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Preliminary quick dodge and burn

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Old 01-27-2010, 11:54 AM
boynamedsue boynamedsue is offline
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Join Date: Dec 2009
Location: NYC
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Lightbulb Preliminary quick dodge and burn

Im just looking for some feedback/input or building on the idea on a technique i am playing with for dodge and burn.

-Copy background image
-invert the copy
-apply black and white adjustment layer
-set copy layer to soft light
-(optional) I made a mask for the copied image with apply image

after this is set you could select the black and white adjustment layer and mess with the sliders and it evens out tones for a quick D&B.

The traditional D&B would still be necessary. Just playing around with it.
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Old 01-27-2010, 03:11 PM
0lBaldy's Avatar
0lBaldy 0lBaldy is online now
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Join Date: Oct 2007
Posts: 3,528
Re: Preliminary quick dodge and burn

Sounds interesting... you might also try Luminosity masks on a curves layer to adjust specific Light, Dark, and Mid tones... Luminosity masks are explained here: Tony Kuyper Photography (luminosity masks tutorial)

Amica has made and provided an action that puts all of the luminosity masks into the channels pallet and can be downloaded from here: RetouchPRO>Blogs>amica999

To use the mask: Control-Click on the masks then back in the Layers palette add a new Curves Adjustment layer - this will load the selection in the Adjustment Layer mask. Now you can adjust your individual Light, Dark, and Mid tones.
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Old 01-28-2010, 11:05 AM
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shift studio shift studio is offline
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Join Date: Feb 2009
Location: Calgary, Canada
Posts: 380
Re: Preliminary quick dodge and burn

Interesting technique.
I used the red channel with 'linear light' blending for the 'apply image' on the mask of the inverted layer. Then adjusted the cyan and blue sliders in the b/w adj layer.
Everything gets pretty flat by this point. Then you can use an s-curve with blurred luminosity mask from the original to bring back some shape.
Really quick, and results aren't stunning, but worth further experimenting!

--shift studio.
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