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Dodge & Burn (Layer blending modes)

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  #1  
Old 11-21-2010, 01:19 PM
Ikiri Ikiri is offline
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Dodge & Burn (Layer blending modes)

Hi,

I'd be interested in what people here use for techniques in Dodging & Burning. Particularly in terms of layer blending modes.

As for me, for "pixel level" D&B I usually start with a layer set to "overlay", then paint black/white into it. (All one layer – making it easy to change between dodge & burn via the 'X' key)

For 'sculpting' D&B (big soft brush) / to enhance the lighting, I use another/separate D&B layer, but this time set to "Soft Light" to allow for more subtle changes.

How about you? Any variations? Different blending modes? 2 separate layers for 'dodge' and 'burn'?
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Old 11-21-2010, 01:51 PM
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Der_W Der_W is offline
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Re: Dodge & Burn (Layer blending modes)

I use a "Soft Light" layer clipped to my frequency separation HIGH layer (that is on "Linear Light"), I guess that qualifies as: I use "Linear Light".
After this basic dodge & burn is done (all the blemishes are cleaned up), I use different layers on "Soft Light" mode to deal with transitions, highlights, blemishes and everything else that disturbs me.
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Old 11-21-2010, 02:05 PM
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Godmother Godmother is offline
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Re: Dodge & Burn (Layer blending modes)

This is how I do it

http://www.facebook.com/photo.php?fb...53.44933971106
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Old 11-21-2010, 03:14 PM
Ikiri Ikiri is offline
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Re: Dodge & Burn (Layer blending modes)

Natalia,
Why the Hue&Sat adjustment layer? Couldn't you just set your curves layers into "Luminosity" blending mode?
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Old 11-21-2010, 03:14 PM
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mistermonday mistermonday is offline
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Re: Dodge & Burn (Layer blending modes)

I use separate Dodge and Burn curve adj layers as Godmother has shown. However, I change the blend modes of both adj layers to Luminosity and make the necessary color corrections on a blank layer set to color blend mode.
Regards, Murray
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Old 11-21-2010, 04:33 PM
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Godmother Godmother is offline
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Re: Dodge & Burn (Layer blending modes)

Quote:
Originally Posted by Ikiri View Post
Natalia,
Why the Hue&Sat adjustment layer? Couldn't you just set your curves layers into "Luminosity" blending mode?
Because adding light SHOULD affect color (If you look at a blue pen in the dark it will look gray but blue when you move it to the light, right? So light makes things more saturated) the hue/sat adj layer allows me to control HOW MUCH is ths light going to affect the saturation.

When you blend it "Luminosity" it doesn't affect saturation at all and IMHO everything starts to look grayish after a while.

Just my 2 cents tho
x
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Old 11-21-2010, 09:12 PM
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Aladdin Aladdin is offline
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Re: Dodge & Burn (Layer blending modes)

Natalia, I have your DVD and the Hue/Sat step is the only one I could not figure out what is exactly you wanted to do or put differently, what are you after? Your explanation above is impressive and convincing, but then again, how to apply it? what are you after?
OK, I am not looking for recipe here but I would like, if you please, to understand how to use Hue/Sat within the D&B context. I mean, do you limit your adjustment to the "Lightness" slider in "Master" mode? again, I am not after exact numbers and figures, just the philosophy of what to do.

Thanks
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Old 11-21-2010, 10:06 PM
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Re: Dodge & Burn (Layer blending modes)

I'm lazy and use two "Levels" layers, one set to Multiply and one set to Screen, both have inverted masks which I then paint onto, these get put into a group along with a cloning layer. Above the group I then have a duplicate of the background desaturated and set to colour, this is just a temporary layer that makes it easier to see just luminosity and tones in the image.

Using a Hue/Sat layer is a great way to bring back in, or take out colour after you've spent the hours D&Bing with a brush, a slight change to the Saturation and Lightness slider is the way to go.
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Old 11-21-2010, 10:52 PM
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Re: Dodge & Burn (Layer blending modes)

Aladdin, dodging and burning causes saturation of the affected areas to decrease or increase. One way to correct for those shifts is to add two Hue/Sat adj layers - one to correct for the dodging and another to correct for the burning. You hold down the Alt key and Drag the layer mask which is on the D or B layer onto the Hue / Sat adj layer. A dialog will appear asking you if you want to replace the mask and you choose Yes. You then adjust the Saturation slider until the color of the dodged or burned areas matches the good skin color. Using the masks from the D and B layers means that the saturation correction is only applied to those areas which you have dodged or burned - nowhere else.
Regards, Murray
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  #10  
Old 11-21-2010, 11:09 PM
Ikiri Ikiri is offline
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Re: Dodge & Burn (Layer blending modes)

Murray/Natalie,
Why have the same mask applied to the H&S layer? Wouldn't it be enough to clip/link the H&S layer to the dodge (respective: burn) layer?
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