RetouchPRO

Go Back   RetouchPRO > Technique > Photo Retouching
Register Blogs FAQ Site Nav Search Today's Posts Mark Forums Read


Photo Retouching "Improving" photos, post-production, correction, etc.

Skin texture

Reply
 
Thread Tools
  #1  
Old 08-23-2005, 09:11 AM
superfrasky superfrasky is offline
Member
 
Join Date: Jan 2005
Posts: 73
Skin texture

Hi guys, need help to make skin texture in photoshop. Anyone know how??
Reply With Quote top
  #2  
Old 08-23-2005, 09:34 AM
byRo's Avatar
byRo byRo is offline
Senior Member
 
Join Date: May 2004
Location: Goianésia, Brazil
Posts: 1,609
Hi there, superfrasky. Welcome to RetouchPRO

That's a very big question in just a few words. I think the correct answer, at this point would be - Depends.

What are you going to use it for? Retouching? Painting? 3D textures?
Do you have a specific image? Or is this a general question.

Everybody around here is always ready to help. Just fill us in a little bit, OK?

Reply With Quote top
  #3  
Old 08-23-2005, 10:36 AM
byRo's Avatar
byRo byRo is offline
Senior Member
 
Join Date: May 2004
Location: Goianésia, Brazil
Posts: 1,609
I'm supposing that you mean that you have a smoothed-out "plastic" skin and are trying to get to something like the image. (please correct me if I'm wrong)

Don't know if you have already tried doing a search in the RP threads. I looked up "skin texture" and it seems that nobody has posted much except maybe mixing in a little noise / grain.
Which seems funny, in 3D making the perfect skin texture is a hot subject (procedural, subsurface scattering, fresnel, texture / bump mapping etc.etc.) - and in 2D I can't find much info.

I have some ideas - but does anybody have a good answer?

Reply With Quote top
  #4  
Old 08-23-2005, 12:13 PM
Cameraken's Avatar
Cameraken Cameraken is offline
Senior Member
 
Join Date: Feb 2005
Location: Lancashire (UK)
Posts: 1,158
Hi, superfrasky. Welcome to RetouchPRO

That’s a good question. Thanks for posting it.

I usually just add noise to match the grain. But by you posting that question and the skin sample it got me thinking that maybe its possible to do better.

We could perhaps create a pore brush or a pattern or a texture that might work better than adding noise.


I took your sample and ran median at 6 and then added noise at 3

I wonder if there is anything better?

Ken
Attached Images
File Type: jpg Ken_Median_skin copy.jpg (20.8 KB, 220 views)
File Type: jpg Ken_MedianNoise_skin copy.jpg (38.0 KB, 230 views)
Reply With Quote top
  #5  
Old 08-23-2005, 12:42 PM
superfrasky superfrasky is offline
Member
 
Join Date: Jan 2005
Posts: 73
thanks for answer Cameraken, but the noise filter dont make the real pore effect. This is the real question, how to make skin texture with pore
Thks!
Reply With Quote top
  #6  
Old 08-23-2005, 12:57 PM
Cameraken's Avatar
Cameraken Cameraken is offline
Senior Member
 
Join Date: Feb 2005
Location: Lancashire (UK)
Posts: 1,158
superfrasky.

Yes I understand your question. I just posted that to show that it’s not that good when you do look close up. (I did not fade this as I usually do)

But you have got me thinking. ‘I wonder if there is anything better.’

What we really need is a good sample of some wrinkles that need removing.
But maybe the answer is just a lot of work. I don’t think we could create a texture that would ‘fit all skin’

Ken
Reply With Quote top
  #7  
Old 08-23-2005, 01:48 PM
goose443's Avatar
goose443 goose443 is offline
Senior Member
 
Join Date: Aug 2004
Location: Los Angeles, CA
Posts: 225
One major problem is that pores are very different thoughout the face and body. It would be difficult to get that look with a single brush. Most likely you would need a whole set of brushes (nose pore brush, cheek pore brush, neck pore brush...) At that point you might as well becom a dermatologist.

Another solution would be to collect nice high rez facial pictures of your friends and family. A front view, side view and maybe 3/4 view. This way you can pull "maps" whenever you need them and apply them to other images. The more samples you have with varying pore structures the more you'll have to draw from.
Reply With Quote top
  #8  
Old 08-23-2005, 02:15 PM
Stroker's Avatar
Stroker Stroker is offline
Senior Member
 
Join Date: Jan 2005
Posts: 370
I agree that high-rez photos would be good.

Failing that, maybe get fractal, which is something I've had good success with.

- new layer and fill with 50% grey
- Noise monochrome 16
- Gauss 3

- new layer and fill with 50% grey
- Noise monochrome 8
- Gauss 2

- new layer and fill with 50% grey
- Noise monochrome 6
- Gauss 1

Set the top 2 to Linear Light or Overlay or something. Mess with Opacity. After that, it's just a matter of adding colour and tweaking.

Attached is a quick-n-sleazy whack at it. You should be able to see the patch that I replaced as I didn't spend much time on it. One thing sorely missing is brighter highlights. Although, I did gave it a bit of wiggle with Liquify in a lazy attempt to follow the skin.
Attached Images
File Type: jpg fractalskin.jpg (15.2 KB, 410 views)
Reply With Quote top
  #9  
Old 08-23-2005, 02:22 PM
Vernon's Avatar
Vernon Vernon is offline
Senior Member
 
Join Date: May 2002
Location: Savannah, Texas
Posts: 185
Hi, superfrasky.
I inferred that you are creating very close-up renditions of skin, et al for glamour imagery.

As to technique, I share with you my approach to such endeavors. Perhaps they will help:
  • Search the Internet for examples of skin textures.
  • Drag a suitable one onto its own layer above the subject/model.
  • Transform it (rotate, skew, etc) to match the angle and skin-pore size you want
  • Once you have oriented the skin sample to match the underlying model/area, set the Layer to Overlay
  • Now, make a Layer Mask (set to Hide All) then, using a soft white Brush at a low opacity (5~10%), paint lightly in the shadow areas as this is where you will see skin texture the most.
A reminder about masking: white will reveal and black will hide the texture when painting on a mask. thus, if you overdo it in a particular area, switch to black and reverse what you have done - the magic of this is the original image and the image sample are essentially unaltered, so you always have a "safety net".

I am working on a tutorial for another forum, but once I complete it I will see if I can create one on this type of work technique.
Reply With Quote top
  #10  
Old 08-23-2005, 02:22 PM
superfrasky superfrasky is offline
Member
 
Join Date: Jan 2005
Posts: 73
Stroker! Great!
Reply With Quote top
Reply

  RetouchPRO > Technique > Photo Retouching


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
Orange Peel Skin Texture - How to get ray12 Photo Retouching 96 07-07-2013 10:20 PM
Glamour retouch challenge here!!!! superkoax Photo Retouching 332 02-08-2011 08:52 PM
Skin Texture saby Critiques 3 07-06-2007 11:14 AM
Skin texture superfrasky Photo Retouching 37 05-26-2007 06:29 PM
new skin texture bullys1974 Photo Retouching 2 01-28-2007 03:53 AM


All times are GMT -6. The time now is 07:48 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
Copyright © 2016 Doug Nelson. All Rights Reserved