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cloning and DB pores

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Old 02-27-2012, 07:23 PM
blur909 blur909 is offline
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Join Date: Dec 2011
Posts: 6
cloning and DB pores

Hi All,

First post here.

Lately i have been getting some success with DnB'ing specular HL bumps or shadows and highlights on rough surfaces of the skin. I always just spent way too much time cloning those areas. It can be annoying when its extremely rough on bad skin(I don't always shoot perfect skin models).

Sometimes I choose to DB instead to see if I achieve the same without losing texture. Sometimes I go too far and I even out the texture , then it becomes an unfinished job, because I need to continue what I started.

I don't know why I need to bother doing this sometimes, probably some sort of addiction, but I suppose I could just surface blur with a global adjustment and be done with it.

My problem is time. Suppose I just have to take it image by image.

So this is my question.

Whats you best (quick) easy solution to smoothing skin on images that don't have magazine deadlines but can still achieve "great" results.

I think I will stick to surface blur masking out of a color range selection.

Anyways ..great site!

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Old 02-28-2012, 11:11 AM
amica999's Avatar
amica999 amica999 is offline
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Join Date: Aug 2007
Location: Capital Village of Germany aka Berlin
Posts: 1,716
Blog Entries: 2
Re: cloning and DB pores

Hi Blur909, welcome to our little community. Have a look here:

You can read through the complete thread for understanding the complete thing or you can have a look here, which explains the workflow in fewer words

Hope this helps
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