|Photo Retouching "Improving" photos, post-production, correction, etc.|
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cloning and DB pores
First post here.
Lately i have been getting some success with DnB'ing specular HL bumps or shadows and highlights on rough surfaces of the skin. I always just spent way too much time cloning those areas. It can be annoying when its extremely rough on bad skin(I don't always shoot perfect skin models).
Sometimes I choose to DB instead to see if I achieve the same without losing texture. Sometimes I go too far and I even out the texture , then it becomes an unfinished job, because I need to continue what I started.
I don't know why I need to bother doing this sometimes, probably some sort of addiction, but I suppose I could just surface blur with a global adjustment and be done with it.
My problem is time. Suppose I just have to take it image by image.
So this is my question.
Whats you best (quick) easy solution to smoothing skin on images that don't have magazine deadlines but can still achieve "great" results.
I think I will stick to surface blur masking out of a color range selection.
Anyways ..great site!
Re: cloning and DB pores
Hi Blur909, welcome to our little community. Have a look here: http://www.modelmayhem.com/po.php?th...439098&page=12
You can read through the complete thread for understanding the complete thing or you can have a look here, which explains the workflow in fewer words http://www.youtube.com/watch?v=dMyaeZmkZD8
Hope this helps
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