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08-18-2005, 07:52 PM
|  | Senior Member | | Join Date: Feb 2004 Location: In Your Heart
Posts: 262
| | Making Thin Lips Fuller Does anyone know of a good tutorial that shows how to make a thin lip fuller?
I found some good ones on enhancing color, but none that have been good for making lips fuller.
I tried bloating the upper lip, but it just looks terrible. I also tried copying and pasting the upper lip in another layer and moving it up 10px and cloning in the missing bits, but that looks terrible as well.
This link is to a PSD of the file I am working with: http://www.mbstia.com/testing/biggerlips.psd | 
08-18-2005, 08:19 PM
|  | Moderator | | Join Date: Apr 2005 Location: somewhere over there
Posts: 6,573
| | rnb,
it's really not much of a job. in paint shop pro 9 (dont know about 8, but 7 doesnt have this), you can use the warp mesh tool. i think this is somewhat equivalent to the liquify tool in PS. i made a tight, small mesh and simply adjusted the mesh points around the upper lip. hit apply. then i did it one more time because of the way the tool works and it didnt get all i wanted the first time. after that, i simply cleaned up the edges a bit with push and clone.
is this what you wanted?
Craig
edit: it's a bit uneven, but the idea comes across, i think.
you could also just paint, clone, push, or smudge them from scratch to achieve a similar effect. i just like using the warp tool | 
08-18-2005, 08:26 PM
|  | Senior Member | | Join Date: Feb 2004 Location: In Your Heart
Posts: 262
| | Craig,
Yes, that's exactly what I am after.
I've never made a mesh in PS CS2. I will have to do some reading up on how to better use the Liquify tool. When I did it, I used the bloat tool and it just looked hideous!
Thanks for having a go at the lips.
If I were to use the clone tool, how do I get a good definition of the lip outline? Should I still copy the upper lip portion onto a different layer and move it up?
Still working on it... | 
08-18-2005, 08:41 PM
|  | Moderator | | Join Date: Apr 2005 Location: somewhere over there
Posts: 6,573
| | the warp mesh is a bit easier for stuff like this than the clone, but, if you do want to use the clone, borrow from the lower lip. set the opacity of the brush fairly low to start and just dab in one place till you see what it's going to look like. by dabbing in the same place you'll get more and more cloned image showing up and it wont smudge that way. remember, once you set the clone tool, that point is ALWAYS the reference point until you set it again. so, even if you move the brush after laying clone in one spot, even if you come back later to that same spot you will be cloning on the same part you were at the start, as long as you dont move the reference point by resetting the point.
build things up how you want them and dont worry too much about if you're not getting a perfect shape on the top lip. you just want the color and texture to be there in the right amounts. oh, and it would be best to do this on a separate layer, over the original.
once you have color and texture there, you can clean up the edges two ways if you used a layer for the cloned parts. you could simply use the eraser and erase parts to get your final lip edge, or, you could use a high opacity smudge or a low opacity push, or even a clone, cloning from the skin above the upper lip.
it's pretty straight-forward. i dont know what PS CS2 uses. i know they have liquify and i would guess some others. yes, bloat sounds wrong  it just sounds wrong. dont ya wish there was a botox tool?
Craig | 
08-18-2005, 08:57 PM
|  | Senior Member | | Join Date: Feb 2004 Location: In Your Heart
Posts: 262
| | Craig,
Thanks so much for taking the time to explain the procedure to me.
Yes, I wish there was a Botox and a Collagen tool... perhaps I should tell the PS Development team... ha ha! | 
08-18-2005, 09:36 PM
|  | Moderator | | Join Date: Apr 2005 Location: somewhere over there
Posts: 6,573
| | | you're welcome. i hope you got the results you wanted.
how's your music going?
Craig | 
08-18-2005, 09:40 PM
|  | Senior Member | | Join Date: Feb 2004 Location: In Your Heart
Posts: 262
| | Yeah I am still working on it.
Music is going good. Been finishing up my voiceover and film work and will be working on my new album full-time in late Oct. Hope to have a Spring/Summer '06 release and be on the road again. I miss touring!
Thank you for asking | 
08-18-2005, 09:43 PM
|  | Moderator | | Join Date: Apr 2005 Location: somewhere over there
Posts: 6,573
| | | that's great! what's the voiceover and film?
oh, and i did this a while back, but never posted it...
Craig | 
08-18-2005, 10:03 PM
|  | Senior Member | | Join Date: Feb 2004 Location: In Your Heart
Posts: 262
| | Quote: |
Originally Posted by Kraellin that's great! what's the voiceover and film?
oh, and i did this a while back, but never posted it...
Craig |
Oh wow Craig! That looks so moody! I love it!
As for the voiceover stuff... things like radio identity (you are listening to WKKS at the midnight hour...), commercial voice overs, public service announcements, dialects, valley girl accents and cartoon voices... all that stuff. It's a nice sideline for voice talent and I really like doing it. The Film work has been composing songs for film (and TV). I get given thematic concepts, scripts or raw footage and I write songs based on the imagery. Some of it is just filler stuff and vocalizations etc., others are entire songs. I have also been doing some acting, but really Indie stuff... still building my reel and my courage!
What have you been up to lately? | 
08-18-2005, 10:10 PM
|  | Senior Member | | Join Date: Nov 2004 Location: Port Stephens, NSW, Australia
Posts: 184
| | | I had a go at the lips with the liquify tool, it's a bit of trial and error but it can be done. | 
08-18-2005, 10:25 PM
|  | Moderator | | Join Date: Apr 2005 Location: somewhere over there
Posts: 6,573
| | Quote: |
Oh wow Craig! That looks so moody! I love it!
| well, good  i liked the original, but just wanted to see if i could punch it up a bit.
am glad your music and stuff is going well! i mean, really. all this graphic work is actually my second love. i grew up in choirs and theatre. but after school i could never get past the stage fright to sing in public. it's really quite odd. i have a good voice and i know i do, but put me on a stage and ask me to sing and i just sort of lock up. quite frustrating. i used to write a bit, but that was back when i had my Amiga and some great software. never found anything for the pc i like. at any rate, all this was to say, i'm glad you're doing your love and doing well at it and having fun. the voice-overs sound like great fun
Craig | 
08-18-2005, 10:38 PM
|  | Senior Member | | Join Date: Feb 2004 Location: In Your Heart
Posts: 262
| | | deadants,
Thanks for having a go.
What brush did you use in Liquify?
I think I am having a hard time knowing exactly what brush to use. I used the Forward Warp Tool and you can see my ridiculous result! LOL
Is there a decent general Liquify tutorial out there in the cyberworld? I'd love a link if anyone knows of one. This is a tool I have not had much practice using. Craig- you mentioned the use of a Mesh. I see that feature here in Liquify, but it asks to load in a mesh. What exactly is a mesh in this reference? Is it the 'settings' used. | 
08-18-2005, 10:49 PM
|  | Moderator | | Join Date: Apr 2005 Location: somewhere over there
Posts: 6,573
| | | the mesh in the mesh warp tool is just that, a mesh. see the attached picture. you move those dots around to create the warp under that area. as you move them around you can see the changes instantly as a preview. to finalize it you hit the apply button up top. it's quick and it's simple and can all be undone very easily. you can move the points in the mesh as many times as you want and the preview changes instantly each time.
the 2nd image is just another attempt, only with slightly fuller lips. also done the same way as the first.
it's a great tool, especially for cariacatures and such.
Craig | 
08-18-2005, 10:58 PM
|  | Moderator | | Join Date: Apr 2005 Location: somewhere over there
Posts: 6,573
| | | and here's a closeup of it in action.
Craig | 
08-18-2005, 10:59 PM
|  | Senior Member | | Join Date: Feb 2004 Location: In Your Heart
Posts: 262
| | Wow- that is indeed a handy feature. I have PSP 8... maybe I'll open this image up in there and fiddle around.
How do I access the 'mesh warp tool' in PSP? |
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