thanks john

you know, i hardly even noticed the wood grain in the original pic, but when i got to working with the image i noticed it also and in a couple renditions i tried, it just really popped out. so, i tried to keep a bit of it in the final.
thanks patricia

i've worked on a LOT of flowers and this is definitely one of my favorite original pictures. and it's always easier to get nice results when you adore the original
as for tuts on smudging in
psp (any version), throw away the smudge tool and use 'push'. lower the hardness to at least half and use small strokes on a blank layer. this allows you to 'cheat' quite a bit and get better results. one of the cheats is that you can blur or gausian blur this layer to smooth things out nicely and give a more finished look. you still have to do a lot of hand work, but frankly, that's one of the pluses in smudging. it's just relaxing as the dickens.
for a little variety in your smudging, lower the density a bit also. opacity can vary at any time depending on what you're doing. you can also vary the brushes quite a bit and i've built a couple of my own for this. i have one 'comb' type that is kind nice at times as it gives a varied depth to the strokes. but, the default brush works fine also..
the reason the push tool works better in
psp is that with push you are more closely approximating the way a real paint brush works. it's like dragging a brush full of paint rather than smudge, which is more like dragging a clean brush over existing paint. so, with push, you get a longer stroke of the same thing, while with smudge, you get a stroke that fades quickly.
and by the way, i loved the smudge work on the roses.
also, get palms1 to talk to you about smudging. she's our resident expert.
craig