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#1
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| i want to change 8 womens eyeballs: they look a bit to high, should look exactly to the man’s gender. do you think it is enough to move the reflecting light down a bit, or is the light in the black area always at the same spot? i tried to look in the mirror, i should take a pic of myself looking down and see what happens actually...i cant imagine really good is it impossible to do if i dont have other eyes here in the same quality? thanks |
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#2
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| Hmm. Liquify filter Well the Liquify filter could be useful. I didn't spend any time with this but it could help in changing the direction of the eyes. |
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#3
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| Hi Pure. I have done this a ton of times. Now if you have other eyes from the same model it makes life easier but in this case the job is not bad, just copy the eyes and flip vertical, now mask until the fit right as below. Did not see Phil's post I started my reply and the phone went but hopefully the advice and example is of use. First one I may have exageratted the look a little but as she is looking at his..ahem, well . Second is more subtle. Last edited by creeduk; 09-13-2006 at 01:00 PM. |
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#4
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| I had the same thought as Creeduk Not a great job. I did it while I had huge filter processing in the background. LOL |
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#5
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| You may find the Warp Tool very effective by making a loose selection around the whole eye and Alt+E+A+W. Dragging down the two dots in thetop row center of the grid should do it. However you will need to clone over the spaces which are created. However, that should be very easy since you have sufficient skin and eye shadow from the surrounding areas. Regards, Murray |
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#6
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| The reflection in the eyes doesn't move ,no matter wich direction the eyeballs look at! |
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#7
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| thanks i see. its difficult to do in order to look natural. ![]() "You may find the Warp Tool very effective by making a loose selection around the whole eye and Alt+E+A+W. Dragging down the two dots in thetop row center of the grid should do it" mr.monday: i tried warp tool. it creates an outline and distorts the eyeball, i should clone, i presume. 2 dots, which dots do you mean, the white reflecting lightdots? sorry.. @ creeduck, how did you do that? thx |
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#8
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| Hi Pure, well it was an easy one n this particular shot but then I have moved a lot of eyes. First one: Basically a duplicated the the eyes so 2 more layers one for each eye. I then flipped the eye, sometimes a rotation is better. I then aligned the eye where I wanted it and used mask to blend it back in. Second one: Same initial process with the layers but this time I only used the second layer to give me more iris after blending the iris and ensuring the shadows are correct I repainted the pupil in place and added back the highlights. If the image has 100% of the pupil then the original one can be used. |
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#9
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| thanks i am trying now. its really difficult, as i dont get a result which looks "real" and untouched. |
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#10
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| pure, it will be easier to find some picture of eyes looking the way you want (you can ever photograph your own) and use them on these photos. When eyes look down, pupils are not the only thing that moves. The eyelid closes too and looks completely different. I painted something quickly to show what I mean: |
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#11
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| oh thats very good. youre right. thats the point. its a bit too down now. but only 20% how did you do it? i think when i take a pic of my eyes it looks to different. i am not a woman. |
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#12
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| I made a copy of the original layer, moved the iris around, then painted the new eyelid on a new layer, using standart soft brush. Anyways, it can be done without painting too (I just gave it a try). Copy the original layer and on the copy: - select the iris and move it down - delete what's sticking out of the lower eyelid - select the pupil and move it so it's centered in the iris - then select the upper eyelid and deform it as needed using the warp tool (you can make another copy of the original layer again and merge it with the current layer, because there are some holes in it now that can interfere with the warp tool). That's it Here's my result: |
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#13
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| True in many cases the eyelid would appear a little more closed but if the subject is surprise or revealing pleasure then the eyes open wider despite the direction of gaze. Pure just lower the opacity enough to allow some of the original dark shadow from the eyelid to show through it Will help with realism. One place to check other than buying from istock would stock.xchng they have many eye shots hi-res and free. Just have to join I did it ages ago and has proved very useful for battle images, resource, training etc. |
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#14
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| thanks for your help: i tried all of your methods and mixed it: i selected the iris and used warp tool slightly to get it more looking "down". – cloned the "holes", i got from warping and moved the black ball in the iris a bit down by distorting it slightly also. i think that made it. great... |
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#15
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| hooray |
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#16
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| TO echo Ying, glad it is all sorted. Best way really take a piece of everybody's method, mix it up and get your own hybrid version |
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#17
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| I did this for an actual job and I was fairly satisfied with the result. light direction is key. on this examples, I copied and flipped the eyes then separate it in to 3 items (eyelids, eyeballs and -don't remember the name in english-.) then moved and tweak until it was more or less natural. I find useful that somebody without knowing what you manipulated, take a peek at the picture looking for oddities. |
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