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06-27-2006, 07:54 AM
|  | Senior Member | | Join Date: Mar 2006
Posts: 424
| | | I'd love to get your opinion... I've just done this and I'd love to get your critique... | 
06-27-2006, 11:26 AM
|  | Senior Member | | Join Date: May 2006 Location: Romania
Posts: 391
| | | Ziaphra, great metallic effect! I think that the lights on her shoulders is very strong. My oppinion! Generaly, great creation, congratulations.
Regards. | 
06-27-2006, 12:16 PM
|  | Junior Member | | Join Date: Aug 2004 Location: in front of my computer. Duh
Posts: 11
| | | Z~
Remarkable; I'm certainly impressed. And stumped, how did you do this? This is a great effect and SO much safer than doing it "in the camera".
Stunning how you were able to maintain the texture in the skin.
(Tell everyone I said hi) | 
06-27-2006, 01:43 PM
| | Junior Member | | Join Date: Jun 2006 Location: SF bay area
Posts: 29
| | | Great! Awesome Ziaphra... love your work! Seems like you have oodles of talent! | 
06-27-2006, 03:58 PM
| | Senior Member | | Join Date: Aug 2001 Location: Arizona
Posts: 883
| | | It's an interesting technique, but perhaps not suited to this image.
In the original, her brown eyes stood out, now they are lost. | 
06-27-2006, 04:10 PM
|  | Senior Member | | Join Date: Dec 2004 Location: Yorkshire
Posts: 574
| | I like it a lot, very nice look. I must agree with Vikki about the eyes, so I changed them a little (hope you don't mind) | 
06-27-2006, 08:44 PM
| | Senior Member Patron | | Join Date: Dec 2005
Posts: 1,083
| | | Ziaphra, really nice effect! I agree with Chris that the eyes could use some more focus but I would not have gone as intense on the green.
Regards, Murray | 
06-27-2006, 09:16 PM
| | Junior Member | | Join Date: Jun 2006 Location: SF bay area
Posts: 29
| | ill expand a little Since my last critique want really a critique. I'll expand a little. Again I love the concept, and the execution is overall very good. If I were to get critical I would say the there are areas of oversharpness especially around the eyes, and the transitions to the highlights in the face are harsh. Also if you are going for the "reflective and shiny" look in the skin it might help to saturate some shadow areas further as they look "ghosty" or "ashy" (more richness and transition through the shadow region)... tighter/lighter specular highlight areas would also help (watch for banding in the transitions!!). I LOVE that you kept the skin texture though... while it is sharp to my eye (almost leathery) and could use some finesse, it is a great starting point, and considering the move you made, its very impressive that you kept the quality in tact. One more thing.. maybe bring back some detail from the shadow of the hair, it looks pretty heavily plugged and not congruous with the rest of the image (i.e. the hair shadows far exceed the shadows of the rest of the shot in density and saturation and much detail is lost). Also the hair is a little sharp as well and looks slightly brittle. Hope that helps! Again it looks great!
Last edited by mchawkes; 06-27-2006 at 09:22 PM.
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06-27-2006, 11:25 PM
|  | Senior Member | | Join Date: Dec 2005
Posts: 252
| | | I agree that the hair shadow is a bit dark. On the other hand I think the hard sharpening works with the metallic skin. I would keep the brown/bronze eyes rather than go green. The only tiny nit pick would be that the whites of her eyes could be cleaned up a bit to go with the artificial look. | 
06-28-2006, 01:28 AM
|  | Senior Member | | Join Date: Mar 2006
Posts: 424
| | Thanx...you guys are great! | 
06-28-2006, 07:44 AM
|  | Senior Member | | Join Date: Feb 2005
Posts: 296
| | | Great, great effect very well executed. The harsh light was in the original so can be argued it should stay, looking at it longer I would probably soften the highlights though but not too much. I think brown eyes should stay but be cleaned a little, especially the right (her right) eye it suffered some artifacts from the sharpen. You could consider removing the catch lights and adding in fresh ones to give a stark clean feel.
Still an absoulte great effect well done. |
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