| Notices | Welcome to RetouchPRO . You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload images and access many other special features. Registration is fast, simple and absolutely free so please, join our community today! If you have any problems with the registration process or your account login, please contact contact us. | | Photo Retouching "Improving" photos, post-production, correction, etc. | 
10-23-2007, 03:53 PM
|  | Member | | Join Date: Jan 2007 Location: NY/NJ
Posts: 36
| | | color noise Hello all!
I did a quick search in the forums for techniques used to eliminate color noise in shadows.
I am aware of the reduce noise filter but it seems to give that gaussian blur effect.
Another have any other methods? | 
10-23-2007, 04:33 PM
|  | Senior Member | | Join Date: Feb 2005
Posts: 296
| | | Re: color noise Check the channels often noise can be more pronounced in one of the channels and then you can look at reducing the noise there. you can also try to color correct the color in the shadows to make it blend better with the shadow. | 
10-23-2007, 05:17 PM
| | Senior Member Patron | | Join Date: Dec 2005
Posts: 1,083
| | | Re: color noise Jennifer, that type of noise is quite common in underexposed areas of digital images. I have found the mosteffective way to reduce or eliminate the noise without over blurring the image is a good noise reduction plugin like Noiseware, Neat Image , or Noise Ninja. I find Noiseware the best of the 3.
Regards, Murray | 
10-23-2007, 06:30 PM
|  | Senior Member | | Join Date: Jul 2007 Location: Brisbane, Australia
Posts: 169
| | | Re: color noise Easiest way (in Photoshop):
1) Duplicate layer
2) Change blend mode to "Color"
3) Gaussian blur (1-2 pixels is usually enough)
4) Merge
Use a luminosity mask or Select -> Color Range to perform step (1) on just the shadow areas if you like. | 
10-23-2007, 06:34 PM
|  | Member | | Join Date: Jan 2007 Location: NY/NJ
Posts: 36
| | | Re: color noise im not necessarily looking for the easiest way
but i will definately give this a whirl..
thanks a bunch | 
10-23-2007, 06:39 PM
|  | Member | | Join Date: Jan 2007 Location: NY/NJ
Posts: 36
| | | Re: color noise Quote:
Originally Posted by creeduk Check the channels often noise can be more pronounced in one of the channels and then you can look at reducing the noise there. you can also try to color correct the color in the shadows to make it blend better with the shadow. | how do i reduce the noise in individual channels?
dup channel then blur or reduce noise filter?
and thanks for your help | 
10-24-2007, 10:05 AM
| | Senior Member | | Join Date: Jul 2004 Location: Brooklyn
Posts: 316
| | | Re: color noise Convert to Lab.
Blur the a and b channels.
Convert back to RGB and place on top of your original.
If your shadow areas are pronounced, you can probably blend using Blend-if sliders to smooth the transition into the shadow range. Otherwise, mask and paint back to taste. | 
10-24-2007, 10:35 AM
|  | Senior Member | | Join Date: Feb 2005
Posts: 296
| | | Re: color noise edgework gave one the most used methods, using LAB.
TO do it in RGB you can simply move to the channels tab, select the desired channel, and the Noise reduction filter is still available and will function on that channel alone.
Or under the Noise Reduction panel, select advanced and you will now see a new tab "Per Channel" this area allows you to address the channels separately. | 
10-24-2007, 01:08 PM
| | Junior Member | | Join Date: Oct 2007
Posts: 20
| | | Re: color noise Edgework certain gave the best example but I would add a very important step. You will want to blur the A and B with surface blur or use dust and scratches to preserve the color detail of objects that have sharp edges. To visualize the technique, since a and b are usually hard to see, you can add a crazy adjustment curve layer set to color blending mode over the BG layer to increase the contrast of the two channels while you play with the blur filters. Another way, often overlooked in photoshop, is to first select the two channels using shift-click. THEN, press the ~ key which will show you the whole image while you are only working on the two color channels you have selected. I was just working on a painting that had subtle details of color and it was the first image I couldn't successfully work on in Neat Image (IMHO, the very best of all the noise programs) LAB is certainly the ONLY way you should approach this since color blending in RGB is VERY bad. This is a very difficult thing to explain, but better shown by a test. | 
10-24-2007, 01:27 PM
| | Junior Member | | Join Date: Oct 2007
Posts: 20
| | | Re: color noise After posting the previous test, I concluded that this was an unfair and inaccurate presentation of the difference. The previous test was taken right from Photoshop Lab Color: The Canyon Conundrum: And Other Adventures in The Most Powerful Colorspace
By DAN MARGULIS
I think Dan's examples are unfair since the top right image (Lab version) didn't show the L channel which made it look so much better than the RGB (set to color mode) that was the bottom right image. I have made my own examples that show both Lab and RGB without any luminance detail change. Notice how RGB brightens some of the colors and darkens others. The lab, on the other hand, is able to blur them without brightening or darkening any of them.
Last edited by seedomo; 10-24-2007 at 03:33 PM.
| 
10-24-2007, 03:15 PM
| | Senior Member | | Join Date: Jul 2004 Location: Brooklyn
Posts: 316
| | | Re: color noise Quote:
Originally Posted by seedomo After make the previous test, I concluded that this was an unfair an inaccurate presentation of the difference. The previous test was taken right from Photoshop Lab Color: The Canyon Conundrum: And Other Adventures in The Most Powerful Colorspace
By DAN MARGULIS
I think Dan's examples are unfair since the top right image (Lab version) didn't show the L channel which made it look so much better than the RGB (set to color mode) that was the bottom right image. I have made my own examples that show both Lab and RGB without any luminance detail change. Notice how RGB brightens some of the colors and darkens others. The lab, on the other hand, is able to blur them without brightening or darkening any of them. | Your point's valid; however, she specifically mentioned color noise in shadows which have little color to speak of. My suggestion addressed narrowly targeting the shadow areas, avoiding the pitfalls you bring up. | 
10-24-2007, 03:27 PM
| | Junior Member | | Join Date: Oct 2007
Posts: 20
| | | Re: color noise Fair enough. I guess I was really just wanting to share a little bit about what I have learned recently about the techniques of removing noise. That book was a real eye opener. Although I have to say its a good thing Dan isn't a photographer cause his ability to see beauty or retouch or sharpen is very off. Its kind of strange cause while his techniques are very useful, he seems to use them to further a point not create the best looking image. Most of his finals are very disturbing indeed! | 
10-24-2007, 06:46 PM
|  | Senior Member | | Join Date: Jul 2007 Location: Brisbane, Australia
Posts: 169
| | | Re: color noise Quote:
Originally Posted by Damo77 1) Duplicate layer
2) Change blend mode to "Color"
3) Gaussian blur (1-2 pixels is usually enough)
4) Merge | Quote:
Originally Posted by edgework Convert to Lab.
Blur the a and b channels.
Convert back to RGB and place on top of your original. | Our methods are exactly the same, but mine doesn't require a colour space conversion. Space conversions should be avoided if possible.
The "Color" layer blending mode simulates the "a" and "b" channels in Lab mode. | 
10-24-2007, 09:04 PM
|  | Member | | Join Date: Jan 2007 Location: NY/NJ
Posts: 36
| | | Re: color noise Quote:
Originally Posted by seedomo Edgework certain gave the best example but I would add a very important step. You will want to blur the A and B with surface blur or use dust and scratches to preserve the color detail of objects that have sharp edges. To visualize the technique, since a and b are usually hard to see, you can add a crazy adjustment curve layer set to color blending mode over the BG layer to increase the contrast of the two channels while you play with the blur filters. Another way, often overlooked in photoshop, is to first select the two channels using shift-click. THEN, press the ~ key which will show you the whole image while you are only working on the two color channels you have selected. I was just working on a painting that had subtle details of color and it was the first image I couldn't successfully work on in Neat Image (IMHO, the very best of all the noise programs) LAB is certainly the ONLY way you should approach this since color blending in RGB is VERY bad. This is a very difficult thing to explain, but better shown by a test. |
great test! thanks so much. a visual definately helps when trying to figure out the best methods.
I see that the top right is gaussian of A B.
Is bottom right the surface blur? |
Posting Rules
| You may not post new threads You may not post replies You may not post attachments You may not edit your posts HTML code is Off | | | All times are GMT -6. The time now is 02:19 PM. | |
|