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Photo Retouching "Improving" photos, post-production, correction, etc.

Modifying Looks

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  #1  
Old 07-31-2006, 10:58 PM
blackphnx blackphnx is offline
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Cool Modifying Looks

hi guys! i just want to ask how to make look people less fat or vice versa. some of my girl friends askin me to make them look "thinner" in their photos because they appear to be fat . . .

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Old 08-01-2006, 05:49 AM
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Godmother Godmother is offline
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Smile Try Liquify

Just be careful not to lose any detail in the skin or clothes texture.

I think you may find it interesting
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Old 08-01-2006, 07:08 AM
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NancyJ NancyJ is offline
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It depends on the photograph - the angle and the lighting.
The immediate temptation ofcourse it to go straight for the liquify tool (or similar tools) to make bits of them smaller - but this is not always necessary or desirable.
From face on a stomach or double chin can be reduced, just with lighting tricks - using dodge and burn (whichever method your prefer) you can alter the shadows and highlights, without moving any pixels.
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Old 08-01-2006, 09:31 AM
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Godmother Godmother is offline
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That's right

Yes, NancyJ is right, Try doge and burn too. It really depends on the image.


Sometimes to add or lose a few pounds I even use the patch tool.
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Old 08-01-2006, 02:16 PM
HroadhogD1 HroadhogD1 is offline
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You can also put a selection around the whole picture. Then bring up the free transform function. Then you can drag the handle inward to slim down the subject, but dont go to far, or the person will not look right, and of course this will slim dowm everything in the picture, so this may not be what you are looking for.
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Old 08-01-2006, 06:04 PM
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byRo byRo is offline
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HroadhogD1, agreed - sometimes the simplest solutions are the best.

I don't usually do this, but I read somewhere (and by my little experience) you can get away with a reduction of around 5% before anybody notices a thing.

Well worth a try before getting into more complicated solutions.

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Old 08-01-2006, 08:33 PM
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Craig Walters Craig Walters is offline
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if you're using psp then warp brush and warp mesh are a good way to go. attached is a before and after (before on the left), but you could easily go the other way and reduce.

like the others said you have to watch how much you try to go, whether enlarging or reducing, as you begin to first stretch textures and then larger, even more obvious factors. you can certainly then correct for some of that but the more you stretch, the more you're going to have to correct other areas.

craig
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  #8  
Old 08-01-2006, 09:18 PM
blackphnx blackphnx is offline
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can you please give some simple step by step process to do this so i can have some idea how to make it . . . i mean i know the tools but i dont know how to do it esp using the dodge and burn tool . . .
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