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#91
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| I am a newbie in here and learned a lot from you experts. my approach. I usually check the rgb chanels. the red channel is too bright and blue is too dark. so I apply 30% green to both red and blue in normal mode to fake some details, and add 30% to green channel in multiply mode. then create a color balance adjustment layer to balance skintones. then another curve adjustment layer to adjust contrast. here is what I got. Last edited by realaqu; 03-29-2005 at 12:21 AM. |
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#92
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| I like those results realaqu, I'm writing that down. |
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#93
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| Thank you Hephaestos I forgot to mention two things I did. I use dust and scratches filter on blue chanel to reduce some noise. and I found there is some yellow on her nose. so I use layer style to blend it away. |
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#94
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| I have this thing about colouring faces called fascination LOL i could'nt help myself but have a dabble myself all opinions I m open to criticism whats life with out it LOL been married 20 yrs I am use to it by now HAHA. "Dont we just love women boys " |
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#95
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| Wow, what a great thread! I thought I'd give this one a try. I made about six attempts, based on lots of ideas found in the thread. Here's my "final" version. 1. Use the "match colour" trick on a new layer & blend in colour (thanks for that one!) 2. Set four colour samplers in the skin. 3. Converted to CMYK 4. Copied the yellow channel, then used levels to push in the white and black points. 4a. Loaded the new channel as a mask 4b. Added a curves adjustment layer and did a "by the numbers" correction on the four samplers (Y ~= M + 2) 5. Copied the magenta channel, then used levels to push in the white and black points by eye 5a. Loaded the new channel as a mask 5b. Added a curves adjustment layer to increase the contrast in the magenta channel. 6. Added a levels adjustment layer for the cyan channel (12, 0.88, 288) 7. Played with the layer opacities of the adjustment layers. The final values were: Yellow 69% opacity, Magenta 85% opacity, Cyan 100% opacity Cheers, -Darren |
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#96
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| Quote:
I am not sure if that is my monitor's problem or sth else, your picture looks a little bit greenish on my machine. My own thoughts when I started to fix the picture. is this is a typical indoor bad shot. The reason, The CCD or CMOS sensor in DSLR just simulate the traditional RGB layered film camera. the blue layer is at the bottom of the film base. when green layer get a correct exposure. the blue layer still doesn't get enough lights to make correct exposure. that is the reason why the picture lost so many dark details in blue chanel. So I myself think there is no way to get a perfect exposure in this case to fix that picture except we fake some details in both damaged red chanel and blue chanel. after this step, I can use the regualr methond to play with levels. curves or whatever neccessary steps to correct the color things. just a newbie's opinion and please do excuse my bad English. hope you can understand what I am saying. |
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#97
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| It's very hard to disagree with you Realaqu! I personally don't agree with the Idea that the Reds are totally blown out or that the blues have no dark detail. If you take a look a the Luminosity channel in LAB mode, things don't look that bad. Obviously, there are a lot of different approaches. I got what I thought was pretty good results copying an improved LAB luminosity adjustment curve and pasting into the Red Channel. Also as suggested before, running a modest noise reduction on the blue layer plus even copying some LAB luminosity into it can give you a strong footing for your color adjustments. Also, don't forget to think about Color Profiles for corrections. I have over 50 with different temperatures and gamma points that I often use for corrections. I'm really beginning to think that for a lot of corrections, especially badly under exposed images, Gamma point change is the way to go as no banding occurrs as with curves and levels adjustments. My own opinion is that the Red channel ain't that bad..blown out a bit in the quarter tones but easily fixed. The real problem has always been the blue channel with nothing in the quarter or half tones. IMHO. Not sure, but to my Canuck friend, on my monitor, I'm showing almost equal amounts of Cyan to Magenta and Yellow. May want to check that. Cheers Dave |
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#98
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| Hi, Dave, The original picture does look good in LAB mode and your way works great, the reason why I use my methond to correc the exposure is because the color space of digital cameras, scanners are all device dependent. A picture with perfect exposure, the RGB curve should start or end at the same point. I can clearly see the blue chanel is too dark from attached histogram screen copy of the original picture. which shows we lost a lot of details in bright area of blue chanel. although you changed the display mode, but the lost details still can't be saved back. only the green chanel get correct exposure. that is the reason I use the green chanel to fake some details in blue to make the balance. I thought that might be much easier to play with color things. I double checked the red chanel, it seems ok actually. only lost a little details in dark area. seems I don't need to put some green on that chanel. realaqu Last edited by realaqu; 03-31-2005 at 02:07 AM. |
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#99
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| Quote:
Luminosity is made by mixing the three channels together. The weights are Green 59%, Red 30%, Blue 11%. There are some differences of opinion about the Red and Blue channels (*) in this photo, but it is clear that the Green channel is OK. As luminosity is mostly made of Green then it follows that the Luminosity will also be pretty good. (in realaqu's histograms you can see that the luminosity histogram is pretty much a copy of the Green histogram) In fact, you'd probably have done better to use the Green channel to fix the Red (**) and not the Luminosity. (*) The Red channel is totally blown-out in half the photo and that is the big problem. (**) Using the Red for the low end and Green for the high end - later I'll post the method. Rô |
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#100
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| Repairing the Red Channel I would like to reconsider something I wrote way back in this thread. The highlight / shadow colour differences that I had detected are, in fact, just symptom. The real problem here is a completely blown-out Red channel. Using Rexx'x analogy, the way to fix it is to detect where the Red channel "moutain" went flat and slice in the corresponding part of the Green "moutain". Here's how to do it: 1) Separate the Red channel into a layer on its own: (Channel Mixer layer, monochrome, Red 100%; Merge to this layer <ctrl><shift><alt><E>; name this layer "Red"; 2) Mask out the blown-out parts: Threshold layer; put the triangle where the histogram gets distorted [245] (see photo 1); Make a luminosity selection <ctrl><alt><~>; invert the selection <ctrl><shift><I>; Select the "Red" layer and Add Layer Mask; discard the Threshold layer; 3) Mark the transitions: Using the eye-dropper <I> put in 4 markers <shift><click> at the edge of the mask - choose regions of smooth transition, not sharp edges / shadows (see photo 2); 4) Separate the Green channel into a layer on its own: (Channel Mixer layer, monochrome, Green 100%; Merge to this layer <ctrl><shift><alt><E>; name this layer "Green"; 5) Make full-scale Green: Apply levels <ctrl><L> to the "Green" layer so that the lightest parts are at 255 [input levels 0,1,225]; 6) Note the transition points: Using the info palette <F8> note the average value of the 4 marker points [170]; 7) Adjust the "Red" to the "Green": Using the "Red" layer, deselect the mask <shift><click on the mask>, Levels <ctrl><L> adjust [output levels 0,176] until the info layer shows the maker points with the same number you noted earlier (170); 8) Combine "Red" and "Green" to make the new "Red" layer: Turn the mask back on <click on the mask> and the "Green" shows through. With the mask still selected run a Gaussian Blur to smooth out the transitions [radius 5]; Merge the "Green" and "Red" layers (turn off Background, <ctrl><E>, turn Background back on) (see photo 3); 9) Use the new "Red" channel: Open up the blending options of the "Red" layer and deselect the G and B options (see photo 4); we now have the original Green and blue channels from the Background and our brand new Red channel; 10) With the BIG problem solved a simple curve adjustment will fix the colours (see photo 5). (I think I just wrote a tutorial!) Rô |
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#101
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| Hi, Ro, That is a great trick to repair the red chanel. but I still have a question here, I cropped part of your picture and read the histograms in photoshop. seems the curve still not that good. especially the blue chanel. you can take a look on my work. the RGB curves are smooth, almost start or end at the same positon. which means the exposure of that picture get corrected. maybe you need some more work on blue chanel as well. Last edited by realaqu; 03-31-2005 at 02:39 PM. |
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#102
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| Quote:
As it is pretty common to have to deal with blown Red channels, and as the method I posted above looks pretty complicated - I made a action toolkit to make this easy (well easier): 1) Channels to layers - makes 3 layers, Red / Green / Blue;Run Channels to layers, then Red fix. (and then curves to get the colours right) Rô |
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#103
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| Hi, Ro I don't meant the RGB curves have to be at the same starting or ending point. but for a good exposure, they have to cover the film dynamic range as wide as they could. that is the reason I said they almost start or end at the same position. I got this from http://luminous-landscape.com/tutori...stograms.shtml from your histograms, the area under the green curve are the total amout of geen lights of this shot. which means the picture is a kind of greenish. I worked on a similar case before, the photo is from another forum for discussion usage. you might wanna have a try http://www2.photoshopcn.com/attach/m...GgI7Z9ymXk.jpg I am not sure if there is a copyright issue because somebody asked for help on that forum. so I didn't attach the original picture. but I uploaded my own work on that. Last edited by realaqu; 03-31-2005 at 06:45 PM. |
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#104
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| Quote:
"Lets call RGB, LAB a color models as color spaces are used in the context of color management. Sorry to spoil the party: RGB values only do not define any color. WOW?? RGB inside a color space does define an absolute color. Same RGB can mean very different colors in different color spaces. Any LAB color always defines an absolute color. To me RGB is the least intuitive color model. The best for my taste is HSB as used in the color picker. But the mathematics seem to be against HSB and LAB models seem to be better. If you think in terms of colors HSB rules: 1. Brightness (mostly responsible for detail in our vision system) 2. Hue (color base tone) 3. Saturation In many tools and in layers it is good to think in brightness (or Luminosity not really the same but for me it is) and color (Hue, Sat). Uwe ____________________________ Uwe Steinmueller Editor Digital Outback Photo Comments please Roland. I'm not as eloquent as you but still need to understand. Cheers Dave Last edited by Duv; 04-01-2005 at 07:51 AM. |
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#105
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| Quote:
Quote:
Quote:
Any how, the point that I was trying to make os that once you've fixed the blown-out Red channel the rest of the correction is pretty straightforward. I have a little collection of skin Gradient Maps that I use for corrections / colourizing - here are three examples of correction: Blushing red, normal(?), Latin yellow. Rô (PS the numbers on the attachments are Hue and Saturation at 60% Luminosity) |
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#106
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| Thanks for your reply Roland. It's because of my communication skills that I don't do tutorials. On the other hand your's are excellent. I think the only point I was trying to make, and perhaps incorrectly, is that the LAB Brightness channel might be better in this instance over the Green Channel. Correct me if I'm wrong but I think Luminosity and Brightness are different..Luminosity as you suggest a blend of colors and Brightness which has no such values. There have been several references to the Red Channel being blown out. Certainly 255 is not a good thing but many of the images I have produced show Red at 235 to 245..not a long way from 255. The brightness channel in LAB does look weaker than the green channel but I still think it gives better results when you blend back into Red over the Green channel without the color shifts. I guess what I'm saying is that I don't see Realaqu's and your preference in using Green Channel blending over LAB brightness, but I don't want to flog the poor old horse to death. You did get good results..even though I think mine is better..HA! I hope one of these days we can get into a discussion about the value of working in different Synthetic Color Spaces to achieve brightness and color corrections. Cheers Dave |
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#107
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| PS's Lum = R*0.30 + G*0.59 + B*0.11 HSB:Brightness = Max(R,G,B) HSL:Lightness = (Max(R,G,B)+Min(R,G,B))/2 To get L in Lab, you have to convert RGB > XYZ > Lab. For just L, only Y is needed. However, to get Y, you need R, G, and B. So, RGB > Y > L. I think that's right. The weights are different depending on various things. Something like that for the curious. I just finished a plug-in and am putting it through some paces. So far, it seems to be doing extremely well for blasting colour cast and related things. Not sure how intuitive it will be for others, though. Few more touches and I'll let ya'll take a whack at it. Also got a few other plugs up my sleave that could be helpful with these things. Hopefully this weekend I'll have the time for another marathon and get things ready. |
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#108
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| Hi, this is realaqu I just learned a new way to handle a case like this. maybe pretty old to all of you. just change the image mode to LAB, and create a levels adjustment layer. play with A chanel. and make another curve adjustment layer for fine tune. the result seems not bad as well. |
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#109
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| may be too late... just joined |
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#110
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| having trouble uploading having trouble uploading Last edited by Nanls; 05-11-2005 at 06:52 PM. Reason: upload problems |
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#111
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| Nanis, some posts like this one I don't think you can ever be too late. Just some wonderful posts here. Is it your own effort or the original post image that you are having trouble uploading? Realaqu. You can get wonderful results working in LAB. It's not particularly intuitive but I often find it's worth spending the time there. It's not a garden that everyone wants to plant their seeds in though. Wouldn't mind seeing what you came up with. Dave |
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#112
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| had a go. Took a great deal of adjustment! I used multiple adjustment layers, with copies of the originals blended in at various points to keep detail. Some facial coloring painted in by hand; lighting a balanced slightly with an overlaid gradient layer. Last edited by tzec; 05-17-2005 at 03:01 AM. |
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#113
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| Hi, Duv, sorry about my late response, I didn't read this thead. the final result in LAB I have attached. but forgot the detailed steps. |
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#114
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| Realaqu, just a few concerns: 1) The skin tones are just a "little" too plausible. 2) Sorry, my wife's lips are the same color tonite. 3) Rex's original post says she has dark green eyes. Unfortunately, your last effort shows that she has dark green eyes. Please repost when you get things right. Dave |
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