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Flesh tone experts - help!

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  #11  
Old 02-19-2005, 06:12 PM
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Duv Duv is offline
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On mine, I balance the only known true black area, the pupil to about 22 for R,G & B. Changed to LAB and curved the Luminosity channel down to give the image more depth and increase the Cyan value in the process. Sharpened 200/.8/0. Back in RGB mode made a Curves adjustment layer and raised the blue curve.
Finally adjusted red and green channels until I got Magenta and Yellow values at around 30 with Yellow a few percentages higher and Cyan at about 5%. Skin withOUT a bit of cyan just doesn't look natural to me.

Personally I'm happier with the second one. It has considerably more magenta to it but the skin tone certainly seems to go better with the green eyes.

Cheers
Dave
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File Type: jpg D-Lene_Orig.jpg (91.6 KB, 88 views)
File Type: jpg D-LeneGreenBal.jpg (88.3 KB, 117 views)

Last edited by Duv; 02-20-2005 at 04:07 PM.
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  #12  
Old 02-19-2005, 06:26 PM
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Gary Richardson Gary Richardson is offline
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Hi Rex, had a go with your image as follows.

Duplicated layer.
Placed Sample tool on mid toned skin area and noted readings for R,G and B.
Opened Skin Sample Swatch. This is available in Resources section here at RP. (at least I think that's where I got it.)
Sampled suitable skin tone, and noted R, G and B settings.
Created new levels adjustment layer and altered mid slider on R, G and B channels till readings on mid tone skin area were equal to those of the sample taken from the swatch.

Tweaked general levels a touch, and created hue/sat adjust layer then dropped sat by about 5.
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  #13  
Old 02-19-2005, 06:42 PM
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Janet Petty Janet Petty is offline
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Duv and Gary...WOW. I bow to perfection. Either and/or both couldn't get much better.

Janet
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  #14  
Old 02-19-2005, 06:59 PM
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Thanks Janet. I just edited my post to include a second rendition. Can you look at it and tell me which one you prefer?

Thanks
Dave
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  #15  
Old 02-19-2005, 07:16 PM
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Janet Petty Janet Petty is offline
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The first one.
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  #16  
Old 02-19-2005, 08:41 PM
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Hephaestos Hephaestos is offline
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Went through my standard routine on this one, sometimes it works, sometimes it doesn't; I think it may have worked this time.

Levels on each of R, G and B, bringing the sliders on each to where the histogram starts rising from the deck. This cleared most of the problem.

Then I sampled from the whites of her eyes with the dropper, should be white (gray) but came up with red too high and blue a bit too low, so I evened these up by adjusting the brightness on the separate channels.
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  #17  
Old 02-20-2005, 01:35 AM
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Gary Richardson Gary Richardson is offline
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Thanks Janet, I was just looking for a quick, simple way to do this by the numbers. Usually I work by eye.
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  #18  
Old 02-20-2005, 02:24 AM
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Rexx Rexx is offline
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You guys are an incredible lot! :)

Thanks, thanks and thanks!

Here, I snore away while you're all hard at work

First, about my setup. I'm on MacOS X with a rather expensive Viewsonic VX-2000 monitor. You Mac users out there know you can calibrate it with an OS utility, which is what I've done. My white point is D65, 6500 K, and I use a PC gamma of 2.2 instead of the Mac Gamma of 1.8. A couple of weeks from now I will get a real Gretag bug to hang on the monitor :-)

I changed my gamma from the standard 1.8 Mac setting to the standard Win 2.2 setting after looking at some of my images on the peecees at work. Ghastly, washed-out.

I can easily see all of the stepwedge on top of this window, except I have to look hard to see the difference between the two leftmost samples. It's morning here now and the sun is in my back; will soon reach my monitor.

As to the results of your labour I am very grateful for all the tips regarding workflow and especially the flesh tone swatch. I'll have to look around for it. Several of you reached an "almost" good result with only a few steps, where I had used 2-3 hours.

It is unfair to name a "winner", but I can tell you how it looks on my monitor in order of posting, which is totally subjective. I think that all of those who haven't tried to repair the red channel, will get an overexposed looking result?

I hope you all understand that my comments are not meant as critique, but only how my "colour-blind" eyes see the result on my monitor. I am really really not good at colours, honestly!

Original
Yellow and flat, but great eyes!

Stroker
Almost. Slightly overexposed, but then again, the original red channel is severely blown. I'm amazed at how quickly Stroker could "get there".

Janet
Red, overexposed

Ken
Is that red or is it cyan? Sunburn, at least. Overexposed

Duv
#1 The winner. #2 No, too much ... cyan? And you found BLACK!

Gary
Looks more overexposed than any of the rest. Are you a 1.8 Gamma guy?

Hephaestos
I think the colours might have been good, had it not been so overexposed. Another Mac user?

I promised my wife I would only spend two hours on this image. I think I'll tell her that I really meant two hours per day...

The sun reached my monitor now, so I cannot do any "real" work for some time, but I will check out all of your tips. If I ever reach a result that I'm happy with.... I will post it here. It might be interesting to hear how it will look on your monitors.

Again, thanks folks!
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  #19  
Old 02-20-2005, 05:48 AM
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philbach philbach is offline
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Lene Color

Well the results are so so but the technique was fast.

1.) Copy the BackGround Layer

2.) Adjustment Levels. Black eyedropper on the left pupil and white
eyedropper on the highlight (light reflection) on the right eye (iris).

3.) Image Adjustments/ Auto Color
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  #20  
Old 02-20-2005, 09:08 AM
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Stroker Stroker is offline
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I don't mind critiques. Like you said, subjective.
Personally, I don't have eyes for this kind of thing.
Well, I do, but not anywhere near as critical like a real photographer.
It easy for me to wash-out a photo or pump up the contrast too much.

To fix the over-exposure in mine, I would just go to the Lum/Curves and tweak the Curves a bit more. Probably make it more of an 'S' shape.

Don't forget that the middle slider in Levels is a gamma slider.
Might help. I don't know.
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