| Notices | Welcome to RetouchPRO . You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload images and access many other special features. Registration is fast, simple and absolutely free so please, join our community today! If you have any problems with the registration process or your account login, please contact contact us. | | Critiques The place to get serious, in-depth analysis and opinions of your work | 
10-20-2004, 07:53 AM
| | Member | | Join Date: Sep 2004 Location: West Sussex, England
Posts: 39
| | | Glamour, First Attempt Hey, Chris here!
Just wondering what you made of my retouch of Elisha Cuthbert. It might take a while to load if you have 56k.
Before http://img33.exs.cx/img33/4337/04ecuthbert.jpg
After http://img88.exs.cx/img88/3829/after1.jpg
I don't have much time to talk about it just now, going to a fair  But it took about half an hour to get that far. Of course nto much needed doing in the first place | 
10-20-2004, 08:55 AM
|  | Senior Member | | Join Date: Feb 2004 Location: mentone,ala
Posts: 595
| | | Looks, great! just a couple of observations.
I believe in glamour retouch, fly away hair is to be removed. Around her head, and the few single strays over her right eye. Also, the smaller clump of hair that runs left to right, almost, on her forehead.
If you made the dimensions of the image about 8x10, you could see the whole thing at once, instead of scrolling thru it.
Very good skin smoothing. How?
kiska | 
11-22-2004, 06:58 AM
| | Junior Member | | Join Date: Nov 2004 Location: europe + usa
Posts: 9
| | very nice attempt.
but i think you have altered the natural skin texture too much, removing and cleaning up various buttons and scratches is wahts needed, but te natural skin texture must be preserved.
here is an amazing example of a beauty/fashio portraiture retouching:
(i wish i was there on my PS skills! doh..) http://www.rayfresh.com/retouche/ | 
12-29-2004, 08:55 PM
| | Junior Member | | Join Date: Dec 2004
Posts: 7
| | Hey Chris,
I couldn’t help myself, such a great shot to start with so I had to play.
This is what I did.
Eyes: From a tut by a PS guru name Tony DiFranco.
Used the dodge tool at about 12% and a scrubbing motion on the highlights and some on the iris itself. Then lassoed both the irises and made a new layer (cntrl-j) and unsharp masked them with these setting Amount 147, Radius 0.3, Threshold 0.0 (I did this twice on this shot but sometimes once is enough.)
Then raised the contrast to +21
Then flattened image.
The softening was done with an action I wrote that simulates the Carl Ziess “softar” filter.
Hope I did it justice.
Els | 
12-29-2004, 09:40 PM
|  | Senior Member | | Join Date: Nov 2004 Location: Knoxville Tennessee
Posts: 210
| | | Nice work Chris, and elsdon too. I had a go at it as well, but went for the sharper "Cover Girl" look. I followed these basic steps:
1: Copied the left side of her forehead to the right to cover that weird hair thing going on there
2: Clone brush blemishes (but not natural marks like freckles and leaving some imperfections here and there)
3: Merged in and duplicated the layer
4: Ran median and gaussian blur on the new layer
5: Created a layer mask, filled with black, and painted white over the skin areas to show the new layer over the existing skin.
6: Reduced the opacity to allow some of the original texture to show through (thereby softening imperfections, while leaving them there to help prevent that plastic look.)
7: Sharpen the background layer until the eyes look nice and sharp, set as history source and back up a step.
8: Sharpen background layer to bring out detail in the hair and clothing.
9: Using the history brush, paint over the eyes to sharpen them and draw them out
10: Color Correct with a Selective Colors Layer.
11: Added a little grain to the whole image to help blend the elements and reduce whatever degree of "plastic" has crept into her skin.
and there you go.
The hardest part is cleaning up and softening the skin without destroying the texture and distinguishing characteristics of it (like the little freckles on her nose). Sometimes I need to add a color blended layer of a skintone that matches at about 40% to smooth out the color especially if there is a lot of texture in the underlying layer of skin (such as acne scaring).
Take care,
Michael | 
01-08-2005, 05:49 PM
|  | Senior Member | | Join Date: Dec 2004 Location: Wales, UK
Posts: 215
| | | Mind if i have a go ? I hope you dont mind, but i took the liberty of having a go at some Ethereal effects.
I would love to explain the process, but there is simply too much involved, but basically
Smoothing of the skin using the Median overlay method
Manual smoothing
Hair removal and cleanup
Eye and lip enhancement
Eyebrow sculpting and recolouring
Light Casting on high areas ( cheeks, arms and hair )
Background remodeling
Image can be found here: Ethereal Glamour | 
01-08-2005, 09:59 PM
|  | Senior Member | | Join Date: Oct 2003 Location: Nanaimo, British Columbia
Posts: 1,213
| | | Not particularly well executed..just an idea..cause the pose is so HOT!!!
Dave
Last edited by Duv; 01-08-2005 at 10:05 PM.
| 
01-09-2005, 06:23 PM
|  | Junior Member | | Join Date: Apr 2004 Location: Sweden
Posts: 11
| | | Nice job! Natural retouching can be hard sometimes to achieve with such a large photos because of all the details. I've compared your work to others here and think that you've done it very well. I took a look at rayfresh.com and got really amazed. How does he keep that skin texture? | 
01-10-2005, 01:57 PM
| | Junior Member | | Join Date: Aug 2004
Posts: 5
| | | I know this has been posted many times but maybe it will help | 
01-19-2005, 05:16 PM
| | Junior Member | | Join Date: Aug 2004
Posts: 2
| | | What about B&W | 
01-29-2005, 09:04 AM
| | Senior Member | | Join Date: Jun 2004
Posts: 119
| | | Couldn't add anything to what was suggested above but I liked the picture so much I turned it into an Illustration by overprocessing...denoise, unsharp mask, Paint With Light action.
EDIT: Added a Black/White Gradient Map adjustment layer. Makes nice b&w's.
Last edited by cspringer; 02-12-2005 at 07:48 PM.
| 
02-11-2005, 03:03 PM
|  | Senior Member Patron | | Join Date: May 2004 Location: Mississippi, USA
Posts: 344
| | | I like that effect there. Can I ask - What is Paint With Light?
Dawn | 
02-11-2005, 05:36 PM
|  | Senior Member | | Join Date: Oct 2004 Location: Los Angeles, CA.
Posts: 130
| | | I love the FX... I've been looking for it for many years [10  ] Can you explain the procedure CSPRINGER? | 
02-12-2005, 05:08 AM
| | Senior Member | | Join Date: Jun 2004
Posts: 119
| | | | 
02-12-2005, 02:01 PM
| | Junior Member | | Join Date: Feb 2005 Location: Toronto, Canada
Posts: 5
| | | Here's my attempt at a B&W rendition
Click
Last edited by Click; 02-12-2005 at 02:17 PM.
|
Posting Rules
| You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | | All times are GMT -6. The time now is 01:23 PM. | |
|