| Re: 16 Bit images The only time you will see differences is if you out-and-out damage an image by trying to force it to do something the data can't handle. If you are just going to print images without alteration, the printer will have to convert a 16-bit image to 8-bit for printing anyway. I approve of your intelligent decision to test, but it is my considered opinion that you won't see a difference. If you do, it will not be a difference that makes/breaks the image.
Most of the features that have come out with Photoshop since version 4 have not done much to affect the way you approach image editing. That is not to say 16-bit is not helpful or desireable to use for archival purposes and initial adjustments to your image for exposure correction, but that perhaps a little much is made of what it can and can't do realistically. If you take a colorful RGB image and convert to GIF with a measley 256 colors and compare that side-by-side, you will see some change, but remarkably little considering that you are smashing 16 million colors into a paltry 256. The conversion from 35 Billion or so to 16 Million sounds large, but is far harder to detect in actual practice.
If the speaker is warning, yet showing no examples of the difference, it is likely because they either haven't seen any, or that they really don't even use the technique they are proferring except on the example they have selected for their presentation.
I am not sure who first developed the Hue/Saturation trick, but I've seen it in a few places in the past few weeks. John Nate, Raymond Shay, and others have tutorials on this on their websites, and Martin Evening even touts it, but attributes it to Russel Brown. It is neat, and quicker than fussing with Channel Mixer, but I am still of the opinion that you get the best conversion by knowing how to manipulate color component information, which offers the most options (and the most creditable science). |