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| Photo Retouching "Improving" photos, post-production, correction, etc. |
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#31
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| Re: D&B Curves vs. 50 % Fill Gray Layer ??? Hi John, Your TMI is always useful and interesting I was using the term skin tones in the generic broad-brush sense it's often used, referring to skin "color + 'tone proper' ". What you're saying about Overlay vs Exposure makes sense. Each adjustment has a sweet spot range where it works and beyond that it falls apart. Exposure tends to fall apart at 2-4 stops from my experience in both Lightroom and Photoshop. Specifically, in Lightroom you can see a clear difference between:
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#32
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| Re: D&B Curves vs. 50 % Fill Gray Layer ??? Quote:
Photoshop needs a complete redesign from the ground up. |
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#33
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| Re: D&B Curves vs. 50 % Fill Gray Layer ??? For me the entire argument comes down to efficiency. Using two curve layers is a pain in the ass for pixel-level work because you have switch layers all the time (minimum two key presses) whereas on the 50% grey softlight I can just tap the X key to go from dodge to burn instantly. The difference between alternately pressing Alt-] and Alt-[ as opposed to just tapping X is huge when it's something I do thousands of times per retouch. |
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#34
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| Re: D&B Curves vs. 50 % Fill Gray Layer ??? Hi oneredpanther I agree with your comments. What I ideally would like is on one non-destructive layer (not an image copy) the functionality of the D&B tools including targeting highlights, midtones, and shadows with the checkbox option of preserve tonality. I do not know how to do that though (yet Luke You mentioned: Quote:
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