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03-02-2007, 05:09 PM
| | Junior Member | | Join Date: Jul 2006
Posts: 19
| | | 48-bit, 32-bit, 24-bit, 16-bit, or what? When one scans anything (photo, film, transparency), intending to work on it in PhotoShop, what bit to choose? | 
03-02-2007, 05:45 PM
|  | Janitor | | Join Date: Aug 2001
Posts: 3,920
| | | Re: 48-bit, 32-bit, 24-bit, 16-bit, or what? It's a bit of a mishmash, since different sources are referring to different things when they say "X-bit".
But for our purposes, we talk in terms of "X-bits per channel", with RGB having 3 channels. So if we're working in 8-bits per channel, some references (driven by marketing, I suspect) will call that 24-bit (8bit/channel X 3 channels).
As to what it all means, the number of bits is the exponent to the number 2. So an 8bit channel can store 2^8 tones (256 tones, referred to oddly as tones 0-255) (tones is all there is when discussing channels, no colors. Colors come from combining channels).
Generally, scan at 8 or 16 bit (per channel). 16 is "better", but can be a waste of resources for many purposes (esp. if you have a slow machine or small HD). | 
03-03-2007, 07:41 AM
|  | Moderator | | Join Date: May 2004 Location: Goiânia, Brazil
Posts: 1,546
| | | Re: 48-bit, 32-bit, 24-bit, 16-bit, or what? I personally work this way:
1) Scan in 16-bit (which for your scanner may appear as 48-bit [i.e. 3 x 16]).
2) Do the inicial levels and curves processing in 16-bit.
3) Switch to 8-bit from there on...
Rô |
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