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Photo Restoration Repairing damaged photos

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  #16  
Old 03-16-2005, 10:40 AM
byRo's Avatar
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Using paths as morph guides

I think this is what you're looking for......

1) Duplicate background image, make a path around the original feature (here we'll move the chin) and stroke the path in a nice bright colour (pic 1);
2) Make a new empty layer and draw the required new path, stroke this in a different bright colour (pic 2);
3) Select the layer with the original path and go to Liquify;
4) In the bottom right-hand corner check the box "Backdrop" and choose the layer that has the new path;
5) Use the liquify tools to move the old path until it coincides with the new path (pic 3);
6) Now at the top right select "Save Mesh" and save;
7) Cancel the liquify - we only wanted the mesh;
8) Duplicate the background layer (without the old path) and select the Liquify filter again;
9) Select "Load Mesh" and retreive the mesh you saved earlier - now the alterations that you did before will be applied here;
10) Select OK and you're finished (pic 4) - well except for a bit of texture fixing, maybe.

Obs: If you didn't mark the original path, just the new one, you wouldn't need to liquify in two steps like here. Just use the new path as the Backdrop.

Attached Images
File Type: jpg bikini1_original_curve.jpg (99.3 KB, 11 views)
File Type: jpg bikini1_new_curve.jpg (97.2 KB, 12 views)
File Type: jpg bikini1_moved.jpg (99.2 KB, 12 views)
File Type: jpg bikini1_final-byRo.jpg (95.1 KB, 14 views)
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  #17  
Old 03-16-2005, 11:17 AM
MBChamberlain's Avatar
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Join Date: Nov 2004
Location: Knoxville Tennessee
Posts: 210
Brilliant Rô,

I've used saved meshes a few times but that a way of using them that I had never considered.

Michael
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