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Originally Posted by crazyfly1 Butch and Bart, I have tried making a pattern with skin and I don' get a good result. Would one or both of you go into a little detail about the method please? |
We are only dealing with the fine textures here--ie., features less than about 5 pixels in size. In fact, the skin texture we want is more like 2 pixels. So before using the texture filter, duplicate the image and perform a highpass with a radius of about 1.5 to 2 pixels. This gets rid of the contours of her face. This is what we'll use to generate texture.
Now you can pick a small area on her face that already has no hair texture--I chose a spot in the center of her forehead just above her brow (see fig 2). Copy (ctrl-c) to put it into the clipboard. Then create a new blank layer and run the pattern maker. Check "use clipboard as sample" and click generate. Next click okay. You now have your texture--should look nice and uniform with no blotchiness.
Because of the mathematics of the highpass filter and linear light blend, this texture is actually twice as strong as you want--so you need to set the fill on this new texture to 50%.
Now when you linear-light combine it with the surface-blurred version, the texture strength will match what was already there except the hair is gone.
You can make further adjustments to that 50% fill if you want more or less strength in the texture. You can also re-do the highpass with a smaller radius to make the texture finer.
Bart