RetouchPRO

Go Back   RetouchPRO > Technique > Computer Generated Images
Register Blogs FAQ Site Nav Search Today's Posts Mark Forums Read


Computer Generated Images Combining 3D models with photos, or crafting fully synthetic images using CGI or fractals

Models wanted

Reply
 
Thread Tools
  #21  
Old 10-23-2007, 06:59 AM
Stroker's Avatar
Stroker Stroker is offline
Senior Member
 
Join Date: Jan 2005
Posts: 370
Re: Models wanted

I will most certaintly keep working on the pepper model. Even if someone comes along with a much better model, I'll keep working on it for personal reasons. There is something about it that has piqued my interest, and that doesn't happen very often.
Reply With Quote top
  #22  
Old 10-23-2007, 08:10 AM
Dave.Cox's Avatar
Dave.Cox Dave.Cox is offline
Senior Member
 
Join Date: Feb 2007
Location: GrandPrairie.TX
Posts: 536
Re: Models wanted

Linking to my files is not a problem. As far as PS goes, you are correct, PS puts the object in layers, that look like a smart object. You can reposition the object to get it to look like you want, and then rasterize, or convert it to a smart object. I never could get it to display the material though, and I am not sure if it was something that I was doing incorrectly. It will be interesting to see what others come up with. Let me know if you need anything else.
Reply With Quote top
  #23  
Old 10-23-2007, 11:15 AM
creeduk's Avatar
creeduk creeduk is offline
Senior Member
 
Join Date: Feb 2005
Posts: 297
Re: Models wanted

I had no problem seeing the texture with the OBJ bowl, I re-saved the data from Studio as a 3DS file and found the texture looked better defined in Photoshop when opened from the 3DS.

I re-saved the texture as a jpg just to save space as I am at work and cannot upload to remote site, hence needed to attach in the 100kb limit.

I use 3DS format for nearly all my work like this and don't really have an issue, all you need is to export the 3DS file with preserve texture coordinates checked.
Attached Files
File Type: zip WoodBowl2.zip (87.6 KB, 6 views)

Last edited by creeduk; 10-23-2007 at 11:25 AM.
Reply With Quote top
  #24  
Old 10-23-2007, 12:09 PM
Doug Nelson's Avatar
Doug Nelson Doug Nelson is offline
Janitor
 
Join Date: Aug 2001
Posts: 7,068
Blog Entries: 21
Re: Models wanted

It's strange, the texture does seem sharper with the 3DS file.

This is very educational.
Reply With Quote top
  #25  
Old 10-23-2007, 01:35 PM
creeduk's Avatar
creeduk creeduk is offline
Senior Member
 
Join Date: Feb 2005
Posts: 297
Re: Models wanted

Yeah I thought it was strange and read them both in side by side, the OBJ is kind of blurred in comparison. I have not had chance to run the other formats but it would be interesting to know which one gives the optimal result.
Reply With Quote top
  #26  
Old 10-23-2007, 05:56 PM
Dave.Cox's Avatar
Dave.Cox Dave.Cox is offline
Senior Member
 
Join Date: Feb 2007
Location: GrandPrairie.TX
Posts: 536
Re: Models wanted

creeduk, thanks for the feedback. The check box "Preserve texture coordinates" is checked by default, and I always leave it checked, yet I still can not get the textures to be included in the file. If I import the 3DS file back into Studio, or into PS, still no texture. I sure would like to know just what it is that I am do wrong.
Reply With Quote top
  #27  
Old 10-24-2007, 07:17 AM
Doug Nelson's Avatar
Doug Nelson Doug Nelson is offline
Janitor
 
Join Date: Aug 2001
Posts: 7,068
Blog Entries: 21
Re: Models wanted

Adobe trumpets the collada format. I wonder how it would compare to 3DS and OBJ?
Reply With Quote top
  #28  
Old 10-24-2007, 10:21 AM
creeduk's Avatar
creeduk creeduk is offline
Senior Member
 
Join Date: Feb 2005
Posts: 297
Re: Models wanted

Dave as long as the texture is an external file like your TGA and it is in the same folder as the 3D file then Photoshop reads it with no issue. That has been my finding so far any way.
Reply With Quote top
  #29  
Old 10-24-2007, 04:11 PM
pixel_monkey's Avatar
pixel_monkey pixel_monkey is offline
Senior Member
 
Join Date: Jun 2007
Location: Los Angeles, CA
Posts: 277
Re: Models wanted

I made this last night. Didn't have time to texture it, so I used an apple texture from one of my past projects for it. It looks like an illegitimate offspring from an apple and a bell pepper if they mated. I'll try to export the OBJ and upload it tonight. Not sure if Photoshop could handle the texture since I used a shader instead of a bitmap.
Attached Images
File Type: jpg 2apples.jpg (28.8 KB, 24 views)
File Type: jpg apple_shaded.jpg (71.3 KB, 9 views)
Reply With Quote top
  #30  
Old 10-24-2007, 04:13 PM
Doug Nelson's Avatar
Doug Nelson Doug Nelson is offline
Janitor
 
Join Date: Aug 2001
Posts: 7,068
Blog Entries: 21
Re: Models wanted

Should be interesting. I did think on first look that it looked a bit apple-y That should be easily fixable in PS by cranking up the green a bit.
Reply With Quote top
Reply

  RetouchPRO > Technique > Computer Generated Images


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
Full-Time Retoucher Wanted mmf Classifieds 7 06-11-2007 02:31 AM
WANTED: Aerial/Landscape/Panoramic Photo EDITOR sunansea Classifieds 5 09-28-2006 05:06 PM
Photoshop Help Wanted richonmaui Work/Jobs 3 07-26-2005 08:27 PM
Senior Level Fashion Retoucher Wanted kyle mitchell Classifieds 0 02-22-2005 01:27 PM
High-end Photoshop Retoucher Wanted danika911 Classifieds 1 02-21-2005 03:56 PM


All times are GMT -6. The time now is 03:10 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
Copyright © 2016 Doug Nelson. All Rights Reserved