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how to change eyeball direction?

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  #1  
Old 09-13-2006, 11:48 AM
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Question how to change eyeball direction?

did you ever change the direction of the angle where the eyeball looks at?

i want to change 8 womens eyeballs:

they look a bit to high, should look exactly to the man’s gender.
do you think it is enough to move the reflecting light down a bit, or is the light in the black area always at the same spot?

i tried to look in the mirror, i should take a pic of myself looking down and see what happens actually...i cant imagine really good

is it impossible to do if i dont have other eyes here in the same quality?

thanks
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Old 09-13-2006, 12:39 PM
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philbach philbach is offline
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Hmm. Liquify filter

Well the Liquify filter could be useful. I didn't spend any time with this but it could help in changing the direction of the eyes.
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Old 09-13-2006, 12:46 PM
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Hi Pure.

I have done this a ton of times. Now if you have other eyes from the same model it makes life easier but in this case the job is not bad, just copy the eyes and flip vertical, now mask until the fit right as below.

Did not see Phil's post I started my reply and the phone went but hopefully the advice and example is of use. First one I may have exageratted the look a little but as she is looking at his..ahem, well . Second is more subtle.
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File Type: jpg eye_change.jpg (37.8 KB, 59 views)
File Type: jpg eye_change2.jpg (37.7 KB, 69 views)

Last edited by creeduk; 09-13-2006 at 01:00 PM.
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Old 09-13-2006, 02:49 PM
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I had the same thought as Creeduk

Not a great job. I did it while I had huge filter processing in the background. LOL
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Old 09-13-2006, 02:53 PM
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You may find the Warp Tool very effective by making a loose selection around the whole eye and Alt+E+A+W. Dragging down the two dots in thetop row center of the grid should do it. However you will need to clone over the spaces which are created. However, that should be very easy since you have sufficient skin and eye shadow from the surrounding areas.
Regards, Murray
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Old 09-13-2006, 08:31 PM
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HannibalVector HannibalVector is offline
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The reflection in the eyes doesn't move ,no matter wich direction the eyeballs look at!
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  #7  
Old 09-14-2006, 04:04 AM
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Newbie

thanks i see.
its difficult to do in order to look natural.

"You may find the Warp Tool very effective by making a loose selection around the whole eye and Alt+E+A+W. Dragging down the two dots in thetop row center of the grid should do it"

mr.monday: i tried warp tool. it creates an outline and distorts the eyeball, i should clone, i presume. 2 dots, which dots do you mean, the white reflecting lightdots? sorry..


@ creeduck, how did you do that?

thx
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  #8  
Old 09-14-2006, 07:17 AM
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creeduk creeduk is offline
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Hi Pure, well it was an easy one n this particular shot but then I have moved a lot of eyes.

First one: Basically a duplicated the the eyes so 2 more layers one for each eye. I then flipped the eye, sometimes a rotation is better. I then aligned the eye where I wanted it and used mask to blend it back in.

Second one: Same initial process with the layers but this time I only used the second layer to give me more iris after blending the iris and ensuring the shadows are correct I repainted the pupil in place and added back the highlights. If the image has 100% of the pupil then the original one can be used.
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Old 09-14-2006, 07:46 AM
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pure pure is offline
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thanks

i am trying now.
its really difficult, as i dont get a result
which looks "real" and untouched.
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  #10  
Old 09-14-2006, 11:58 AM
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pure, it will be easier to find some picture of eyes looking the way you want (you can ever photograph your own) and use them on these photos.

When eyes look down, pupils are not the only thing that moves. The eyelid closes too and looks completely different. I painted something quickly to show what I mean:
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