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Photo Retouching "Improving" photos, post-production, correction, etc.

How to get this look?

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  #21  
Old 04-20-2006, 12:42 PM
ParkerF1 ParkerF1 is offline
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Hi guys and gals... I'm a reader... been a FM guy for a while and just really got into the forum thing recently (what an awesome idea for the web)... anyway... there's a photographer on FredMiranda... Marcellus... gets the same results... he exposes the background for -2 to -6 stops... adds fill flash... softbox camera right and bounce camera left...

Then, as all sweet post processing goes these days (so it seems - w/ Fiscus et al) the take a highlights-based Alpha mask on a Curves Adjustment layer. Tighten up that curve, and viola.
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  #22  
Old 04-20-2006, 09:42 PM
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Daviskw Daviskw is offline
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Here is how it is done

Dragan Effect (by Pam Dragan)

Butch
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  #23  
Old 04-21-2006, 12:02 PM
rixz.net rixz.net is offline
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Quote:
Originally Posted by Daviskw
Here is how it is done

Dragan Effect (by Pam Dragan)

Butch
MERCI! Thanks Butch!

About the lighting I think that's quite simple.....

Last edited by rixz.net; 04-21-2006 at 12:59 PM.
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  #24  
Old 04-21-2006, 12:39 PM
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goose443 goose443 is offline
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An alternate method is to duplicate the layer and set the mode to multiply. The ad a layer mask and paint in the highlights. This works particularly well because both layers contain the same image so there is no way to screw up. If multiply doesn't get the image dark enough for your taste you can always go to your curves or levels and darken even more. Once you mask the highlights back in you'll achieve a balance again. Of course there is also the color tweaking and possible lighting effects that will help complete the look.
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  #25  
Old 04-24-2006, 08:22 AM
Faust Faust is offline
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ehm

this seems like simple hdr to me

Last edited by Faust; 12-16-2006 at 03:42 AM.
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  #26  
Old 04-24-2006, 11:10 AM
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goose443 goose443 is offline
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Quote:
Originally Posted by Faust
I think you can skip most of these

Photomatix - http://www.hdrsoft.com/

Actually, if you think about it hdr uses the same principles we've been discussing, the differnce being you get much less control. Besides, when there are people or moving objects you're pretty much out of luck.
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  #27  
Old 04-24-2006, 07:22 PM
Ken Fournelle Ken Fournelle is offline
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My guess is that the girl was shot in a studio, but maybe not.

The girl is keyed from camera left. If you zoom into the pastoral background, between the two dead trees, the trees in the background have shadows about the same angle as the key. The clouds seem consistant with this also.

The light on her left cheek and leg is either a fill-flash from a soft box or a light or flash through a silk. This fill softens the shadow from the key which should be harder. It would appear that the fill softens any other clothes or the shadows beneath her.

I dont' believe she is 3D. Over smoothed, plasticised skin.

The cat; well, what can I say.

K
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  #28  
Old 05-10-2006, 09:46 AM
Faust Faust is offline
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Quote:
Originally Posted by goose443
Actually, if you think about it hdr uses the same principles we've been discussing, the differnce being you get much less control. Besides, when there are people or moving objects you're pretty much out of luck.
the trick is taking a picture in raw and exporting various exposures out of it, at reasonable iso without any obvious quality loss. but it´s a bit off topic anyway, I know
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