| Notices | Welcome to RetouchPRO . You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload images and access many other special features. Registration is fast, simple and absolutely free so please, join our community today! If you have any problems with the registration process or your account login, please contact contact us. | | Photo-Based Art Emulating natural-media painting techniques | 
01-04-2005, 11:28 AM
|  | Moderator Patron | | Join Date: Mar 2002 Location: Near Seattle, Washington, USA
Posts: 5,625
| | Quote: |
Originally Posted by isanl My try
1. desaturate
2. invert - color dodge
3. gaussian blur
4. merge visible (multiply)
5. equalize
5.diffuse-anisotropic
6.cutout  | It's been a few months since you've posted. Welcome back.
I hope your schedule will allow you to continue participating. The more, the merrier!
~Danny~ | 
01-04-2005, 11:39 AM
|  | Moderator Patron | | Join Date: Mar 2002 Location: Near Seattle, Washington, USA
Posts: 5,625
| | Quote: |
Originally Posted by Manjumena some beautiful art here
here's my contribution | Lovely as usual, Manju.
I understand (now) how to get the background, which works very well in this one.
Teach us more:
What did you do to get the random rippled effect once you rendered the BG?
~Danny~ | 
01-04-2005, 01:33 PM
|  | Junior Member | | Join Date: Dec 2003
Posts: 18
| | | Life on Mars I really like jaykita's image. Very delicate.
For my interpretation I started with a cracked earth texture I found on the web and played with the perspective tool untill I liked it.
I copied the resulting image and used it as an alpha channel.
Then I went to lighting effects and used the alpha channel I created as a texture cahnnel.
For the sky I used a picture I took, desaturated it, and played with the curves to get that effect.
I painted a thick blue stripe across the horizon and lowered the opacity to give the ground some depth.
Finally, I created a color balance adjustment layer on the whole image.
Oh, I also applied the add noise filter to the whole image | 
01-04-2005, 04:33 PM
|  | Senior Member | | Join Date: Jul 2004 Location: Australia
Posts: 837
| | | Well done Earthman, I would've been more impressed if there was more red colouring though in the sky and cracked earth. It is still very effective irrespective. | 
01-04-2005, 11:27 PM
|  | Senior Member | | Join Date: Oct 2004
Posts: 139
| | | pretty, not brave When I first saw this thread, I thought Danny's title was perfect... a very brave flower to grow in that nasty gray muck. I think Earthman took the title to heart turning the muck into much worse (from a flower's perspective).
Painter users are starting to show their "unfair" advantage here. What great & varied results!
I'm joining the majority here giving the flower nothing to fear in an overly complicated sketch rendition... Isolated the flower on its own layer. Created a new background (Clouds, Diff. Clouds, Twirl, Levels, Angled Strokes, & Diffuse>Anisotropic) that I feared was too busy, Merged decolored version of the flower onto the background. Did the ColorDodge sketch trick, but ran Angled Strokes on the top layer instead of GBlur. Moved to top. Multiply mode with layer mask to tone down the sketch lines in the flower itself. Used the isolated color flower with a ShagRug pattern layer in Colorburn mode above. Merge the patt. layer down. Copy this and ran Spatter. Both layers set to reduced opacities. Put a light colored RenderClouds layer below this for some muted background color. Merged all visible to a new layer and deleted some of the background using a highly feathered selection. Put a white layer below this and cropped to taste.
-Mark
Last edited by SWEngineer; 01-04-2005 at 11:33 PM.
Reason: replace layers palette
| 
01-05-2005, 03:40 PM
|  | Senior Member | | Join Date: Jul 2004 Location: Australia
Posts: 837
| | | Very effective result SWE. I like the textures and colouring.... and the retention of the ground texture as a background. | 
01-15-2005, 08:53 AM
|  | Senior Member Patron | | Join Date: Jun 2002 Location: Moon, Southwestern Tycho
Posts: 278
| | | Cropped the image.
Created a bg with virtual painter and layer styles.
Added some canvas.
Several contrast adj.
Copied BG and embossed as an overlay layer.
Fairy obtained using hemera.
Several layer adj on fairy.
Hue & Sat adjustment.
Simplified a few times.
Created frame with sketchmaster and layer styles.
Added some shadows and highlights.
Softened edges.
Flattened contrast and colors by adjusting layer opacity.
Nik foliage. | 
01-15-2005, 09:17 AM
| | Senior Member Patron | | Join Date: Jan 2004 Location: Mid-South
Posts: 1,641
| | | LQQKER, that is very well done. I like the fantasy touch. The tiny fairy looks like she belongs there in fact as well as in execution of your technique. Adorable!
Janet | 
01-16-2005, 12:05 PM
|  | Senior Member | | Join Date: Jul 2004 Location: Czech Rep.
Posts: 257
| | | |
Posting Rules
| You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | | All times are GMT -6. The time now is 11:35 PM. | |
|