. I also added another transparent tab in the middle and adjusted the opacity to 36. Named this layer Rays. 3. Duplicated the Ray layer and transformed it to created different light rays. Once I was happy with the light rays’ positions I merged all the light ray layers together to create a single light ray layer and renamed it Rays. 4. I then applied a Gaussian Blur to soften the rays making them a bit more realistic. Just adjust the radius until you like the results. 5. I then copied a bit of the cloud from the background to cover the tops of the light rays. 6. Changed the layer mode to Color Dodge on the Rays layer. This changed the rays from yellow to white, but I liked this look better. 7. Copied the trees that were under the light rays and placed them on a new layer above the Ray layer. Above seems odd, but I liked the effect better than when they were below the Rays layer. Adjusted the color of the trees to give them sunshine glow. Added a layer mask and applied a gradient fill using the Foreground to Transparent setting to the mask to help the color fade towards the bottom. 8. Finished the image with a curves adjustment to enhance the colors and applied a USM. Janet Petty 06-20-2004, 03:07 PM Very nice job. I'm impressed. The rays look natural...except for one thing (and who am I to comment really when I haven't even tried this for myself). It seems to me from the multitude of photos I've taken that the rays branch out from one central point rather than all being slanted and coming from different points in the clouds. Am I wrong? If so, I apologize heartily. In any case, I'm going to try your technique. It is superb! T Paul 06-20-2004, 05:46 PM I'll admit I was just playing around and wanted a quick example so I created the sunrays for the right side, but then that left side just seemed so empty. A quick duplicate layer and a bit of adjusting with the eraser quickly fixed that problem (grin). In most photos that I have seen the sunrays do tend to branch out from a central point, however, you could have mutiple areas. It all depends on the angle of the sun and where the breaks are in the clouds. I believe the central array of sunrays is more dramatic so that's why you problably see more photographs of them. This central positioning really captures your attention and draws your eye to a central point of interest rather than having two areas compete for your attention. Here is a good example of multiple rays: acclaiminages.com (http://www.acclaimimages.com/_gallery/_pages/0018-0311-2111-3149.html) Rob S. 06-28-2004, 11:55 AM I made a layer mask and just painted where and what I wanted. I was going for a look where parts of the shaft appear a bit brighter than the rest as if there's still a thin layer of cloud obscuring part of the gap. I tried a couple of different techniques, but was most happy with this one. I wish I could have spent a wee bit more time on it, but as luck would have it, a job came in. Figures. fotofreak 06-29-2004, 11:21 AM I suppose I should not say anything without posting an example myself, but I will. I do not think the last one looks as natural as the other examples. Now that is just one persons opinion. You got to find the technique that best suits you and stick with it. The one thing you want it for it to look natural though. Sorry, just allitle bit of constructive criticism. Rob S. 06-29-2004, 12:46 PM I suppose I should not say anything without posting an example myself, but I will. I do not think the last one looks as natural as the other examples. Now that is just one persons opinion. You got to find the technique that best suits you and stick with it. The one thing you want it for it to look natural though. Sorry, just allitle bit of constructive criticism. TAKE IT BACK! TAKE IT BACK!! Just kidding. Yeah, I got rushed when I was doing it because a real live job came through (clients...how annoying can they get?) and had to drop it. Are the light beams too bright? Angled wrong? I think they may be too bright and the spacing's a bit too regular. here's another one I was messing with. Kitacat3 06-30-2004, 02:42 AM Here is my result. I lowered the gamma on the image to darken and then lowered the gamma on the blue sky and then I removed the trees from the background onto another layer. On another layer I added sunrays with a gaussian blur of 10.00. On another layer I added clouds and reduced the gamma right down and then reduced the opacity. With the darkened trees sitting on top I merged and finished. Judi :pleased: Kitacat3 06-30-2004, 02:44 AM I suppose it might help if I attached the actual image so here goes. Judi T Paul 06-30-2004, 09:44 AM Rob, Thanks for participating in this thread. Your first example is good, but perhaps a tad too bright and hard edged to be realistic. Also the rays on the left look like they are coming from the dark cloud vs. sunlight breaking through an opening in the cloud. They would work well as search light beams (grin). Now your second example is much better. You were spot on about the spacing of the first being too regular. These rays also appear softer and that hard edge is gone. Nicely done! ~T :) T Paul 06-30-2004, 09:54 AM Judi, First off, thanks for joining this thread. I like the darkened image you have created …very stormy looking. I also really like the softness and the different size rays you have created. Nicely done! I might erase the outer left and right rays as it looks like you might be stretching that angle a bit. The only thing that really bothers me is that the image is so dark except for the white cloud that it makes you question the light source. Of course there may be a UFO in that cloud …then all you would have to add is a person in the beam (smile). Good job and thanks for sharing your steps! ~T :) T Paul 06-30-2004, 04:48 PM Here is another quick example. Main technique here is to create an outline selection for the ray with a feather of say about 8 pixels (you will have to adjust accordingly for your image and resolution). This will soften the ray. Drag a White to Transparent linear gradient about halfway through the selection starting from the light source. Then deselect your selection. The results are very realistic light rays. You can further adjust the opacity of the ray layer as necessary. Also try placing the rays on different layers and varying the opacity, thickness, angle and so on. fotofreak 06-30-2004, 07:18 PM I really like this example allot. Good work. Kitacat3 06-30-2004, 08:25 PM Yes you are right. I had overlooked that white cloud. Oh well, us Aussies make boo boos here and there...LOL. I also agree with your comment on the outside rays overstepping the mark. Will keep that in mind for the next one. But glad you liked the storminess. I love clouds and what they can interpret. They can be calm and yet intimidating. Oh well, thanks for letting me have a go anyhow.. Judi gina 07-18-2004, 12:53 PM Hiya, Nice subject :) Very nice examples and explanations too. I hope I'm not digressing from the subject here and should start a new thread :grin: My problem is this : a few days ago I shot some seaside skies and sunrays at the beach : you can see what I made of it here : http://www.pbase.com/gina_dl/seaside I'll attach the two starter pics because I'm not feeling completely satisfied in getting the effect I want and would like to ask you guys and girls if you know some better way-not painting in some more rays- but how to bring out the most dramatic rays without losing the details of the sand and people. I'll attach one pic here and one in the next post. If this is not the appropriate thread I sincerely apologize. gina gina 07-18-2004, 01:00 PM As you can see the rays are quite faint-tips on capturing this sort of thing better in camera are also appreciated :wink: - in one picture they are practically all in the same slant direction, in the other they fan out more. I mostly did a levels-saturation adjustment and then tried with blending modes to bring out the rays more-mostly hard light I think- Thx in advance for your replies gina Gary Richardson 07-19-2004, 02:05 AM Hi Gina, had a play with your second image. What I did is as follows. 1. Duplicate layer. 2. Desaturate Dupl. layer. 3. Set blend mode to Overlay. 4. Adjust Opacity to about 80%. 5. Add graduated layer mask (black/clear) from bottom to waterline. gina 07-19-2004, 02:45 AM Hi Gary, thx for giving it a go! With this method the rays are certainly more distinctive! gina T Paul 07-19-2004, 08:05 AM Well done Gary! Thanks for sharing your technique. ~T gamo 10-12-2004, 02:13 AM As some others inhere did, i just entered the quickmask and painted the rays i wanted - added a adjustmentslayer and lightned the rays in curves. After i made the "main rays" i exited the quickmask and adjusted with brust in the mask. Opacity is a good function for this.... Perhaps it could be more powerfull but i choose this edition ´inspired by the danish weather :-( ´... just nice and smooth! hope you like... WideAngle 10-12-2004, 12:04 PM Hi, I tried something simple that seems to work..... -On a new layer...Made a grey to white, grey to white, grey to white, etc. gradient and drew it about a 1/4 across the page. -changed the layer mode to lighten and opacity about 17%. -Use free transform to skew and shape the rays adding some perspective. My original gradient before transform is also here to view. Photoshop...make sure the NON gradient areas are transparent and NOT WHITE as viewed here.... Let me know if this works for anyone... Thanks WideAngle gamo 10-12-2004, 12:46 PM Hi! I think its looks nice, but, as i see it, it gets too monotome. By that i mean that the rays have the same distance - i need some more random (or what it called in english) But besides that i think that the power looks very nice and got the "gloss". thats all... Hi, I tried something simple that seems to work..... -On a new layer...Made a grey to white, grey to white, grey to white, etc. gradient and drew it about a 1/4 across the page. -changed the layer mode to lighten and opacity about 17%. -Use free transform to skew and shape the rays adding some perspective. My original gradient before transform is also here to view. Photoshop...make sure the NON gradient areas are transparent and NOT WHITE as viewed here.... Let me know if this works for anyone... Thanks WideAngle WideAngle 10-12-2004, 02:42 PM Thanks for the advice gamo...I agree. I took what I had and copied the rays layer...scaled it smaller and used a warming filter on it for randomness. Is there another way to improve this look? Thanks Wide Angle T Paul 10-12-2004, 09:09 PM Nice work Gamo! WideAngle, I like your gradient approach and really like your second attempt. The few warm rays really add a realistic touch to the photo. The only other thing I might do is blur the edges of the rays. Some of the rays have very distinct hard outlines that appear unnatural. This is especially evident in the bottom of the ray on the right of the image. Overall, nicely done. Thanks for sharing your technique. ~T gamo 10-13-2004, 12:57 AM I agree with T Paul. Let the rays fade out down in the trees, so it gets weaker infront of,- or simply goes behind the trees. Perhaps the rays shouldnt have the exact same source. Nice with the "warm" touch... WideAngle 10-13-2004, 08:08 AM Thank you so much for your feedback...taking your advice...I've faded the rays blurred them a bit and added a second set of them at a new angle hopefully showing another source...or bounce off the clouds. Wideangle T Paul 10-13-2004, 12:08 PM Very nicely done, and bonus points for continuing to master your technique. The only other thing I might try is to experiment with the Foreground to Transparent setting in the Gradient Options window. This way you can make the rays appear brighter at the light source and then subtly fade away. There are many other ways to do this including layers and opacity modes, curves, burning and so on. So try them all and see which one you like best. Great job! ~T gamo 10-13-2004, 12:39 PM cant be much better... nice job! midnitejam 01-02-2005, 11:28 PM TAKE IT BACK! TAKE IT BACK!! Just kidding. Yeah, I got rushed when I was doing it because a real live job came through (clients...how annoying can they get?) and had to drop it. Are the light beams too bright? Angled wrong? I think they may be too bright and the spacing's a bit too regular. here's another one I was messing with. The light rays should originate from the blownout portion of the clouds |