duplicate layer (desaturate), simplify, blend-luminosity, enhanced edges a bit, pasted to new layer, impressionist->pencil sketch-detailed col. (80, 90, 106; background-image), a tiny bit of simplification, impressionist->paint-free daubs (27, 87, 102; background-image)
-both passes of impressionist had decreased colour jitter to (2, 3, 3)
The ReTouchPro poster campaign.....
Well have a good time with this one (lovely to look at) to say the least.
Had some help from the girlfriend with regards to the makeup.
Smoothed out the skin using the smooth tool
Enhanced the eyes with some colour dodge
Eyebrows with some colour burn
Lips colour dodge
Added lip liner with colour burn
Changed the colour of the hair for enhanced highlights with colour dodge
Added some slight lighing effects
Cooled the overall image with AutoFX Tint Tone Color
Added the ReTouchPro logo for a little personalisation
Overall she has become my new best friend
Portrait - Bara
Thank you Danny - Great Model!
1st one i added more Glamour giving her amazing eyes and lips!
2nd i added a mask giving a darker edge and then added porcelain for the face.
3rd I couldn't resist giving her an alter image!
4rd Added a septia finish.
5th Doesn't she look awesome as a bronze sculpture?
Thanks again for the fun of this site its a great place to be!
Very nice Axleuk! I think you should with help from your girlfriend become a professional make up artist...when i get married will you come do my make up?
I thought I'd have a brief go at your chalenge.
Quickly what I've done is as follows:
I cut the figure out of the background using a mask created from the blue channel
I then created a new "Studio" background using several Render>Clouds Layers, I then "lit" this using the Lighting filter.
I then did a quick retouch and spoting of the skin.
I reduced the highlights on the lips and forehead a little with an airbrush set to the relevant color.
Then I cut out and enlarged the eyes a little and merged them into the image again.
I then Duplicated and Blurred the figure, applied a black Mask. Using a very low Opacity Airbrush I then painted in some diffusion onto the skin.
After this I created a Softlight Layer filled with 50% gray. Using a very weak 5% White I airbrushed in some more modeling into the cheekbones.
To draw more attention to the face I added a Hue/Saturation mask and appled -30 desaturation to the body
Finally I created another Hue/Saturation Layer to intensify the lips
Hope you like the result.
The real value comes from the great people who share their artwork, creativity and methods as well as those who ask questions and make suggestions. I'm honored to be associated with the site and consider it a privilege to interact with many talented and kind folks like yourself.
Last edited by Axleuk; 01-08-2005 at 08:31 AM. Reason: Typo
sharpened/saturated the irises and masked them out of the next manipulations
bluish layer to normalize color
"coffee"-colored layer (mocha?)
selective blurring, dodging, and burning
Thought I'd try an overexposed look.
Painter 8: Smeary Camel Cloner followed by Chalk Cloner. Imported to PS, ran Levels Adjustment. Opened Curves and raised the bottom point up halfway to remove almost all color. Used the Dodge tool to bring back just a bit of definition.
Also, ran the pic thru a Cartoon action.
Last edited by Duv; 01-30-2005 at 03:58 PM.
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