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Composite - feedback appreciated

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  #1  
Old 02-26-2017, 07:18 AM
petersweden petersweden is offline
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Composite - feedback appreciated

Hi,

I am working on a composite of a soldier and would appreciate any feedback on how to improve it (especially with regards to colour matching).

Thanks
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Old 02-26-2017, 08:31 PM
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edbayani edbayani is offline
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Re: Composite - feedback appreciated

Looks good but I would change the light hitting her face with a warmer tone.
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Old 02-27-2017, 10:23 PM
skoobey skoobey is offline
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Re: Composite - feedback appreciated

Quote:
Originally Posted by edbayani View Post
Looks good but I would change the light hitting her face with a warmer tone.
Looks good? Would change light with color... Great advice right there.
In fact it does not look that good, but the biggest giveaway are those legs with completely unbelievable dodging on them, gray face, and CGI paratroopers that are all at the same angle.

EDIT: Also, hair and skirt masking have to be improved.
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Old 02-27-2017, 11:12 PM
klev klev is offline
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Re: Composite - feedback appreciated

It's better than the stuff you have posted prior to this, but it still makes very little sense to me. Relative scale is off. Color palette is a bit odd in places. Paratroopers are much too sharp relative to the subject. They look more like miniatures floating around her than people way in the distance somewhere.
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Old 02-28-2017, 03:40 AM
petersweden petersweden is offline
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Unhappy Re: Composite - feedback appreciated

Quote:
Originally Posted by klev View Post
It's better than the stuff you have posted prior to this, but it still makes very little sense to me. Relative scale is off. Color palette is a bit odd in places. Paratroopers are much too sharp relative to the subject. They look more like miniatures floating around her than people way in the distance somewhere.
Thanks for the feedback.
1. How would you change the scale?
2. Should I motion blur the paratroopers and change the angles around?
3. In what way is the color palette odd (besides the gray face)?
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Old 02-28-2017, 03:43 AM
petersweden petersweden is offline
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Re: Composite - feedback appreciated

Quote:
Originally Posted by skoobey View Post
Looks good? Would change light with color... Great advice right there.
In fact it does not look that good, but the biggest giveaway are those legs with completely unbelievable dodging on them, gray face, and CGI paratroopers that are all at the same angle.

EDIT: Also, hair and skirt masking have to be improved.
Thanks, good points. How do you think the legs should be changed? Should I make the edges expand further and with a longer falloff?
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Old 02-28-2017, 04:59 AM
skoobey skoobey is offline
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Re: Composite - feedback appreciated

Just blur them in general, they can't be sharper when they are so far away and the focus is on the girl.

Then there is the first thing, and that is the light. On the girl the main light is behind,right and down, on the paratroopers its straight to the left, and on the clouds it's to the right and up? That can't be.
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Old 02-28-2017, 10:21 AM
petersweden petersweden is offline
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Re: Composite - feedback appreciated

More like this?
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Old 02-28-2017, 11:24 AM
skoobey skoobey is offline
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Re: Composite - feedback appreciated

Now two of the guys are gray. Angles are good, but now the lighting on the parachutes definitely make no sense, ligt doesn't jump. Also, if the guy is that big in relation to the girl, he must be near, so yes he should be less sharp BUT NOT THAT MUTCH. One furthest away is blurred well, it's just that he is gray. Dial back blur 50% on the closest guy, and flip the parachute around on the guy next to the girl. Turn off that gray whatever made them gray. Use pen tool, channels, to refine masking on the hair, gun, skirt. Then add color to the hand and face. I would also remove that fake glow on her, since it's not consistent.
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Old 02-28-2017, 11:38 AM
petersweden petersweden is offline
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Re: Composite - feedback appreciated

Quote:
Originally Posted by skoobey View Post
Now two of the guys are gray. Angles are good, but now the lighting on the parachutes definitely make no sense, ligt doesn't jump. Also, if the guy is that big in relation to the girl, he must be near, so yes he should be less sharp BUT NOT THAT MUTCH. One furthest away is blurred well, it's just that he is gray. Dial back blur 50% on the closest guy, and flip the parachute around on the guy next to the girl. Turn off that gray whatever made them gray. Use pen tool, channels, to refine masking on the hair, gun, skirt. Then add color to the hand and face. I would also remove that fake glow on her, since it's not consistent.
Thanks, good points.
1. My thinking was that atmospheric haze would make the guys far away have less contrast than the guy close to the camera hence the grayness. Is this wrong?
2. I assumed that the main light source is the big white blob (circled red) and that is why I flipped the parachutist on the left.
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