thanks for tutorial.
But I can't get my head round on how to make a skin texture face mask using good skin texture samples. There are too many complications. For example, you have a hi-resolutiuon image of a face with perfect skin texture and you wanna use it for anothor photo. The complications are:
1. skin texture varies with type of lighting sources, angle of illuimination,angle of the face toward the camera, the highlight, mid-tone and shadows. Skin texture is more obvious in mid-tone/shadows than highlight areas. Each photo and individual face are different in the distribution and appearance of skin texture...many variables.
2. A skin texture face mask??? I can't visualise in my head how this is done in practice because of the variables mentioned above. Also if you have a rectangular strip of ideal skin texture sample from a third party, how you blend it locally to three-dimensional features of a face in a 2D photo?
3. scaling of the skin texture size due to different resolution, size etc of different photos.
BTW I never use any form of blur in retouching because it removes too much skin texture, getting really plastic but this is a matter of personal taste though.