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Photo Retouching "Improving" photos, post-production, correction, etc.

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  #46  
Old 04-25-2008, 12:15 PM
cricket1961's Avatar
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Re: Hair - masking/flyaways etc

Ones that I have made. They really aren't that special though. Once you get the taper and the "noise or banding" factor of hair right its really just a matter of how you draw it.
It is time consuming to do it right. You need to do many layers and vary the color and thickness of the strokes. But ultimately I think it looks pretty close to real that it is fairly difficult to tell the difference.

Chris
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  #47  
Old 04-25-2008, 12:22 PM
Ant Ant is offline
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Re: Hair - masking/flyaways etc

I also illustrate hair. tweaks to the other dynamics, shape dynamics, noise, color dynamics, many layers, and slight blurs of drawn hairs to match the real hairs.

I will also high pass real hair, warp it to the same direction i want my drawn hairs to go, overlay mode and clip it to the drawn hairs. This way they have real hair texture, highlight, etc.
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  #48  
Old 04-25-2008, 01:33 PM
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Re: Hair - masking/flyaways etc

"high pass real hair, warp it to the same direction i want my drawn hairs to go, overlay mode and clip it to the drawn hairs. This way they have real hair texture, highlight, etc." - good tip that one Ant, thanks - adds a little realism I guess. You can also noise and texture in a similar way, and paint subtle highs and lows into your painted hair.
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