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New: How to get this Hannah Mhymych texture

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  #11  
Old 12-16-2010, 12:16 PM
theDesignerFake theDesignerFake is offline
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Re: New: How to get this Hannah Mhymych texture

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Originally Posted by fraiseap View Post
Looks like blur to me. Actually I don't think it looks good at all. The face is OK if that is what you are after but the arms look cut out and the whole image looks terribly fake.

Interestingly the outline of the nose is relatively well preserved which makes me wonder if, rather than Gaussian blur the retoucher used Noise>median
In the case that you feel it doesn't look good at all, I think that is a very conservative retouching value.

The image is masked which gives it that sharp cut out look which is reminiscent of a (human) mannequin. Median sounds like an interesting idea. I'd like to play with that~


Has anyone tried this yet?
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  #12  
Old 12-17-2010, 03:14 AM
toxic_snake toxic_snake is offline
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Re: New: How to get this Hannah Mhymych texture

I don't know if anyone noticed, but the also added a little noise to the skin to create texture, instead of keeping the smudgy look.

Even though I'm completely against blur, I have to say that whoever did this, did it very nicely, they don't look cheap.
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Old 12-17-2010, 07:01 AM
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hippooo hippooo is offline
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Re: New: How to get this Hannah Mhymych texture

also looks like the body has been strongly liquified
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  #14  
Old 12-17-2010, 05:02 PM
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shift studio shift studio is offline
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Re: New: How to get this Hannah Mhymych texture

There is a bit of texture there. I speculate the retoucher separated the frequencies using a pretty low radii, and did some surface blur, and/or median, and/or smudging on the low frequency layer.
As toxic snake says, there may be a little noise added probably on the high frequency layer.

I agree with those who appreciate these images. The images look hip/stylish, regardless of wether or not they look natural.

--Shift Studio.
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  #15  
Old 12-17-2010, 07:14 PM
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Florin Florin is offline
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Re: New: How to get this Hannah Mhymych texture

I do not like this. Model's outline shape is too sharped, all the look is artificial. Just blur and noise, nothing special.
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