Woah there folks! Those radii aren't set in stone, they're just what worked here. It's going to depend on the image - each one is a little different.
Basically you try to find a point (radius setting) that divides the pores from the grunge, and another point that divides the grunge from the facial features.
In general, yes, a bigger image is going to need a higher radius.
I'm going to write the tutorial tomorrow (
got a couple of beers in my head now
) but basically I do this:
- Run a high-pass and look for the point that the grunge doesn't appear any more but the pores are still intact: remember this number (~3px) and cancel the filter.
- Run a Gaussian blur and find the point that the grunge is blurred away but the face is still there: remember this number (~9px) and cancel the filter.
- Obs: For this to work well the second number should be about 3 times the first (I had used 3,3 and 10 before but doing this again it appears that maybe 3 and 9 would be even better choices);
- Now do the method described which uses the filters inverted, 9 for the high-pass, 3 for the blur.
Tomorrow I'll explain it better in the tutorial, OK?
Rô