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  #1  
Old 12-16-2007, 07:46 PM
jvr jvr is offline
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Realistic Shadows

Hi all,

Very often, I've got to do or redo the shadow of an object. A realistic
shadow, not a flat drop shadow.

For example I've got to remove the background of a table and create
a new realistic shadow for the table agains a white background.

What method do you use to create this shadows?

What would be your steps to make the shadow of a table or a car? (two samples attached here)

Looking real studio pictures of a car, I noticed that the wheels have one strong shadow and the car gives a different shadow.

What's the PRO method?

Thanks in advance!
Attached Images
File Type: jpg car.jpg (39.6 KB, 79 views)
File Type: jpg rack.jpg (58.1 KB, 64 views)
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  #2  
Old 12-16-2007, 09:10 PM
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Re: Realistic Shadows

i will usually make at least 3 different layers for the shadows:hard shadow, soft shadow, cast shadow and then see how it looks from there depending on how the original image was lit...
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  #3  
Old 12-16-2007, 10:28 PM
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Re: Realistic Shadows

I'm not sure how the pros do it but a few years ago I was into making special effects on home videos... When I added an object to a scene and needed it cast shadows I would usualy do it in a 3D software. I would render the shadow only and lay it over the video.

You don't need to be very good at 3D modeling to get a realistic shadow this way. You just need to replicate the basic shape of the object and figure out where the light should be coming from.

Probably not the answer you were looking for but I figured I'd throw it in anyway.
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  #4  
Old 12-17-2007, 02:56 AM
cli cli is offline
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Re: Realistic Shadows

hi there's different approach to shadow creation most of times brushes is all you need other time you have to recreate the form of the obj distort and fade it when you use brushes pay attention to "banding" get rid of that with noise...

All you need is "Commercial Photoshop Retouching In the Studio" of Glenn Honiball a masterpiece for me
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  #5  
Old 12-18-2007, 05:57 PM
jvr jvr is offline
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Re: Realistic Shadows

Thanks pixelzombie, that's why I try, but with complex objects I'm not always sure if the perspective and distorts are ok.

Enkay, what 3D program do you use for this task? One time I wanted to use Maya to do a car shadow, but was to much for me. I'm on a Mac, do you know if there is a friendly program to do these shadows?

Thanks cli, will check that book.
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  #6  
Old 12-18-2007, 06:11 PM
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Re: Realistic Shadows

if you're not sure about the perspective, you may want to learn about finding the vanishing point in an image and using that as a guide for making your shadows...
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  #7  
Old 12-18-2007, 10:16 PM
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Re: Realistic Shadows

Quote:
Originally Posted by jvr View Post
Thanks pixelzombie, that's why I try, but with complex objects I'm not always sure if the perspective and distorts are ok.

Enkay, what 3D program do you use for this task? One time I wanted to use Maya to do a car shadow, but was to much for me. I'm on a Mac, do you know if there is a friendly program to do these shadows?

Thanks cli, will check that book.
Unfortunately I've been out of 3D modeling and special effects for a few yers now and I'm on a PC. I would really have no clue about some of the "easier" programs you could use but I'm sure there's some out there.

Back then I used 3D studio max version 3.1 If I recall correctly. It's not even installed on my PC anymore as I don't do anymore compositing work. The learning curve is a little steep at first but if you have a lot of "shadow" work to do it might be worth it to invest a week or two in knowing how to use the software as you can get some very nice shadows quite easily once you get the hang of it.

I had even written a tutorial on compositing shadow for video back in the days but I have no clue where that tutorial can be found now!

I'm not saying it's the best or easiest way, but it's one way to do it. If you want to find out more there's a very good 3D studio max forum where you could ask for further information on how to do it at http://www.maxforums.org
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  #8  
Old 12-18-2007, 11:06 PM
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Re: Realistic Shadows

Yes 3D studio max can generate shadows, but to do so, you have to create a model first. And even then, I find that I usually have to touch up the shadows in photoshop, after I finish the render. I think for your purpose, you should look at learning how to create your shadows in photoshop. The are several ways you can do it, and its worth learning the techniques.
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  #9  
Old 12-19-2007, 05:37 AM
jvr jvr is offline
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Re: Realistic Shadows

Dave.Cox, what techniques/ways do you mention?
Do you know a book or tutorials where I can take a look
at those techniques?
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  #10  
Old 12-19-2007, 07:41 AM
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Re: Realistic Shadows

The shadows will vary a lot depending on the lighting setup. Making believable shadows are very hard ( at least to me ). The 3d method seems like a good method.
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  #11  
Old 12-19-2007, 09:42 AM
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Re: Realistic Shadows

hoping I'm not breaking any site rules by linking to another forum but I link to this forum all the time so I guess its fair anyway this is a method that is very good. make sure you scroll to the right to see all the images.

shadow tut
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  #12  
Old 12-19-2007, 06:49 PM
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Re: Realistic Shadows

An overall good book for many techniques, including shadows is How To Cheat In Photoshop by Steve Caplin. It focuses on the art of realistic montages, and is very well written.
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  #13  
Old 12-19-2007, 07:55 PM
jvr jvr is offline
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Re: Realistic Shadows

Nice tutorial punkjunker!
This tutorial works with objects over the ground. There's a lot more
work to do when the object stands with legs, wheels, etc.
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  #14  
Old 12-20-2007, 11:39 PM
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Re: Realistic Shadows

Photoshop has a shadow layer effect... just kidding, don't use that.

Being able to visualize what it is supposed to look like in real life is key. Make as many layers as needed to replicate and rob as much information as possible that was caught by the camera. Some times I have 2 layers, some times I have 20. I do all shadow work in Black only then turn off all layers except my shadow layers and duplicate my black channel (working CMYK). Add 3 points of noise to the channel (kills banding), push 3% off bottom of curve and pull 3% off top of curve to negate the noise added to pure white and pure black of channel. Make channel a selection, make new layer and fill with black only. I then delete my "working" layers so I am let with one shadow layer that is free of banding. If I need to add reflected color or want to go to a 4 color black near the object casting said shadow because it may need to be darker than black only will allow, I will create a new layer above that is using the shadow layer as a clipping mask, set to multiply and paint to desired effect. Convincing shadows are difficult to do.

Also note that shadow become more diffused and less dense the further away from the object that they are.

This is an example of robbing existing data. http://dvaught.com/portfolio/general/general_03.html

Here is are examples of creating what I would think would occur naturally
http://dvaught.com/portfolio/general/general_04.html
http://dvaught.com/portfolio/illustr...ration_01.html
http://dvaught.com/portfolio/illustr...ration_02.html
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  #15  
Old 12-21-2007, 05:13 AM
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Re: Realistic Shadows

One of my favourite photoshoppers is Bert Monroy - he has a short video tut on shadows - HERE
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