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Computer Generated Images Combining 3D models with photos, or crafting fully synthetic images using CGI or fractals

3D RETOUCHING -- Maya, Cinema 4D, Modo. Lightwave

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  #11  
Old 09-26-2006, 12:48 PM
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stevebarrett stevebarrett is offline
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Re: 3D RETOUCHING -- Maya, Cinema 4D, Modo. Lightwave

Here are some 3D oriented retouching houses. Does anyone know of any others?

http://www.sb-showcase.com/cgi.php
http://www.seagullsfly.com/
http://www.taylorjames.com/photograp.../tj-menu-3.php
http://www.electricart.com.au/
http://www.platinumfmd.com.br/
http://www.rocketart.com/
http://speedshape.com/index_content.html


3D info
http://www.tenlinks.com/News/PR/art_vps/072006_ford.htm
http://www.carbodydesign.com/archive...l-photography/



Cheers,

Steve
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  #12  
Old 09-27-2006, 04:26 AM
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Doug Nelson Doug Nelson is offline
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Re: 3D RETOUCHING -- Maya, Cinema 4D, Modo. Lightwave

I just came across this
http://andromeda.com/main/threedluxe.php
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  #13  
Old 09-27-2006, 10:54 AM
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Re: 3D RETOUCHING -- Maya, Cinema 4D, Modo. Lightwave

Hi Doug,

Thanks for the link. I used to use the Screens filter for black and whites quite a bit. Some of the new creative filters are very cool.

Steve
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  #14  
Old 12-30-2006, 03:09 PM
withatwist withatwist is offline
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Re: 3D RETOUCHING -- Maya, Cinema 4D, Modo. Lightwave

Hey Steve

http://www.withatwiststudio.com

the new website goes online 1/10/06

we are a creative partner with Rocket Studios for CGI (you have their link above)

as far as 3d packages go...we use MAX/Vray.

Our work is also features in CGIbackgrounds as well.

we are also looking for creative retouchers in our Detroit office.

thanks!

david burton
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  #15  
Old 02-19-2007, 12:50 PM
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Re: 3D RETOUCHING -- Maya, Cinema 4D, Modo. Lightwave

Hi David,

I just returned from a vacation overseas and noticed your post. You produce some very cool work!

I have a few general questions. Many of the retouchers and artists here in this forum should start learning definitons and jargon used in the the 3D world.

Do you use CAD data for your automobile renderings, model from scratch or both? Are you using Modo for any modeling?

How long does it take , on average, to render a high resolution car image for print?

I've never used Max or Vray. Are these pure Vray renders and how much retouching do you have to do to the final renders?

What kind of camera do you use for HDRI images? Is the Spheron camera a good solution?

Congratulations on the excellent animation and print work!

Thanks,

Steve Barrett



Quote:
Originally Posted by withatwist
Hey Steve

http://www.withatwiststudio.com

the new website goes online 1/10/06

we are a creative partner with Rocket Studios for CGI (you have their link above)

as far as 3d packages go...we use MAX/Vray.

Our work is also features in CGIbackgrounds as well.

we are also looking for creative retouchers in our Detroit office.

thanks!

david burton
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  #16  
Old 02-19-2007, 03:21 PM
coal coal is offline
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Re: 3D RETOUCHING -- Maya, Cinema 4D, Modo. Lightwave

the spheron compares bad against the panoscan camera..... its resolution is lower, it works slower and is much more expensive....... although i must confess that since panoscan is a relative small company it might take 1or2 days before their helpdesk gets back at ya.
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  #17  
Old 02-19-2007, 08:15 PM
Bob Mc Bob Mc is offline
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Re: 3D RETOUCHING -- Maya, Cinema 4D, Modo. Lightwave

Hi Everyone

This is a timely topic for me as I want to learn 3d graphics.

My main interest stems from an image I came across in "The Digital Canvas" by Jonathan Raimes. The image was of several colored wisps of smoke that wound around and intersected with each other. The artist was Reinhard Claus and 2 of his images can be found at the site indicated below.

http://www.claus-figuren.de/index.php?page=all

You'll have to scroll down within the 10 or so pages and look for a posting on Feb 5 2004.

He used Softimage XSI and tools called volumetric shaders (I think)

I went looking for open source 3d software which is free and is maintained by a group of developers who willingly and graciously share their efforts. Seems that there are a couple and I downloaded Blender. You can do a search on "open source" +"3d graphics software" and find the home sites and quite a few tutorials - but not any that fit my interest

I'm sort of at a loss as to how to even get started - even the terminology is quite different. I suppose brute force is an option?!

Steve - or anyone - if you could share some insight as to an approach - I'd greatly appreciate any info or suggestions

Regards

Bob Mc (Vallejo Ca)
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  #18  
Old 02-21-2007, 10:30 AM
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Re: 3D RETOUCHING -- Maya, Cinema 4D, Modo. Lightwave

Hi Coal,

I would appreciate more details on your real world experience using the panoscan. Is it easy to set up? How long does it take to capture data? What type of map does it produce? Can you rent one?

Thanks,

Steve


Quote:
Originally Posted by coal
the spheron compares bad against the panoscan camera..... its resolution is lower, it works slower and is much more expensive....... although i must confess that since panoscan is a relative small company it might take 1or2 days before their helpdesk gets back at ya.
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  #19  
Old 02-21-2007, 08:03 PM
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creeduk creeduk is offline
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Re: 3D RETOUCHING -- Maya, Cinema 4D, Modo. Lightwave

I use 3d Studio Max for my 3D render work, I have used SoftImage and Maya but have done way more Max work. I also use various CAD output which will be post processed in Photoshop and then either finished there or continued into After Effects and or Premiere.
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  #20  
Old 06-22-2007, 02:33 AM
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pixel_monkey pixel_monkey is offline
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Re: 3D RETOUCHING -- Maya, Cinema 4D, Modo. Lightwave

I have a huge passion in 3D. In fact, I made the transition from 3D to retouching. Why? Well, I need to eat and it's much easier for me to find work with a retouching firm than with some special effects studio in Hollywood. Although I've always love 3D modeling and animation, but lately I've developed this strong interest in creating digital stills that incorporate both real life and CG elements. Sadly, the company I'm currently working for offers nothing close to that. Here are some of my 3D modeling and animated stills that I made with Maya.

Ban



Quote:
Originally Posted by stevebarrett View Post
Hi,

Does anyone use 3D programs to help them with creative or production retouching? I have been doing this for quite a few years and wondered if anyone else has made the attempt to learn and integrate 3D into their retouching workflow.

3D programs are becoming better at rendering high quality images in a reasonable amount of time. Of course it is hard to get the beautiful gradations of photographs without major post work.

It would be nice to see members post their 3D retouching. Composites, typography, painterly or pure 3D would be cool to see. I see a new creative paradigm shift that is happening in the retouching industry.

I work as a creative retoucher for Schawk, San Francisco. You can see my work in the gallery, to get an idea of what I am on about. The Saturn and HP ad are examples.


Thanks,

Steve
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