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| Photo Retouching "Improving" photos, post-production, correction, etc. |
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#1
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| Burn And Dodge Problems How does one create flawless skin on dark skinned people WITHOUT using blurring, cloning or the healing brush and simply relying on dodging and burning without the colors mutating? Ivan |
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#2
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| Re: Burn And Dodge Problems You will probably find that the dual Curve method works best for this. After you've moved the composite curve up or down, you can of course control the Curve colour channels until you get exactly the tone you want. You can also Group a Hue/Saturation adjustment with the curves and move the Hue slider. Another solution is to use an Overlay layer, for Burn you may like to sample a color and then darken it taking out some saturation. Non white skin is sometimes more difficult to make sure colors don't go wierd I agree. |
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#3
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| Re: Burn And Dodge Problems Quote:
Quote:
A third option, similar in technique to D & B, can be effective when you have areas of general blotchiness that don't really respond well to healing and are too large or numerous for D & B. Take a couple of readings of your skin tone, one of a representive area of blotchiness, one of nearby smooth skin that you want to match. In a curve adjustment layer, plug in the numbers for input and output in each channel, then mask the whole thing. Now paint white into the mask the same way you would in a Dodge/Burn layer or mask. It requires the same subtlty as D&B, but by definition, you avoid the unwanted color drift, and you can cover a fairly wide range with one curve, bringing darker (or lighter, as the case may be) patches into line with the surrounding tones. Don't try to do everything with one tool either. So you dodge & burn and you find you have some irregularities left over. Hit them with the healing brush. Try a targeted curve. Then go back and do some more D&B. Each technique is a tool to be used as needed, not a one size fits all solution. |
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#4
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| Re: Burn And Dodge Problems Quote:
there is no one way to do anything. If while dodging or burning the skin changes color, change it back the way you want it. D&B is not the magic fix for all and the only thing involved in skin work. they'd take all the other tools out of PS if that were the case. You do it until it looks right, however many steps it takes. |
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#5
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| Re: Burn And Dodge Problems Hi Is there any particular reason you don't wish to use clone/healing tools? |
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#6
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| Re: Burn And Dodge Problems If you are referring to me, I'm not opposed, however solely using clone and healing rarely looks good - just mucked up pixels. |
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#7
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| Re: Burn And Dodge Problems I meant the original poster, I just wondered if there was a specific reason he couldnt use other tools. |
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#8
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| Re: Burn And Dodge Problems How long have you been at Corbis? I started my retouching career there right out of photo school at the headquarters outside of Seattle. |
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#9
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| Re: Burn And Dodge Problems Ivan, yes there is a way - LAB is the color space that separates color from luminosity. You can dodge and burn without appreciably shifting the color. Try converting your image to LAB mode. Add a new layer filled with 50% gray and set the blend mode to Overlay. Alternately use a soft Black or White brush at very low opacity to burn and dodge. Regards, Murray |
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#10
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| Re: Burn And Dodge Problems Hey Guys thanks a bunch for all the advice. I actually love the healing brush especially when resampling a lot. However, on this forum I've heard some of the purists say that D & B is the way the pros get perfect skin that still has the original texture. Therefore, I was trying to "learn" how the alledged "pros" achieve this by using only two tools. In a nut shell I think that the healing brush is a life saver. Thanks for all the suggestions and guidance. |
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#11
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| Re: Burn And Dodge Problems also keep in mind, the pros use this method along with pro models, pro makeup, pro stylist, pro photography, etc. if you're just messing around with your digital pics from joe schmoes bday party, healing brush will suit just fine! Last edited by KR1156; 10-12-2007 at 11:20 AM. |
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#12
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| Re: Burn And Dodge Problems It is up to me to say how I see it. I looked at your work and there is a reason you are looking for work... I'm a professional. I know right from wrong and am qualified to make the distinction. I also wish to stop the bad advise from spreading for the benefit of those who wish to learn. |
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#13
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| Re: Burn And Dodge Problems Dont be this passive aggressive. See, i shouldn't tell people how to behave either. The only people here that can actually censor Ant's posts, are the mods. And so far, from what i know they let him be. I personally am not offended by Ant's approach and actually appreciate his directness without sugar coating anything. I also appreciate a lot of the input from chris, edgework, KR1156, etc, etc Like with photoshop, everyone has their style. You don't have to like them all, but trying to make them fit your view of what's acceptable isn't fair on everyone else either. |
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#14
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| Re: Burn And Dodge Problems Actually the methods you use depends largely on resolution and sharpness. On high quality images you have to approach like a cosmetic surgeon suffering from OCD - but "if you're just messing around with your digital pics from joe schmoes bday party, healing brush will suit just fine!" as KR says is probably true. Theres no point is arsing around wasting time if theres no visible skin texture to begin with. For far away stuff or anything that even remotely out of focus its amazing what you can get away with, no point in taking 3 hours using D&B to do something that will take half an hours work, and achieve the same result. Whats certainly out is any blurring or filtering whatsoever - just never works, and always looks awful, doesn't matter how you try and do it, using "clever" channel operations or whatever, it will always look retouched. Blurring destroys not just texture but also tonal shifts important to retain form, and the eye can always pick up on this. |
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#15
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| Re: Burn And Dodge Problems i'm a newbie-white-belt in retouching. And I am greatful to find posts saying "this or that is BS if u want pro results" i spent months blurring things off thinking i was doing it right until a post stated clearly, underlined and bold : no blur !! Thanks to that i could improve, letting aside techniques that'd bring me nowhere near a retouching career. Last edited by Hello_taipan; 10-13-2007 at 06:19 PM. |
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#16
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| Re: Burn And Dodge Problems Quote:
I do some retouching, but not at that level, unless I can get the D&B thing down and some other techniques, I wouldn't bother testing at a high end shop. I was on on a test once and some dude was being tested. The better shops will pay you to test and his test was about 2 hours to clean up a hi-rez fashion model. He spent about 30 minutes using the standard simple "gaussian blur trick" we all know, smearing pixels with the cloner. The supervisor came over to check his work and he just said, "what is this, are you kidding me"? That won't fly here sir. They told him to study more and come back in a year when he felt "professional." Last edited by SteveB2005; 10-17-2007 at 08:34 AM. |
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#17
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| Re: Burn And Dodge Problems "The supervisor came over to check his work and he just said, "what is this, are you kidding me"? That won't fly here sir. They told him to study more and come back in a year when he felt "professional." he was lucky. Over here I've seen people just dropped, no indication of why , no help. Its to stop them learning anything I reckon. Pisses me off, but just goes to show that there's a lot of people working who are defensive enough to treat people like that. |
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#18
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| Re: Burn And Dodge Problems Quote:
It would be cool to learn a few fancy Photoshop tricks, push a few buttons and create these outstanding pro looking retouches, and then check your bank balance for the big bucks, but unfortunately, that's not the real high end ad world. It's still a craft that's mostly done manually with an artistic eye and knowing the program and be able to consistantly get results in the allotted time. I doubt we will be seeing robotics taking over the craft like the car builders at GM are using on the assembly line that literally put many auto workers into early retirement Some of the ads I have seen for high end retouchers demand the utmost skill, professionalism and quality workflow. I think that is what Ant is trying to convey to people, you have to be tops in the big game to make the cut, and it ain't easy brother to getting there, other than hard work and talent |
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#19
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| Re: Burn And Dodge Problems I always find it amusing how people will come in and excuse Ants rude behavior. Fine, the guy does work professionally. There are plenty of professionals out there, and I'm sure there are many far superior to Ant, that lack his bloated ego and sense of self adoration. Christ, he equated giving information to people on this board like "taking rednecks to a wine tasting.." Plenty books, classes and people out there to get good information from without having to deal with Ants garbage. |
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#20
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| Re: Burn And Dodge Problems Quote:
funny thing i got a teacher exactly like that, using the same expression "button pushers" |
| Thread Tools | |
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