Quote:
Originally Posted by MirediaKunardi Don't put light on tile. It is a glossy thing(like a car). First rule in lightning glossy material is make the environment look good in reflections.
Example of shooting and lighting a car(or any glossy surface):
When you watch cars shapes, you see reflections of environment around you. If you put light straight to the car it is really putting a light straight to to cameras lens and that burns immediatly(like a mirror). If you put white fabric or some big thing and put light pointing there you can play how white that looks like in cars reflection and how the gradation goes...
Hope that helps you  |
Correct me if I'm wrong but I think the don't use direct light title on cars (and shiny things) is misleading.
In most studio car shots I see the huge white screen in the reflections.
That is how they actually get these reflections (it's the white reflecting screen that is creating the off-white accents that help define the car's shape).
Take a look at a pic of a black iPhone 3G it has the reflection that helps convey the fact that it is glossy and smooth on the back. The black IPhone is a really good standin for glossy black tile.
I did some test shots of my cell and I was able to duplicate the white highlight area using the softbox. As I moved around the softbox I was able to control and shape the reflection.