| Notices | Welcome to RetouchPRO . You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload images and access many other special features. Registration is fast, simple and absolutely free so please, join our community today! If you have any problems with the registration process or your account login, please contact contact us. | | Photo Retouching "Improving" photos, post-production, correction, etc. | 
11-17-2005, 11:37 AM
|  | Senior Member | | Join Date: Feb 2005
Posts: 296
| | | Maya may not be the way to go, it is a hard system to get to grips with (have used it on and off) but for glamour there is far more contenet available for a program called poser. Many skins especially faces and makeup have been done for poser, just google for the content you will be amazed how much is out there and many for free. | 
11-17-2005, 01:54 PM
| | Member | | Join Date: Jan 2005
Posts: 58
| | | Poser yes!... Poser can be a good option for real 3d skin. In this example the realism is total (skin with pores) and good look!. | 
11-18-2005, 02:19 PM
| | Junior Member | | Join Date: Sep 2003
Posts: 6
| | Don't want to make any advertisments, but there's a Software at daz3d.com called Daz-Studio. It's a very nice Programm to start with Poser stuff. And it's free.
Look here.. http://www.daz3d.com/program/studio/1_0index.php
mfG. scsi | 
11-18-2005, 03:17 PM
|  | Senior Member | | Join Date: Apr 2005 Location: Flower Mound, Texas
Posts: 375
| | Quote: |
Originally Posted by creeduk Maureen there is an option under edit>fill... to select 50% gray this is neutral gray and when set to overlay does not show up. this allows you to creat a dodge and burn layer with out effecting the original image. |
Also, if you option click the new layer icon at the bottom of the layer palette, it will come up with the dialog box that allows you to name, select whatever blend mode, and the check box for filling with a neutral grey all at the same time.
This also works for adjustment layers(with no neutral fill).
Chris | 
11-19-2005, 11:51 PM
|  | Senior Member | | Join Date: Feb 2004 Location: In Your Heart
Posts: 262
| | | That looks great Ray! I will have to look into those texture maps. I wonder if they have them for different age ranges as the pore size tends to enlarge with age.
Very interesting stuff. | 
11-21-2005, 11:14 AM
| | Senior Member | | Join Date: Nov 2005 Location: Central NJ
Posts: 105
| | | I made up a re-usable texture template from the basic 3D skin texture.
You can get the size of the pores to get bigger by using the image transform or the warp tools.
If you use a black mask with your skin texture layer - you can take your white pen and control the amount of the texture, the exact position and extent of the texture area and the overall density of each area of texture. So, If you need larger pores - just scale the layer up a little bit until it looks like what you want to see.
It seems like this new skin texture method im experimenting with- visually pulls the image together and adds its own kind of smoothness blend to the final image. Its almost like applying a final coat of makeup or fixative to the image - all the blends end up looking smoother with just a little bit of texture added to them. When I add the final texture screen - another level of transformation seems to take place.
Ray12
Last edited by ray12; 11-21-2005 at 11:30 AM.
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11-21-2005, 11:27 AM
|  | Member | | Join Date: Jul 2005 Location: Recently moved to a condo on Omicron Persii 8
Posts: 44
| | | The Perils Of Thread-Skimming Quote: |
Originally Posted by ray12 If you use a black mask with your skin texture layer - you can take your white pen and control the amount, the exact position and the overall density of each area of texture. | Hmmm... this sounds vaguely familiar. Now, where did we hear that before? | 
11-21-2005, 12:56 PM
| | Senior Member | | Join Date: Nov 2005 Location: Central NJ
Posts: 105
| | | Hi Klaatu, I acknowledge you are certainly way ahead of me in this skin area- especially the 101 thread! That was awsome. Thanks.
As I re-read some of the stuff you shared - and while I was focused on chasing 3d texture ideas around - I see you did share some great stuff. I havent been doing noise and emboss techniques so it didnt dawn on me that you had shared several masking steps also. Ive been using masks for years to control images - its a common technique - BUT - never so much as in this new area of delicate texture control. Masks are ending up being so essential to the end result - and the process of getting there.
Yes i think you are right. It does seem that you did share a great masking technique first. Thank you!
I think whats important is that to get this very modern brushed or textured look - one needs to be using selective masking. Its where the artistry of the technique lies. Without it - you cant easily, or predictably, get the control to get the look. Anyone who wants the look - is probably going to have to use the black mask, white pen, overlay, texture routine. Thanks for sharing.
Your posts are definately worth a re-read - good stuff.
Last edited by ray12; 11-28-2005 at 11:06 PM.
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11-22-2005, 07:09 AM
| | Junior Member | | Join Date: Oct 2005 Location: Western Australia
Posts: 7
| | Quote: |
Originally Posted by superfrasky Thks for your reply Shellby. Yes shellby everyone know how do it but anyone can make it. The dior image doesn't seem to have a lot of detail , but for the makeup industry is good. In this image, the reallism is total and pores.
Anyone know how do it?  | I don't think it looks realistic at all. Skin pores aren't all the same size and evenly spaced like in that image. It just doesn't look right for some reason. Don't get me wrong, it's done well and you can tell there has been a copious amount of time put into the image - but it's just not realistic.
I always retouch on separate layers, merge them then drop the opacity over the original images (minus blemishes of course!). This ensures the subject's natural skin characteristics comes through in the retouch. Anything beyond that is bordering on the edge of a "fantasy makeover" in my opinion.
Below is an example of a reasonably quick retouch from some time ago. I haven't touched my camera for over 6 months and now I've pretty much forgotten my retouching workflow. Time to find a new process! http://members.iinet.net.au/~craighi...ch_example.jpg | 
11-27-2005, 09:33 AM
| | Junior Member | | Join Date: Nov 2005 Location: beirut , lebanon
Posts: 9
| | Orange Peel Skin Texture - How to get to ray12.
to get orange peel skin texture,in the photoshop cs/cs2 go to toolbar-click image and open Adjustments ,click on photo filter chose the orange color ( CLICK THE ARROW DOWN AN CHOOSE THE COLOR YOU WANT) a very easy step.
sarbeka | 
11-28-2005, 05:55 AM
| | Member | | Join Date: Jan 2005
Posts: 58
| | Quote: |
Originally Posted by sarbeka to ray12.
to get orange peel skin texture,in the photoshop cs/cs2 go to toolbar-click image and open Adjustments ,click on photo filter chose the orange color ( CLICK THE ARROW DOWN AN CHOOSE THE COLOR YOU WANT) a very easy step.
sarbeka  | ¿?... I DONT KNOW IT!!!!!!!!
Last edited by superfrasky; 11-28-2005 at 09:01 AM.
Reason: a very easy step and for a larger thread....
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11-28-2005, 01:41 PM
|  | Senior Member | | Join Date: Oct 2003 Location: Nanaimo, British Columbia
Posts: 1,213
| | Quote: |
Originally Posted by sarbeka to ray12.
to get orange peel skin texture,in the photoshop cs/cs2 go to toolbar-click image and open Adjustments ,click on photo filter chose the orange color ( CLICK THE ARROW DOWN AN CHOOSE THE COLOR YOU WANT) a very easy step.
sarbeka  | As far as I know Photo Filters might be able to give your skin the color of an orange (which I don't think we want) and doesn't have the ability to add or provide texture. ???
Cheers
Dave | 
11-28-2005, 04:03 PM
|  | Senior Member | | Join Date: Jun 2005 Location: UK
Posts: 298
| | | Photo filters in photoshop Photo filters in photoshop are there to emulate the traditional photo filters that you actually fit onto the front of the camera lens of a SLR camera. They alter the colour eg a Warm up filters and Cooling filters (orange and blue) | 
11-28-2005, 11:35 PM
| | Senior Member | | Join Date: Nov 2005 Location: Central NJ
Posts: 105
| | | Im finding that these orange/brown/gold colors for me are coming from the overlay process itself. No color correction is necessary.
What ive been doing lately is taking a black layer above my main image - then I paint on white blotches under the eyes where I want a highlighted skin look - and on the chin - or shoulder - or on the cheeks to emulate a kicker light. These white splotches can be hard brused on - because - I have been applying gaussian blur to the splotch layer and adjusting it so that the slpotches have a nice smooth gradation from white to black. These white patches provide the brightened highlights in the skin area - and since they are smoothed - they blend in very nicely. They almost look like a photographers lighting effect. I like the etherial and polished look it gives.
But here is the other part - when I overlay this layer (or soft light blend it) - the whites produce the highlights - and the black area of the background browns out the shadows - makes them deep and ruddy - makes them brown and accented. It actually creates that red/gold/brown color you see in the Dior pictures. Of course, you can adjust its depth and color with opacity, or better yet, create a mask and paint on this really great looking skin shadow color exactly where you want it - and adjust your pen opacity.
Im getting quite satisfied with the use of existing skin textures from hi-res models pictures - or the realistic 3D textures im finding. With this new (for me) black and white overlay layer - im able to get the great highlights and the dark ruddy skin shadows I see in Dior pictures. The overly smooth skin is initially produced using the new surface blur in CS2 (5 times smoother than median). And when I add on the texture layer at the last step - its almost like it pulls it all together.
Still learning - anyone have some nice copy permitted glam type pictures we can practice on in the forum without infringing. |
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