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  #1  
Old 10-15-2008, 05:23 PM
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help with overexposed bumps in skin pore (Dn'B)

hello,

I have been practicing my ps technique over these last few days and now I found a pic from an old shoot that I decided to work on using nothing but DnB.

I dont know how to call these skin bumps, I mean the white sweaty looking ones (obviously) and I was just wondering if there is any other way to tackle them before going to dark'em with DB...

<begin voice in my head>By the way.... this pic was taken 5 to 6 yrs ago on digital camera... on a fuji S1, that was probably 6 to 8 megapixels resolution... but I am amazed at the quality (in full res) thanks to the good glass!!!! which made me realize how silly this run for megapixels is when all you need is a really good collection of fixed lenses!!!! cant beat that!!!<end voice in my head>

anyways, I digress.... back to those ugly pores...


edit: just noticed the ugly veins in the eyes......
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  #2  
Old 10-15-2008, 06:00 PM
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Re: help with overexposed bumps in skin pore (Dn'B

ok... I reply to myself...

I think I managed to tone those bumps down first doing a color range selection and then using as a mask to reduce the white point on a curve... then adjusting the layers blend if options!!!
I think it looks good

btw: keep up the good work!!!
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  #3  
Old 10-15-2008, 09:15 PM
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Re: help with overexposed bumps in skin pore (Dn'B

I would agree with what you did. Using dual curve layers (one to lighten, one to darken) has been a long time favorite method of many retouchers. Many use it in place of d&b, since it offers three means of controlling density: opacity of layer/brush, curve adjustment, and brush pressure/density.
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  #4  
Old 10-15-2008, 10:18 PM
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Re: help with overexposed bumps in skin pore (Dn'B

I don't know how close this comes to what you are looking for.


dc
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  #5  
Old 10-15-2008, 10:30 PM
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Re: help with overexposed bumps in skin pore (Dn'B

hey guys, thanks for reply!

yep DCobb, something along those lines, but it looks like you used a bit of blur (forgive me if I am wrong)
I like the smooth transition on nose!
please share your workflow,

cheers,
f
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  #6  
Old 10-16-2008, 12:38 AM
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Re: help with overexposed bumps in skin pore (Dn'B

Yes, you could try to use the dual curve method & some brushing on a color range selection.
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  #7  
Old 10-16-2008, 02:51 AM
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Re: help with overexposed bumps in skin pore (Dn'B

I tried out several methods, but I think that you are right. The best fix that does not soften this image or otherwise change the texture, is to use a colour range selection to select the whites. But instead of using a curve, I just added a blank layer, created a mask using the selection, softened it a bit and filled it with an appropriate skin colour, then adjusted opacity to taste. A quick test result is attached.
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  #8  
Old 10-16-2008, 06:37 AM
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Re: help with overexposed bumps in skin pore (Dn'B

painted over it with a 1px brush

brushed.jpg
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  #9  
Old 10-16-2008, 06:49 AM
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Re: help with overexposed bumps in skin pore (Dn'B

Using Photoshop CS3

I used a technique I learned from Katrin Eisman's Restoration and Retouching 3rd edition.

Copy the layer and use screen blending mode and to that layer use GBlur at around 50.

Copy that Layer and use multiply blending mode.

Select those two layers and use Group from layers.

Add a layer mask to the group
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Old 10-16-2008, 07:22 AM
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Re: help with overexposed bumps in skin pore (Dn'B

Curves and brushes over with low opacity...
Dan
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  #11  
Old 10-16-2008, 05:54 PM
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Thumbs down Re: help with overexposed bumps in skin pore (Dn'B

Here is a two minute application of my technique found here:

http://www.retouchpro.com/forums/pho...que-again.html
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  #12  
Old 10-16-2008, 07:17 PM
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Re: help with overexposed bumps in skin pore (Dn'B

Lots of ways...I made a rough selection of the area put on a temp layer

Drastically increased contrast

desaturated and adjusted with levels...slightly blurred

Then ctrl clicked on the RGB channel to load the selection

Deleted the temp layer and filled a new layer with a sampled flesh color

Then adjusted opacity as needed.

Butch
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  #13  
Old 10-16-2008, 09:16 PM
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Re: help with overexposed bumps in skin pore (Dn'B

lots of great ways to skin this cat... thanks!

I have been doing a mix of D'nB and also the painting skin tones on the white spot...

I like your idea Butch, makes things a lot faster!

cheers,
f
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  #14  
Old 10-18-2008, 02:14 AM
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Re: help with overexposed bumps in skin pore (Dn'B

HI P_FUZZ:

I always remind the technique that Mayday learned to me:

Take in curves the output values of the good skin for each channel, and change de output values of bad skin with them. Mask and paint softly. You can get very sweet transitions. Sometimes I change the blend mode of the Curves adjustment layer to luminosity, affecting only to the luminosity of the pixel instead a oversaturated color.

Hope it helps....Javier
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  #15  
Old 10-18-2008, 06:30 AM
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Re: help with overexposed bumps in skin pore (Dn'B

Selection of bumps, curve adj layer & Hue adj layer
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  #16  
Old 10-20-2008, 06:22 PM
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Re: help with overexposed bumps in skin pore (Dn'B

Quote:
Originally Posted by JavierT View Post
HI P_FUZZ:

I always remind the technique that Mayday learned to me:

Take in curves the output values of the good skin for each channel, and change de output values of bad skin with them. Mask and paint softly. You can get very sweet transitions. Sometimes I change the blend mode of the Curves adjustment layer to luminosity, affecting only to the luminosity of the pixel instead a oversaturated color.

Hope it helps....Javier
Javier, could you elaborate a little with this. I follow must of it but don't understand, are you using one layer or two. Any more information would be helpful.

Thanks!
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  #17  
Old 10-20-2008, 09:44 PM
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Re: help with overexposed bumps in skin pore (Dn'B

hey purpletofu,

IIRC you use as many curves adjustments you need for each specific areas... make sure you save sample a good skin color and then you match the bad skin to those values.

* Shift+click with eyedropper tool to sample and save the values of Skin

on curves you will add a point to the curve and dial the exact values of input (bad skin) and output (good skin) for each channel!
... I FAIL at explaining stuff!!!

Hey JavierT, yes I used a bit of this on my image.... BTW this image is giving me headache, because that section of skin is really bad... even though I am D'B ing for hours and hours, it still looks like a dried passion fruit!!!!
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