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color noise

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  #11  
Old 10-24-2007, 02:15 PM
edgework edgework is offline
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Re: color noise

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Originally Posted by seedomo View Post
After make the previous test, I concluded that this was an unfair an inaccurate presentation of the difference. The previous test was taken right from Photoshop Lab Color: The Canyon Conundrum: And Other Adventures in The Most Powerful Colorspace
By DAN MARGULIS
I think Dan's examples are unfair since the top right image (Lab version) didn't show the L channel which made it look so much better than the RGB (set to color mode) that was the bottom right image. I have made my own examples that show both Lab and RGB without any luminance detail change. Notice how RGB brightens some of the colors and darkens others. The lab, on the other hand, is able to blur them without brightening or darkening any of them.
Your point's valid; however, she specifically mentioned color noise in shadows which have little color to speak of. My suggestion addressed narrowly targeting the shadow areas, avoiding the pitfalls you bring up.
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  #12  
Old 10-24-2007, 02:27 PM
seedomo seedomo is offline
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Re: color noise

Fair enough. I guess I was really just wanting to share a little bit about what I have learned recently about the techniques of removing noise. That book was a real eye opener. Although I have to say its a good thing Dan isn't a photographer cause his ability to see beauty or retouch or sharpen is very off. Its kind of strange cause while his techniques are very useful, he seems to use them to further a point not create the best looking image. Most of his finals are very disturbing indeed!
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  #13  
Old 10-24-2007, 05:46 PM
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Damo77 Damo77 is offline
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Re: color noise

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Originally Posted by Damo77 View Post
1) Duplicate layer
2) Change blend mode to "Color"
3) Gaussian blur (1-2 pixels is usually enough)
4) Merge
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Originally Posted by edgework View Post
Convert to Lab.

Blur the a and b channels.

Convert back to RGB and place on top of your original.
Our methods are exactly the same, but mine doesn't require a colour space conversion. Space conversions should be avoided if possible.

The "Color" layer blending mode simulates the "a" and "b" channels in Lab mode.
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  #14  
Old 10-24-2007, 08:04 PM
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jenniferfrances jenniferfrances is offline
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Re: color noise

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Originally Posted by seedomo View Post
Edgework certain gave the best example but I would add a very important step. You will want to blur the A and B with surface blur or use dust and scratches to preserve the color detail of objects that have sharp edges. To visualize the technique, since a and b are usually hard to see, you can add a crazy adjustment curve layer set to color blending mode over the BG layer to increase the contrast of the two channels while you play with the blur filters. Another way, often overlooked in photoshop, is to first select the two channels using shift-click. THEN, press the ~ key which will show you the whole image while you are only working on the two color channels you have selected. I was just working on a painting that had subtle details of color and it was the first image I couldn't successfully work on in Neat Image (IMHO, the very best of all the noise programs) LAB is certainly the ONLY way you should approach this since color blending in RGB is VERY bad. This is a very difficult thing to explain, but better shown by a test.

great test! thanks so much. a visual definately helps when trying to figure out the best methods.

I see that the top right is gaussian of A B.
Is bottom right the surface blur?
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