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#61
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#62
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| Hmmm - thanks for the feedback BK. Are you sure that your image is filling the wedge outline completely? I've seen that effect when the wedge isn't completely filled. I haven't run into the problem otherwise, but that doesn't mean it's not happening in your case. Please check the positioning of your image within the wedge - and if that's not the problem, I'll see if I can figure out what else it might be. Jeanie |
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#63
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| Jerry, I love the finished image. I could definitely see all of these kaleidoscope images in an art show, and what a great booth it would be! Jeanie, Looks like you have created a winner of an action! -T |
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#64
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| Way to go JERRY! Jerry... Ditto Jeanie's comments on this one. .REALLY awesome. Can you tell us how did you created the outside border? That adds a lot of quality. ~DannyR~ |
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#65
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| Quote:
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#66
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| Hi Folks Thanks for all of the nice comments. The effects you get with this action are really cool but this final picture was trial and error. I never used layer styles before and this is a combination of three layer styles. I don't know the exact slider numbers. They don't seem to be recorded when I reopen the layer styles. Danny, these are the steps I used. I applied an outer glow layer style to the kleidescope layer. I believe the setting was soft. I applied "bevel & emboss" with texture checked to the background layer. I applied "satin" to the background layer. This is the cool part. The original kleidescope was 2400 X 2400 pixels. The original picture was high quality on a 4 megapixel camera. In order to upload it on RP I had to reduce the size to 490 X 490. When I reduced the size, the texture opened up to that large size , The outer glow became wide and soft and the picture took a whole new look. I liked it so much better than the sharper version. I guess sometimes you need a little luck.. Thanks Jerry |
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#67
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| Meow... |
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#69
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| VERY cool BK!! Jeanie |
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#70
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| BK - I ran and re-ran the action on my PC and can't come up with the lines you're seeing. So, perhaps it IS a Mac problem? SJM - you run a Mac too, right? Have you run into the problem with a "cross" in your kaleidescope with V4 of my action? The only other thing I can suggest is that you re-record the step where the flipped copy of the first wedge is moved into place. That is the step that must be off - so I would just try to record it again. If you can't figure out where in the action it is by looking at the steps, then set the playback mode to pause 2-3 seconds between each step, then stop the action when it gets to that point. Delete the step causing the problem and re-record moving the flipped layer into place yourself. Or, just keep using the previous version if you're happy with it. Jeanie |
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#71
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| Glad you like my kitty. Her name is Pat. She's a cutie, huh! As far as the action is concerned, I am using the older version. It works well. One question though - on the new version I thought I noticed guides at an angle. If they were, how did you do that? |
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#72
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| BK - yes, the guides at an angle were the whole purpose for v4. If you look at the text file I sent as part of the zip file for that version, you'll see the steps I take. I have to make the "wedge guide" every time. Essentially, I used the magic wand to select a gray section from the "eighths.gif" file. Then Selections->Modify->Border 4 pizels. New layer via copy. Fill with blue, preserving transparency. Then I went back to the photo/image and dragged it to the eighths.gif image, then moved the photo layer under the blue wedge layer. That's it. (Oh, and once the user has tranformed the photo into place, the action deletes the wedge layer.) I had to go through all of these steps because the guides can only be horizontal or vertical. So, the "guides" at an angle aren't really guides at all - just a layer with transparency. Perhaps there is an easier way to do it, but my mind doesn't always take the most elegant path. Jeanie |
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#73
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| poor maggie is just beside herself! I'm not seeing any lines with my MAC. I'm using PS 7 and OSX on a G4. this is my gereatric kitty, Margaret. She will be 18 this summer. |
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#74
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| Those blue eyes!! Wow! Thanks for the feedback on the lines. Jeanie |
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#75
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| I've been testing Jeanie's very cool kaleidoscope "engine" and it works great! Just thought I'd post my first effort. |
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#76
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| Hey Jak - that's really cool! Jeanie |
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#77
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| Cool! I was going for the embroidered silk pillow look... It started out it's life as a picture of my garden... lol |
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#78
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| NO WAY!! Jeanie |
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#79
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| Jak That is really cool. I'm glad you got the action running on your machine. Dido on waiting to hear how you did your effect. Jerry |
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#80
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| Let's see if I can remember... 1. Ran Kaleidescope action 3 times, cropped each version before running action on it again. 2. On step 4, pasted a feathered version of step 2 into center of the pattern 3. Made a new layer and used the diamond gradient tool with green & tan chosen from pattern 4. Ran cracquelure on gradient layer and copied. Set blending mode to ??. (can't remember for sure which blending mode I used) 5. Ran drop shadow and bevel & emboss on pattern. 6. Ran dry brush on copy of gradient layer and set to dissolve 7. Ran texturizer (sandstone) twice on kaleidescope layer and set blending to multiply (?) 8. Added yellow border and ran cracquelure on it I was just playing without keeping track of what I did, so I just can't quite remember which blending modes I used on which layers... |
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#81
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| That is just awesome. Brilliant "play" if you ask me! Jeanie |
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#82
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| I made another one... This is so fun! I'm getting absolutely nothing productive accomplished... |
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#83
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| Quote:
This thread is really cool! I can't wait to try out this action. I have really enjoyed seeing everyone's work on here! |
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#84
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| Excuse me, ma'am - take your hands off the keyboard and step away from the computer, you have gone too far this time! WOW - that is SO COOL Jak! Hey - can you do me a favor? What is the dpi of your resulting kaleidescope? I think I'm going crazy. I save the eighths.gif file as 8" 300dpi and when I open it in PS7 again, it's 33.33" 72dpi. Argh! I was just about to post the action for all versions of PS when I noticed this slight glitch. If this is how GIF behaves (though I've never noticed it before - perhaps someone can clue me in as to why it's doing this?), then I have to add a step to the action to change the resulting file size back to 8" 300dpi. Jeanie |
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#85
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| Mine does the same thing, but I wouldn't worry about it. If you go to resize and turn off resample, you can change the res back and forth between 72 and 300 and you'll see what I mean. It's just 2 different ways of saying exactly the same thing. 8 x 300 = 2400 pixels 33.33 x 72 = 2399.76 pixels It's all about the total number of pixels.... |
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#86
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| i just love all the beautiful kalidescopes that have been created and displayed here. now i'm curious how i might change the 8 slices into 6, or 12. would it be as simple as creating a new template and adding more steps. how would i begin? |
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#87
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| Jak, I'm aware the total number of pixels is the same, but since I say in the "intro" that it creates an 8" 300dpi kaleidescope, if someone happens not to check the size and just goes to print it, they will be disappointed (to say the least.) (Having been a software developer for a number of years, I can guarantee this.) So, I'll just add a step at the end of the action that ensures the dpi is 300 and that will produce an 8" printed image. SJM, I still have a dream of creating a kaleidescope with 10 and 12 slices. I hadn't thought of 6, but that would work too. The problem with the different PS versions has delayed me a bit though. In general, yes. It would be as simple as creating a new template and adding new steps. But it would probably be easiest if the whole action is recorded from scratch, because the rotation of the different sized segments will be dependent on their size - so you wouldn't be able to use the rotations/flips of the current action. If you want to try making an action - or if you just want a copy of the templates I've already done - feel free to e-mail me. Jeanie |
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#89
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| I agree with CJ Jak. Love the dream catcher. I've been struggling with that action to make some of my own but for some reason it doesn't work smoothly for me as it does for you all. After playing around with it, I have to do several of the first steps manually then pick it up from where I transform the image to fit the upper quadrant. After everyone seemed to do so well with it and make such beautiful images, I was feeling like an idiot not being able to generate a thing. DJ |
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#90
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| DJ - please don't feel like an idiot. There's just as much chance that it's the action and not the "driver" that's causing the problem. Just wish I could be sitting right next to you to see what it's doing. In any case, I have FINALLY created this action for versions PS5 to PS7 and zipped them all together. Perhaps you can try downloading this "new one" (though it may not be much different than the one you have) and see if it works for you. Jeanie |
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