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| RP Tutorials Discussion for tutorials published via our automated system, and about the tutorial publishing system itself. |
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#3
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| I can see the images. |
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#5
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| Hi Flora, As usual excellent tutorial, clear concise, easy to understand. Yes, all the pictures are visible. One minor typo, you typed in "bearly" instead of "barely" in the second paragraph. Gary. |
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#7
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| I'm a bit confused by your tutorial, Flora. Let's see if I can explain this. You talk about lowering the highs and raising the lows (bringing them closer), which will decrease contrast. Yet you show very clearly that you are raising contrast. The dog's fur and the girl's dress have more contrast. And the final example definitely has more contrast. I think the conflict is in how contrast is viewed. For example, global contrast which can done with Levels/Auto Levels. Then there is local contrast, like using High Pass to sharpen. I'm pretty sure that Shadow/Highlight works on local contrast, which would explain the Radius sliders. The raising of the lows and lowering of the highs is incidental. Does that make sense, or am I a babbling idiot? Wouldn't be the first time. But I've never really gave a good look at Shadow/Highlight. |
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#8
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| Hi Stroker, so sorry you are confused by my tutorial ... Quote:
Max Highs=White=255 Pure black (0) and pure white(255) = maximum contrast. Whatever in this range comes just after 0 and just before 255 isn't 'pure' black or 'pure' white anymore ... In other words, by raising the lows from 0 to 20 and lowering the highs from 255 to 235 you bring the two extremes closer to each other by decreasing the contrast .... Quote:
The fact that by lowering the highs more details were made visible may give the illusion of more contrast ... but think about an underexposed picture ... it is only by lifting the shadows (raising the lows, decreasing the contrast), that you can uncover details otherwise invisible .... maybe, as soon as you see more details you get the illusion of higher contrast ... Quote:
Hope this helps... P.S. .... I'm not sure if in English 'incidental' means something different than in Italian (fortuitous, chance) ... if it does, somehow I think that all those who worked to get this wonderful Option functioning the way it does would probably object to that ... |
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#9
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| I get what you are saying raising the black point and lowering the white point. But I'm talking about something a little bit different. Local contrast is how a given area appears brighter/darker to it's surrounding area. For example, you can make 50% grey appear brighter or darker depending on what shades surround it. It's relative. When you cull detail, you are raising the local contrast. Since you managed to bring out more detail in the dress and fur, you are raising local contrast. Simple experiment with little girl's dress. I used the Colour Sampler tool to drop two sample points. One on the crease and one to the side a bit from the crease. Crease = 216 Lapel = 234 Difference = 18 After Shadow/Hightlight, these are the new numbers: Crease = 185 Lapel = 231 Difference = 46 After the correction, there is more contrast between the crease and the lapel. This is local contrast. You say you are lowering contrast, and yet you are pulling out detail. Those two don't go together considering your context of contrast. Then there is this: Quote:
My eyes are seeing more contrast, but you are saying less contrast. That is why I'm confused. Does that make sense? I spent about an hour figuring out how Shadow/Highlight works (I can show you how to do the same thing with regular tricks). S/H may or may not modify the high or low depending on settings and how busy the photo is. If the high or low is changed, it is by chance (incidental). |
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#10
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Anyway, by writing this tutorial which, on purpose, I called "Balancing Shadows/Highlights", where I specify what I mean by it ... I simply wanted to help those who had asked me how I got to some results ... It is supposed to be a simple 'description' of what I do with certain kind of problems ... It was never meant to be a lecture and, as I wrote in the description, it's "One way to balance Shadows/Highlights, Contrast and bring out Details for Photoshop CS/CS2" ... I never thought or said it was the best, or the only way ... and I also never said it is the only way I know how to do it ... nevertheless, thank you for your kind offer to "show me how to do the same thing with regular tricks" I might get back to you for that ... |
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#11
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| Thanks Flora for this tutorial which shows the possibilities to use of shadows/highlights when dealing with faded pictures. |
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#13
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| I found this from Russellbrown's site about this command http://av.adobe.com/russellbrown/HiddenShadowsSM.mov which could solve this local contrast thing. Realaqu |
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#14
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| Great tutorial Flora! I think, had you been here when I read it, you would probably have seen the veil lifted or the buzzer ding or the lightbulb above my head go off, for I had never ever EVER even thought about using shadow/highlight to help in the fixing of an old faded picture. Maybe I need to leave this box a bit more often, huh? Thank You for a great tutorial!! (...and for giving me my latest DUH! moment! lol) Dawn |
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#15
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| Did quite a bit more detective work. A great deal of basic insight into S/H comes from a basic gradient. Russell did this in this video, and I highly recommend that you do it, too. If you do this, and I hope you do, I suggest setting the gradient's Smoothness to 0%. Don't want that extra B-Spline messing with your eyes. When Flora says "bring them closer to get more contrast", what exactly does this mean? Contrast: to set in opposition in order to show or emphasize differences. However, the "bring closer" part is confusing. If you use Levels to bring the high and low points closer, say 64 to 193, you don't get more contrast. Rather, you get a wishy washy mess. Now, bringing closer doesn't mean the high and low points in S/H. Rather, it's the points between the high/mid and the low/mid. Let's say High = 255. And Mid High = 193. What will happen is that Mid High will be lowered while High is staying the same (or mostly the same). Since the difference between the two is now greater, more contrast. This is in line with numbers I posted earlier. So, bringing them closer means to take the medium highs and medium lows, and bring them closer to the middle. Beer in mind that is for when you have highs next to medium highs, and lows next to medium lows. What happens if you have medium high next to medium low? They both get closer, less difference, less contrast. Part of the fix for this is the Radius slider, which is a High Pass operation as shown by Russell. This is why you get halo when really high highs are next to really low lows. The other part of the fix is the Midtone Contrast slider. If the medium highs and medium lows get too close together, you have to "pull them back apart" to bring back contrast. When dealing with the Midtone Contrast slider, there is something very interesting going on. If you know your orders of operations, you should be able to figure it out. One of the major problems in all of this is how to communicate certain ideas and things. One thing I'm fond of Squish Factor, but I never really know if +Squish is expanding while -Squish is contracting, or if it's the other way around. Lay down a black to white gradient. Shadow/Highlight in basic mode. Use 50% for both sliders. When you look at the resulting gradient, what are you seeing? It looks as if the high and low ends "attracted" the grey to their respective ends, doesn't it? But what is actually happening is the grey is "attracting" the high and low to give the grey more space in the gradient, so to speak. So, do you speak in terms of algorithm or in terms of eyeballs? (This is a fight I've had many times when it comes to explaining Displace. There is what appears to be happening and there is what is actually happening.) Can be confusing, but extreme clarification can be a good thing. I feel that this is particularly important when people take your word as bond. Yes? I also took a very close look at the Colour Correction slider. It's a fascinating trick that I thought only I knew about. Back when I was researching colour cast, I discovered a very fascinating offset wave. Apparently someone at Adobe discovered it as well. Did I mention that it's fascinating? Completely and absolutely. Speaking of offset, it is possible to "double-back" with Shadow/Highlight. I don't know what this particular foible is called. If you get crazy with the sliders, don't be surpised if you end up with an extra hump or two. A great deal of what S/H does can be done with Curves, especially if you know your ChOps and custom define a few things. If you know the powerful, yet mysterious, offset wave, you can even colour correct the same way (and do a few other cool corrections). And there you have it. In a nutshell or something. Last edited by Stroker; 08-03-2005 at 02:08 AM. |
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#16
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| realaqu, thank you for the great link! I had already watched this great Tutorial by Russel Brown (I'm a big fan) ... and it was one of the things that got me 'experimenting' with PS Shadow/Highlight .... 1STLITE, thanks for your feedback!!! So glad you found some use for this tutorial!!! Stroker, Quote:
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What I'm interested in is the consequence/result of 'moving sliders' on a regular picture to see if/how moving that particular slider can help me with the problem at hand...period. Quote:
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Lows=0 Highs=255 (difference = 255) If I tweak and get (for example): Lows=30 Highs=200 (difference = 170) What's so confusing about that??? Not having a full knowledge of what happens 'behind the sliders', in my previous post I had already said that: Quote:
I have repeated many times in my various posts that I jus 'eyeball' ... that I don't work by numbers and (beside some basic 'numbers' corrections), I don't even try since I don't have the necessary knowledge ... I might be one of the very few here who doesn't know how to 'consciously' use algorithms ... but, usually, I am satisfied with the results I get .... and that's that. Quote:
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#17
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| Great tutorial Flora! After reading all of the replies, it seems people look at photoshop in different ways. There is the "how photoshop works" approach, and the "how to use photoshop " approach. Personaly, I only care about how to use the program, and not so much the A+B=C meathod. I trust Flora's word because she can back up anything she says by posting the images she works on. Unless someone can put out amazing results like she can, I don't think they have a leg to stand on. I really don't think your family, friends, and clients are going to really give a crap that the image you restored/retouched looks great, but you can't explain to them the mathmatics of how you restored the image. |
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#18
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| Flora I have been using Paint Shop Pro and Corel Photo paint and a lot of plugins for years now. Last week I purchased Photo Shop CS 2. Because of yours and others work and tutorals. It's a foreign Program for me. I like the way you explain things in a clear and easy to follow way. I have a lot of things to learn about PS. Thank you for shareing your knowledge with a stranger you have never met. Wayne |
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#19
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| Flora, Thanks for pointing out H/S. At first I was skeptical, because it simply does what curves command does - so why learn yet another tool - which often brings its own set of foibles. The second thing I was skeptical of was that S/H works on an image layer and not as a separate layer. I always use curves adjustment as the top layer and leave its final adjustment till the end - because of banding of the histogram values. [Banding is those gaps and peaks created in the histogram, which is due to rounding of values into integers between 0-255. Information is lost and if the gaps are big enough they cause sharp transition bands in places where transitions are smooth - such as faces. Repeated use use of levels and curves on a image layer, increases banding.] Well, a miracle happened - Highlights/Shadows does a remarkable job of smoothing out the banding in the histogram. So it does offer more than Curves. So I'll be adding it to my repertoire! Thanks again, Lincoln PS. For those who have nothing better to do - try the following experiment. Open a new image and lay a black to white gradient. Then repeatedly apply level or curve adjustments on it. Watch in horror as bands show up in the smooth image.... Just imagine it happening to those lovely faces in your pictures that you keep spending hours smoothing out... Beware of the histogram chompers!!! Last edited by lincolnF; 10-05-2005 at 04:37 PM. |
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#20
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| Flora, Thanks for the Info. I have a question. At which stage should one correct S/H. I have aoften been confued by this. Also How do you know the limits with out over doing it.. For print that is.. I have sent some stuff out that I thought would be a little blown out but actually printed better? Thanks, E:K: |
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| Hard Drive Balancing | Doug Nelson | Salon | 20 | 05-25-2006 11:12 PM |