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01-19-2006, 04:24 PM
| | Junior Member | | Join Date: Jan 2006
Posts: 5
| | | Need help replacing eyes... Hi guys...
I've been a lurker here for a while, but now I thought I'd register an account and ask you guys for some help. I took a really good photo but my friend's little brother blinked, so I was wondering if you guys could try helping me with replacing the eyes from another picture so it looks like he didn't blink, because my friend wants to make this pic into a plauqe (sp?) for his birthday. My friend sent me a few pics of him looking right at the camera, and I cropped out just the eyes to make it under the upload limit. There are a bunch of pics with his eyes open, you can choose which one would look best.
I'd greatly appreciate if you guys could help me. I was trying for about 45 minutes with the clone stamp, etc. but I just gave up because it looked crappy. The eyes are small because the picture was big and we were pretty far back from the camera...
Oh, and yes, I believe he was tired  hahaha | 
01-19-2006, 10:41 PM
|  | Member | | Join Date: Jan 2006
Posts: 78
| | Here you are...
1. Bring good eyes onto new layer above shut eyes
2. reduce opacity, rotate, scale as needed to match face
3. bring opacity back to 100% and mask around eyes with soft edge brush
4. adjust hue and saturation so skin tones match
And remember, not one else will know that the eyes were replaced, so they won't be as skeptical as you are. | 
01-19-2006, 11:44 PM
| | Junior Member | | Join Date: Nov 2005 Location: Los Angeles
Posts: 7
| | | a few additional notes Quote: |
Originally Posted by RL Design Here you are...
1. Bring good eyes onto new layer above shut eyes
2. reduce opacity, rotate, scale as needed to match face
3. bring opacity back to 100% and mask around eyes with soft edge brush
4. adjust hue and saturation so skin tones match
And remember, not one else will know that the eyes were replaced, so they won't be as skeptical as you are.  |
This sums up most of it, but there are some other things. One is that this assumes that the angle of the eyes, and socket qualities match. Because of this, a dodge and burn layer may be required for more sophisticated blending, and you may want to use the perspective or skew controls within the transform menu to bring about a proper perspective. Aside from this, you're going to need to change the catchlight in the new set of eyes to match that of the present lighting schematic. To get it just right can sometimes require a few layers, so when I'm doing this sort of thing, I create a group of layers, and name it by the part I'm replacing. | 
01-20-2006, 12:24 AM
|  | Moderator Patron | | Join Date: Mar 2002 Location: Milan, Italy
Posts: 2,058
| | Hi everybody, Eclipse88 and, if I haven't done it yet, RL Design and kev,
Welcome to RP!
I did exactly what Robin did, using your 'goodeyes1' picture which was the closest to 'badeyes' in colour, lighting etc. ... and, I couldn't agree more with her on the fact that: Quote: |
...not one else will know that the eyes were replaced, so they won't be as skeptical as you are.
| .... Having a lot of choices, replacement here was very quick and easy ... but, being eyes, nose and mouth the 'vital' parts of a face, I couldn't agree more with Kev about being very precise, careful and paying a lot of attention to even the smallest details so that these very delicate replacements look as natural as possible on the finished restoration... | 
01-20-2006, 12:40 PM
| | Junior Member | | Join Date: Jan 2006
Posts: 5
| | wow... thanks a lot. I apreciate the input guys, and thanks RL Design for doing it for me, at least I'll know what to do next time. Thanks again | 
01-20-2006, 12:54 PM
| | Junior Member | | Join Date: Jan 2006
Posts: 5
| | Quote: |
Originally Posted by kev This sums up most of it, but there are some other things. One is that this assumes that the angle of the eyes, and socket qualities match. Because of this, a dodge and burn layer may be required for more sophisticated blending, and you may want to use the perspective or skew controls within the transform menu to bring about a proper perspective. Aside from this, you're going to need to change the catchlight in the new set of eyes to match that of the present lighting schematic. To get it just right can sometimes require a few layers, so when I'm doing this sort of thing, I create a group of layers, and name it by the part I'm replacing. | Wow, okay I guess i'm a noob since I don't know how to do half the stuff you just said there. I only know the basics (if those are basics, then I don't know what I know.. haha) anyways, you're right about the eye positioning, the left eye in the new pic makes it look like he has lazy eye, since its facing the left a little.. Is that even possible make look like its facing directly forward? and a minor question is how do I make the skin in the new eyes pic that RL Design created for me match the color of my actual skin.. a pic is attatched to let you know what I mean. | 
01-21-2006, 04:45 AM
|  | Moderator Patron | | Join Date: Mar 2002 Location: Milan, Italy
Posts: 2,058
| | Hi Eclipse88,
I think you have done quite a good job in replacing and positioning the replaced eye!!!
From the other pictures you supplied, I think that this young man has naturally heavy-lidded eyes ... or lazy eyes as you called them .... so ... I would be very vareful in trying to change that .... but if you wish to try, you could use the Free Transform>Distort Tool, the Smudge Tool or the Liquify Filter .... I would advise to select the part you'd like to transform and copy it on its own layer (Ctrl+J) before attempting anything ....
As for matching lighting and colours ... you have a lot of possibilities:
Levels, Curves, Selective Colors can be used for correcting both ... Brightness/Contrast for correcting lighting, Hue/Saturation mostly for correcting colours.
As for blending the new part into the rest of the image as seamlessly as possible you could play with the Opacity of the new layer and/or by simply using a Layer mask ... If you are not familiar with Layer Masks, here is a beginner Tutorial on them which could help...
My examples below show: 1 Original + right after pasting, positioning and resizing the open eyes Layer on top of it. 2 Before and After applying a Layer mask and a Level Adjustment Layer to lift the shadow on the left side of the left eye (my left). 3 My Layers and their Masks' ....
Hope this helps ... | 
01-21-2006, 11:06 PM
| | Junior Member | | Join Date: Jan 2006
Posts: 5
| | Quote: |
Originally Posted by Flora Hi Eclipse88,
I think you have done quite a good job in replacing and positioning the replaced eye!!!
From the other pictures you supplied, I think that this young man has naturally heavy-lidded eyes ... or lazy eyes as you called them .... so ... I would be very vareful in trying to change that .... but if you wish to try, you could use the Free Transform>Distort Tool, the Smudge Tool or the Liquify Filter .... I would advise to select the part you'd like to transform and copy it on its own layer (Ctrl+J) before attempting anything ....
As for matching lighting and colours ... you have a lot of possibilities:
Levels, Curves, Selective Colors can be used for correcting both ... Brightness/Contrast for correcting lighting, Hue/Saturation mostly for correcting colours.
As for blending the new part into the rest of the image as seamlessly as possible you could play with the Opacity of the new layer and/or by simply using a Layer mask ... If you are not familiar with Layer Masks, here is a beginner Tutorial on them which could help...
My examples below show: 1 Original + right after pasting, positioning and resizing the open eyes Layer on top of it. 2 Before and After applying a Layer mask and a Level Adjustment Layer to lift the shadow on the left side of the left eye (my left). 3 My Layers and their Masks' ....
Hope this helps ... | Hi Flora...
I don't know what you mean by the heavy lided eyes, but what I meant by "lazy eye" was that both eyes aren't facing the at the exact same direction, so when I zoom it out it really looks funny, even though the eyes are positioned at slightly different angles.
I tried using opacity to blend the color of the two skin colors, but that made the eye look half closed or something, hard to explain. I also tried the layer mask and failed miserably, and I'm just about to give up
I don't know why the new and edited version of the "badeyes.jpg" had a different skin shade to the left of the picture but it blended in perfectly in the right side... I don't know what to do
Thanks again for your help and time | 
01-22-2006, 08:13 PM
| | Junior Member | | Join Date: Nov 2005 Location: UK
Posts: 10
| | | Hi everyone
My personal view was to use goodeyes3 as they are the most alert/open set of eyes, and don't give the (half asleep or lazy eye) expression. Colour wasn't so much of an issue at this stage.
I masked the eyes pretty much as eveyone else has, but i separated the eyes onto 2 different layers to be able to tweak the angle/position of each eye (mainly slightly tilting inwards).
I used curves and a layer of airbrushed colour (sampled from mid skin tone) set at a low opacity to blend the new eyes into the original face tone.
My main view on this particular image is that the eyebrow positions need to be altered slightly as well. They were reshaping/raised slightly using a duplicate layer that had a liquify filter applied, to give the impression of open eyes. If not, the face has no life to it and looks like the guy is in a trance.
I have attached 2 images (the same as Flora showed her work) both showing the new eyes added, but with the before and after on the eyebrows position.
A lot of this is personal preference and normally a straight eye replacement will work. I just thought in this case as the before and after were 'shut' and 'open' eyes that I would try to tweak it slightly.
Hope this helps and I haven't rambled on too much as I think Flora pretty much covered all of this anyway.
Carl |
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