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D&B skin improvement -> light dots

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  #11  
Old 04-16-2009, 09:53 AM
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di_dia di_dia is offline
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Re: D&B skin improvement -> light dots

Thanks a lot Larry... love your panel
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  #12  
Old 04-16-2009, 10:15 AM
punkjumper punkjumper is offline
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Re: D&B skin improvement -> light dots

I was able to download the movie but the action says invalid file. looks like a great panel, I can't wait to try it out.
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  #13  
Old 04-16-2009, 08:41 PM
jvr jvr is offline
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Re: D&B skin improvement -> light dots

I get "file doesn't exist" when I try to download both files.
Could someone repost?
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  #14  
Old 04-16-2009, 08:53 PM
punkjumper punkjumper is offline
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Re: D&B skin improvement -> light dots

just tried again on a different computer and it worked fine
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  #15  
Old 04-16-2009, 10:23 PM
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Re: D&B skin improvement -> light dots

Mario

There really shouldn't be any grey happening or any need to add in color to fix. Well, except if you have a pure white and there is nothing to bump up from.

If you are using the 50% grey layer technique, sampling the dark skin tone will be a good start. Once you have picked the color that is right, a good thing to do is to open the color picker and drop the saturation down to about 20% or so. That way you are darkening the area evenly and avoiding a possible rise in saturation with the brush strokes.

Chris
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  #16  
Old 04-17-2009, 10:00 AM
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Re: D&B skin improvement -> light dots

Tried with a different computer and always get the "file doesn't exist".
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  #17  
Old 04-17-2009, 10:22 AM
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Markzebra Markzebra is offline
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Re: D&B skin improvement -> light dots

The best method for getting tone back into blown areas if you need to do this, is a curve with a dropped white point on the green and blue channels, balanced with a small amount of cyan (red channel), Another method, you can use Selective Color and put some tone Y,M and some C into "whites" these need to be painted in, as adjustments obviously. This is one area where the Curves method (using as many as you need) honestly beats the overlay or soft light methods.

Its much better to be using properly exposed source material. Its not so easy if highlights on skin are so sharp that they are blowing out completely
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  #18  
Old 04-17-2009, 02:46 PM
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Re: D&B skin improvement -> light dots

Quote:
Originally Posted by Markzebra View Post
Its much better to be using properly exposed source material. Its not so easy if highlights on skin are so sharp that they are blowing out completely
That is so true. I always do my own conversions using the Photographers jpg as a general guide. That way I can always have the raw if needed for hilites and shadows.

Chris
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  #19  
Old 04-17-2009, 05:09 PM
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Re: D&B skin improvement -> light dots

Yes always get the RAW of you can- sometimes they do all kinds of weird stuff in Capture One Pro, some of which has to be "undone" - which is a nightmare if all you've got is the processed file.
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