Hi again, Ron:
Didn’t mean to take so long to get back to this one.
Before giving an opinion on the $64 K question, I’ll digress a bit (and after having reread this, QUITE a bit).
These are some of the common ways to generate photo-art.
(1) Filters. Many programs, not just Photoshop, allow you to apply built-in filters that will take a photo image and make it look “arty.” No physical brushstrokes (or artistic ability) needed. Little/to no drawing/painting skills needed.
(2) Plugins.
As a suppliment to built-in filters, many popular “arty plugins” are available, e.g., Virtual Painter, Buzz, Impressionist, offerings from Redfield, Andromeda and Flaming Pear, etc. Again, no physical brushstrokes required.
(3) Cloning.**
Photoshop, Painter and perhaps Paint Shop Pro 9.0 have the ability to “clone” images. Imagine for a moment two planes, one above the other. The bottom plane is your original photo image. The top plane is blank. You have the ability to choose a brush that mimics a certain medium, e.g., oil painting, watercolor, colored pencil, whatever. As you move your pen (if you have a tablet) or mouse, the brush pulls the color from the bottom plane and applies it to the top plane in the selected artistic style. It’s kind of like tracing, except the results looks like oils, watercolors, charcoal, etc. -- whatever the brush effect setting. Some painting/drawing skills can be helpful when using this technique.
** This is not to be confused with Photoshop's Clone Stamp tool, which is typically used for image repair. Image cloning in Photoshop is typically performed by using the Pattern Stamp tool or the Art History Brush.
I prefer the Painter implementation of this function over Photoshop's because Painter has more style options and better brush control.
(4) Dedicated programs.
Virtual Painter is offered as a standalone program as is the popular Buzz simplifier in the form of PhotoArt Master. They provide a means of generating photo-art without the need for a program to host the plugin versions.
(5) Creating art from scratch.
This is the equivalent of a sheet of paper or blank canvas and your drawing tools. Have at it. Shape, form, shadows, texture, edges — the whole bit is done by you. Maximum drawing/painting skills are needed for the greatest benefits.
(6) Some combination of the above.
There’s no “right way” to generate photo-art. If you are satisfied by the results, then it really makes no difference what tools you use. The resources necessary depend on the results desired and how much money you want and are able to spend.
Quote:
|
“…the heart of what I'm trying to get at; how to actually 'perform' the art.”
|
The skills necessary to 'perform the art' are independent of the software used.
It’s like asking, “What car should I use to learn to drive? A Chevy or a Ford?” It doesn’t make much difference. The same thing applies to Photoshop or Painter. Either could be used to develop digital drawing / painting skills.
Neither (by themselves) should be considered means for teaching one
how to paint or draw.
From an effort perspective, it’s probably a tossup. Both are
unintuitive to learn, but once you understand their respective nuances, neither is difficult to use.
Quote:
|
I don't know what brushes to use when or how to properly stroke with them.
|
A very, very good book that I highly recommend you check out is
The Photoshop and Painter Artist Tablet Book, by Cher Threinen-Pendarvis. ISBN: 0321168917. It not only goes into exceptional depth illustrating how to use and design brushes from each program to get various effects, it’s like "an art class in a book.”
Quote:
|
Now, I know what I think a watercolor or an oil look like, but I have no idea what other people think or even if what I think falls in the 'traditional' realm of those media. Again, I attribute that to my lack of art experience.
|
I’ve found the best way to assess digital results is to compare them to traditional paintings. In my opinion it’s very, very difficult to achieve comparable results digitally unless one has considerable traditional art / drawing skills.
But keep in mind it may not be “that important” for your digital watercolor to precisely resemble one created by traditional means. If you like what you create, that’s probably more important than achieving a result that would fool an expert.
Painter vs. Photoshop – functionally.
* A lot of functional overlap
* A lot of operational similarities, e.g., layers, layer masks, palettes, brushes, filters, effects, textures, etc.
* A lot of tools similarities, e.g., brushes, zoom, hand tool, move
* Each has strengths: Painter: Brush presets, brush options/settings, textures. Photoshop: Actions, overall ease of use, training options.
For the broadest variety of simulated natural media options, Painter is considered the top dawg. There are dozens and dozens of factory presets, plus you can define your own brushes. Each brush has numerous (probably too many) options and settings — more than Photoshop. Custom brushes (created by other folks) can be downloaded from the Internet.
Photoshop 7 and later has a considerable number of installed brushes and each brush has a number of options and tuning knobs too, but not as many as Painter. There are lots of Photoshop custom brushes and tool presets that can be downloaded from the Internet.
Another suggestion: Go to your local bookstore and browse any of
The Painter Wow books for any version. These will give you a visual idea of Painter’s capabilities if one has the necessary skills.
Finally, in a conversation with the Painter Product Manager in September 2003, he told me at that time ~80% of Painter customers also had Photoshop installed. Make of that what you like. One of Corel's objectives was to continue making Painter "more Photoshop-like" from an operational perspective -- not for the purpose of Painter customers dropping Photoshop, but to entice them to continue purchasing upgrade editions.
- - - - -
Food for thought assuming one has yet to purchase Photoshop or Painter:
For $1200 - $1300 one can get the a combination of the most recent software versions (Photoshop CS + Painter IX) plus have money left over for books and/or training, which will be necessary to learn these beasts.
For about $600 less one could get Photoshop Elements 3 or Paint Shop Pro 9 and Painter IX. Elements has the same filter set as Photoshop and is very capable, as is Paint Shop Pro 9.
For those who have a relative going to school who is eligible to purchase academic versions of Painter and Photoshop, the potential savings could exceed 50%. Academic versions work exactly the same way as standard versions.
For $300-$400 or so one could get Photoshop 7 and Painter 8 (both very capable versions) through eBay or sites selling software that’s “not the latest version.” If it was me this or academic versions are the routes I’d consider. Books for older versions are substantially less expensive than for the latest versions, too.
For around $100 one could get Paint Shop Pro 9 or Elements 3. Add the free Impressionist plugin, some pretty impressive work are just a few keystrokes.
For $20-$30 one could get older versions of Elements or Paint Shop Pro.
- - - - -
So, Painter, Photoshop or both?
Painter has, in my opinion, the best tools for mimicing traditional media IF YOU KNOW HOW TO USE THEM - or are willing to invest the time/effort in learning to use them. The cloning function is superior to the Photoshop alternatives.
If $ is no object, there’s no question that a Painter / Photoshop combination gives you the most capabilities and options photo-art-wise. Elements (or Paint Sho Pro) and Painter is an attractive functional and very cost effective alternative.
- - - - -
Also for future reference don’t
ever worry about posts being too long. That’s never a problem.
~Danny~