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Fixing a blown out sky

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  #21  
Old 07-16-2006, 06:18 AM
Steverr Steverr is offline
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Great tutorial,

Thank-you
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  #22  
Old 07-17-2006, 10:13 PM
RAitch RAitch is offline
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I haven't tried it... no need since I can already see how this will help.
You can also blend this technique with CTRL+Clicking an alpha channel before adding a mask. That would apply the edit only to the bright sections of the image.

Great idea... something I hadn't thought of.
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  #23  
Old 08-30-2006, 10:43 AM
gsudell gsudell is offline
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Unable to view tutorial

Is there a problem with the page I'm unable to view the tutorial?
Garry
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  #24  
Old 08-30-2006, 11:21 AM
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1STLITE 1STLITE is offline
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Swampy, I am in your debt for sure! This is absolutely a great tutorial, and has opened up even more things for me, as I never even realized what the selective color thing could do!! THANK YOU!!!
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  #25  
Old 08-30-2006, 06:36 PM
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Swampy Swampy is offline
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gsudell...
If you clicked on the "details" link, you won't see anything. I'm on a Mac and the Java Script for uploading tutorials doesn't work with my computer. The tutorial is contained in the balance of the first post in this thread including the 5 images that were uploaded with it.

1stLight.. Thank you for your kind comments. Glad to be of inspiration. :-)
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  #26  
Old 09-27-2006, 03:17 PM
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Talking Re: Fixing a blown out sky

Swampy always has such cool ideas!

I took the plug-in approach, as usual...

Image 1:

After a quickie sky and water highlight selection, I added Alien Skin Xenofex's Little Fluffy Clouds to give the sky blueness and a gentle cloud texture. I then added Cumulous clouds using Twisting Pixel's PixelCreation.

Never leaving well enough alone, image 2 adds sunshine from Knoll Light Factory and graduated fog from nik Color Efex Pro. Finally, I added Warm Soft Effects and Vignette from Digital Film Tools 55mm.

It's getting to the point where it doesn't matter what the weather and lighting conditions are when you go out to shoot! Or better yet, don't go out at all!
Attached Images
File Type: jpg clouds1.jpg (93.0 KB, 121 views)
File Type: jpg clouds2.jpg (80.0 KB, 131 views)
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  #27  
Old 09-27-2006, 04:13 PM
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LonK LonK is offline
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Re: Fixing a blown out sky

plugsnpixels: The first one just looks disconnected. The clouds in the reflection don't even approximate a mirror of what's in the sky. Of course, maybe that was your intention. I like the second one much more, kind of a low hanging, persistant haze -- adds a touch of mystery to the scene.
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  #28  
Old 09-27-2006, 04:37 PM
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Red face Re: Fixing a blown out sky

True. No, not specifically my intention, but I did rotate the image 180 before reapplying the same filter in an attempt to avoid the same orientation of the reflection. Thinking about it more now, I should have flipped it horizontally as well (that might have worked better).

I lightly erased the PixelCreation clouds in the reflection to make them more natural, FWIW.

I'm glad you liked the second attempt. I enjoy layering on the post-effects. I did something similar with the cover image of my 4th ezine, using a scenic generated from scratch in the free (for personal use) Terragen.
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  #29  
Old 09-27-2006, 04:50 PM
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Re: Fixing a blown out sky

Quote:
Originally Posted by plugsnpixels
True. No, not specifically my intention, but I did rotate the image 180 before reapplying the same filter in an attempt to avoid the same orientation of the reflection. Thinking about it more now, I should have flipped it horizontally as well (that might have worked better).
Yeah, a flip works, a rotation not so much.

I did do this exercise some time ago, but didn't post it. Here it is in case you're interested. This demos a flip of the clouds I added -- with a few more enhancements. I think it's pretty convincing.
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File Type: jpg retouch24.jpg (94.2 KB, 120 views)
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  #30  
Old 09-27-2006, 04:55 PM
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Re: Fixing a blown out sky

As I got started I was hoping Xenofex would allow me to apply its effect to a new layer (as the more current Alien Skin plug-ins do), which would have made the flipping easier (my original plan). It didn't, so I resorted to the (incomplete) workaround described above.

Your example is great--looks perfectly believable.
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