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| | Photo Retouching "Improving" photos, post-production, correction, etc. | 
07-10-2006, 11:49 PM
| | Member | | Join Date: Nov 2005
Posts: 54
| | | Crocodile skin... Any suggestions on making someones skin look like that of a croc or snake? Similar to some of the work done here: http://www.naturemorphosis.com/ | 
07-11-2006, 09:05 AM
|  | Senior Member Patron | | Join Date: Feb 2005 Location: The Swamps of Florida
Posts: 3,679
| | | I did this in Photoshop
1. Select the skin area, copy selection to a new layer.
2. Texturizer, load texture, snake skin.
3. Adjust scaling and relief to taste and apply
4. Adjust opacity and blending mode to taste
I think snake skin is a standard Photoshop texture | 
07-11-2006, 12:30 PM
|  | Member | | Join Date: Jun 2006
Posts: 33
| | | I've some skins, could be usefull for this. But i couldnt attach it 'cause of the 100kb limit. | 
07-11-2006, 12:48 PM
| | Member | | Join Date: Nov 2005
Posts: 54
| | upload to imageshack.us and post the link...
Thanks for the idea swampy!  | 
07-11-2006, 01:17 PM
|  | Senior Member Patron | | Join Date: Feb 2005 Location: The Swamps of Florida
Posts: 3,679
| | Here's a link on how to resize and upload pic for the forum.
I use Photoshop "Save for web" to save a jpeg just for uploads. I alwas save an original PSD file too. | 
07-12-2006, 09:25 AM
| | Member | | Join Date: Nov 2005
Posts: 54
| | | cool thanks, havent had a chance to dl them yet but will let you know when i do! if you want to join in the fun, the contest is at the link in my sig. cheers! | 
07-12-2006, 10:22 AM
|  | Moderator | | Join Date: Apr 2005 Location: somewhere over there
Posts: 6,241
| | | skins are fun. we've done some of these before on RetouchPRO. they are fairly simple to do.
take your original image, dupe the layer.
add a blank raster layer.
copy your skin to the blank layer. best here if you can make this a seamless skin since you may need to add your skin more than once if it doesnt quite fill the whole layer.
then, pick your favorite blend mode on the skin layer. blends like overlay, multiply, soft light and others shld work fine depending on the effect you want.
now simply erase the parts of the skin layer that you dont want showing on the duped original layer. probably best here to use an eraser with a partial hardness and a partial opacity.
that technique is also useful in that now, by simply changing the blend mode on the skin layer, you can get several different effects all with the one skin.
here's one i did fairly quickly using handmadegod's snake skin. it probably would have been a bit better had i oriented the scales to point down, but i wanted the patterns in a certain way so i didnt.
i was a little sloppy with this, but you get the idea.
craig | 
07-12-2006, 11:52 AM
|  | Member | | Join Date: Jun 2006
Posts: 33
| | | I think using Displacement filter works good on applying textures to skins. (just a reminder) | 
07-12-2006, 11:20 PM
| | Member | | Join Date: Nov 2005
Posts: 54
| | | hey kraellin, that looks good and thanks for the tips!
@handmadegod- I am not good with the displacement map filter... | 
07-13-2006, 12:01 AM
|  | Moderator | | Join Date: Apr 2005 Location: somewhere over there
Posts: 6,241
| | thanks, the rookie
craig | 
07-13-2006, 07:55 AM
|  | Senior Member | | Join Date: Feb 2005 Location: Lancashire (UK)
Posts: 1,112
| | Hi therookie.
It is not very often I get to play with displacement maps, so I had to have a go.
I used HandMadeGod’s Texture and a map made from the image.
I set the blending mode of the finished texture to hard light and then did some colouring.
Ken. | 
07-13-2006, 07:48 PM
|  | Member | | Join Date: Jul 2006
Posts: 35
| | | Untried it..but technically it should work... hey guys.
For the examples you supplied from that site I see that the texture does not wrap around the photos very well.
textures should react to the "bumps" that are made by the muscles and or expressions (like a 3d landscape)
If want I'm saying makes sense, you could try to creating that "3d" landscape of the face with the mesh tool on the liquify dialog.
it's like sculpting over the photo making the highlight pop out and the shadows deeper masking the areas like lips or any corners that would distort the face too much, then you can save that mesh. (dont apply the liquify tool) then you can select the layer with the texture, open liquify and load and apply the mesh you just saved.
play a little bit with the layer transparency.
I haven't really apply this to people skin but on other kind of surfaces work pretty neat. | 
07-14-2006, 12:34 AM
|  | Moderator Patron | | Join Date: Mar 2002 Location: Milan, Italy
Posts: 2,007
| | Hi,
I remember trying something similar last year .... attachment1 and attachment2 in this Thread... pindaro,
welcome to RetouchPRO!!
.... and thanks for the tips!!! | 
07-14-2006, 06:21 AM
| | Member | | Join Date: Jun 2006 Location: Berlin
Posts: 41
| | | not a crocodile skin, but an animal.
its very easy.
you desturate the part and add a new layer with skin and switch the layermode to overlay...and u can use the distort filter.
to do this:
desturate your image, apply a little gaussian and save it as psd. the apply the distort filter... |
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