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| Photo Retouching "Improving" photos, post-production, correction, etc. |
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#1
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| skin smoothing with new technique Hi guys! A found this video yesterday when I loodked for a tutorial of skin smoothing. I think it is one of the best ways of skin smoothing, what is more, it was the technique what I have been looking for for a long time! http://www.youtube.com/watch?v=PNmP9s_A8VI I really recommend for everyone! If you mix it with dodge and burn, you will have a really perfect skin! |
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#2
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| Re: skin smoothing with new technique The technique is a variant of the Quick Degrunge or the Inverted High Pass. It's still a blurring process and you need to be very careful where and how you use it. Regards, Murray |
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#3
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| Re: skin smoothing with new technique ...as with any technique.... If you overdo it, all of that are blame. But do you have any other tip for skin smoothing? I am looking for the best! Thank you for your answer Murry! |
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#4
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| Re: skin smoothing with new technique I'm sorry if it sounds rude but I don't think that the technique in tutorial is amazing, it is blurring what so ever. The best skin smoothing technique is dodge and burn for sure. |
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#5
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| Re: skin smoothing with new technique Dodge and Burn is like the wind: with enough time it can smooth anything. |
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#6
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| Re: skin smoothing with new technique Thank you guys for the comment. I thought about this technique is good, becouse it was very helpful for me when I retouched a photo of a girl with really big pores. I couldn't make it better with dodge&burn. So, I think using different technique is ok, depending on the photo, you have to retouche.... |
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#7
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| Re: skin smoothing with new technique Quote:
Then your not d&b correctly to be honest and need to work on it pretty much. But it is long and tedious work but worth it in the long run. This is just a short cut and the results will never be as good in reality but good enough is sometimes just fine.... |
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#8
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| Re: skin smoothing with new technique Skin smoothing is one of the easiest things out there. The time it becomes annoying if you don't analyze your project correctly. You can zoom in as far as you like, but if you're removing critical information or something just isn't blending correctly, you'll just be banging your head against a wall. Reckless dodge and burn work is bad. It can mess things up just like any other technique. I'd suggest that you simply first analyze what is too small to dodge and burn, and deal with that first via cloning, healing brush (careful with that one as it can produce some really awful results if used incorrectly), or rebuilding. Then start with the burning and dodging. I try to go largest to smallest from there, but that doesn't always work. The problem with doing some of the really tiny stuff at the beginning, is you're likely to end up with an over retouched looking piece in the end. I had that problem for a long time. Anyway photoshop skin techniques seem so 1990s. CGI parts are where it's at |
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