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Photo Retouching "Improving" photos, post-production, correction, etc.

Hair - masking/flyaways etc

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  #11  
Old 04-14-2008, 07:22 PM
KR1156 KR1156 is offline
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Re: Hair - masking/flyaways etc

for tightening a mask very subtle, you can also use a curve on the mask, and just adjust the contrast, it will tighten or loosen the mask very quickly.

sometimes i get away with "fadeing" the minimum/maximum move. helps with subtlety as well. but can leave halo.
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  #12  
Old 04-14-2008, 08:49 PM
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cricket1961 cricket1961 is offline
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Re: Hair - masking/flyaways etc

I can't really add anything to what Ant said. Very well put, but I can't emphasize that the mask needs to be made for the specific background. A nice saved channel mask is not going to work for all backgrounds no matter how you try to choke it or spread it. It rarely works for the one you made it for. Unfortunately a good mask is usually "destroyed" when the background is blended in to the foreground.

I always start out with Calculations and apply image. I also use Hue/Sat, or gradient maps, or H/S. It is never quick and easy but always rewarding in the end.

Chris
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  #13  
Old 04-14-2008, 08:54 PM
CaptainHook CaptainHook is offline
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Re: Hair - masking/flyaways etc

Chris, there was talk of you elaborating on using gradient maps for masks in the other
thread. Do you have time to do that? Past anything obvious, i'm curious to see
how you may use them creatively that gives an advantage to other channel operations.

Anyone care to expand on methods for integration?
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  #14  
Old 04-14-2008, 08:59 PM
Ant Ant is offline
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Re: Hair - masking/flyaways etc

Quote:
Originally Posted by KR1156 View Post
for tightening a mask very subtle, you can also use a curve on the mask, and just adjust the contrast, it will tighten or loosen the mask very quickly.

sometimes i get away with "fadeing" the minimum/maximum move. helps with subtlety as well. but can leave halo.
This is how I do it. I've never utilized the min or max filter.
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  #15  
Old 04-14-2008, 10:07 PM
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cricket1961 cricket1961 is offline
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Re: Hair - masking/flyaways etc

Cap

I am working on it. Just a lot to do before I can sit down and get that done.

But it is coming.

Chris
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  #16  
Old 04-15-2008, 01:46 AM
Dutch Rich Dutch Rich is offline
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Re: Hair - masking/flyaways etc

Ant, why did you have to bring crazy ass Dan Margulis into a hair masking conversation.
I love the man, we're practically neighbors but come on.
When will they put Minimum and Maximum in one dialog box cause I still can't figure out which to choose. Anybody with me, lol.
Martin Evening shows good techniques that have worked for me at times. Honestly there is no formula. Once had to mask out a tiger head that was shot on non photo blue. The spill was just overwhelming, I can't put in words what tools, blending modes, channels and adjustment layers where used but nobody ever questioned the integrity of that head. It's on the website. My motto is "whatever it takes". As an artist, the focus should always be knowing your tool. I know many different ways to do one individual thing and I will pick one according to my mood of the day and my level of boredom. It's like picking your clothes in the morning!!! Btw I've thrown many cats out of my studio asking me if there was a 2 filter method to do skin.
Rembrandt is King
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  #17  
Old 04-15-2008, 02:12 AM
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Rhasval Rhasval is offline
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Re: Hair - masking/flyaways etc

Quote:
Originally Posted by CaptainHook View Post
Chris, there was talk of you elaborating on using gradient maps for masks in the other
thread. Do you have time to do that? Past anything obvious, i'm curious to see
how you may use them creatively that gives an advantage to other channel operations.

Anyone care to expand on methods for integration?
I’m also looking forward to Chris's tutorial on using gradient maps for masks.

For me, it's perfect to expand the thread to integration methods, like we all said before the masking depends a lot of the integration process to apply it properly.


Quote:
Originally Posted by Ant View Post
This is how I do it. I've never utilized the min or max filter.
Ant, Can you explain why max and min is not good for you to mask? I do use curves or levels to make or adjust the masks but some time max and min work nice for me to do adjustments.
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  #18  
Old 04-15-2008, 04:14 AM
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Rhasval Rhasval is offline
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Re: Hair - masking/flyaways etc

Quote:
Originally Posted by Dutch Rich View Post
....
When will they put Minimum and Maximum in one dialog box cause I still can't figure out which to choose. Anybody with me, lol.
....
Rembrandt is King
You are right Richard, it will be great, Max & min in one dialog box. Until then I’ll still thinking of max & min as follows:
Max = expands the mask = whites grow
Min = contracts the mask = blacks grow.
lol..

Rembrandt is not the only king, there are many others… Velazquez, Goya, Dali, Picasso…lol.
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  #19  
Old 04-15-2008, 01:03 PM
Dutch Rich Dutch Rich is offline
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Re: Hair - masking/flyaways etc

There can only be one king of Spain Rhas, no more civil wars please.
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  #20  
Old 04-15-2008, 01:33 PM
Ant Ant is offline
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Re: Hair - masking/flyaways etc

Quote:
Originally Posted by Rhasval View Post
Ant, Can you explain why max and min is not good for you to mask? I do use curves or levels to make or adjust the masks but some time max and min work nice for me to do adjustments.
I've just only used them once or twice. I just don't, it's not that they are bad or good, I've no experience. Maybe next time I'm bored.

Rich, I've never read a Margulis, Eisman or what-have-you book, so it really doesn't matter. Reading be bad. Most of them, in my limited experience have the aesthetics of a Sears portrait studio; that's why they write books and have oddball opinions that rarely translate to the real world.

I can't wait until we go back to that androgynous look and everyone has a shaved head.
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