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Two layers from the Impressionist plugin and one rendered by Photoshop (Dry Brush). Roadmap in the Layers Palette snapshot.
On isolating her from the BG...
* Duplicated the Red channel (the one with the most contrast)
* Image > Adjustment > Levels - to increase contrast
* Image > Adjustment > Threshold
* Hand painted black on the background areas a white on her to finish the mask
* Ctrl + click this alpha channel (to load the selection)
* Click on the RGB composite channel
* Switch to Layers Palette
* Clicked on a duplicate layer I'd made of layer E
* Ctrl + J to copy the selection onto its own layer
Then I converted the layer from which the subject has been isolated by applying the filters shown in the snapshot.
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Neve: A#1 photo... great choice. This is going to be a very popular thread.
Bottom Layer of Image
Applied - Filter - PR Brightness
Applied - Filter - Namesuppressed:Autochromatic/FX-Pseudo Sepia
Dupe Bottom Layer
L2 - Filter - Flaming Pear/Ghost - Mode Normal - Dupe this layer
L3 - Mode Soft Light 100% - Dupe this layer
L4 - Saturation (L)
Merge all layers.
Filter - Diffuse Glow - 1/9/18
Filter - Impressionist - Ink: Color Line Pen
Filter - AIM/USM
Merge all layers and dupe this layer.
L2 - Hard Light 50%
Merge all layers.
p.s. Edit....compressing this image after using AIM/USM results in poor quality unfortunately.
Last edited by Neve; 02-01-2005 at 06:48 AM.
I'm trying to refine my technique.
Everybody's renditions really are incredible. Axeleuk's and C.J.'s are my particular favorites.
I used Jaykita's waercolor settings in Imp. a lot.
I also used a modified Paint: Angled Scribbles.
Cloned and Healed some problem areas.
Hello Glikster! Mighty pleased to see you use my impr settings.
I did one too with these same settings, with a small diff. Hoping you might be interested for future reference.
I have included the layer's palette. There are only 3 wc layers, 2 are mine at reduced opacity and one with ps7's wc filter 14,0,1. I've observed that image adjustment-selective color- white reduce black and color neutral increase black upto 10 gives good results. Plus adding a sandstone texture reinforces the watercolor effect.
The custom filter is used to sharpen the image.
Here i havent touched any of it by hand, but you could use the clone tool for touch ups.
Thought i'd add a slice of the orig for the texture which didnt quite show in the first one.
Last edited by jaykita; 02-01-2005 at 09:58 AM. Reason: Added image
Inspirational results as always! Had another go in Painter 8.1.
Basically (with many errors along the way....)
Cloned image and used Digital Water Color
Also did a sketch layer (later deleted) of outlines as a guide.
Hair - Wash Brush
Hair - Pointed wet Eraser to had highlights back.
Face - Pointed Simple Water
Blenders - Just add Water(over entire image)
Cloners - Simple Cloner to add back some small details especially
Opened up in PSP8.1
Darkened and lightened where required.
Smudged here and there, also pulled strands of hair outwards.
It sounds simple enough but it wasn't quite so. Much of it is trial and error using the brushes. I liked the idea of using the eraser to bring back highlights to her hair, this works very well. It's much easier of course to work on someone with smooth skin, the real test is on faces with character lines.
^^Very nice edits above^^
Blur and noise removal to repair her minor skin blemishes/unevenness
Blended a golden layer to emulate using a gold reflector at the shoot
Gradient map layer for more color
Increased black for contrast
Selective sharpening, blurring, dodging, and burning
Recropped and resized to fit forum size guidelines
Last edited by sidis; 02-02-2005 at 12:35 AM.
This is using Danny's Oil settings in Imp.
Used an edge mask to smooth her skin.
Loaded red channel.
Ran Imp: Danny's Oil.
Inverted selection and did the ssame.
Deselected and did the same. Faded to Darken.
Ran Other: Custom.
Slapped a canvas texture on her and faded it to lower opacity.
Whoah!!! Just viewed my compressed version! Let me post a smaller, higher quality pic...
Last edited by glikster; 02-02-2005 at 06:17 AM. Reason: horrible compression!!
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