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| RP Tutorials Discussion for tutorials published via our automated system, and about the tutorial publishing system itself. |
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#1
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| A method of scanning to reduce the haze found when scanning photos of texture or silvering (a metalic coating most easily seen in the dark areas of some old photographs). I Used Photoshop 7 although this should apply to any version and probably some other image editing programs. [details] |
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#2
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| Excellent tutorial Roger. This seems to be a common problem, and the reason your tutorial is excellent is because you not only told how to cope with the problem, but why it works. Good job. Ed |
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#3
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| THANKS Roger!! ![]() Jeanie |
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#4
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| Our first member-submitted tutorial on our new system, and an excellent one at that! Thanks, Roger. Maybe this will serve two purposes: teaching an excellent way to beat silvering, and inspiring other members to submit tutorials of their own. C'mon guys! Show us your stuff! |
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#6
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| Scanner mechanical non-linearity [ I found this old thread searching for ways to cope with the haze of microscopic scratches on a print ] My Microtek i800 seems to have two lamps; I theorized that rotating the print 180 degrees would have essentially no benefit, so I attempted this technique with a 90-degree rotation, scanning a 2.5" x 3.25" print at 1200dpi for the test. The upshot is that the spatial precision of the scanner seemed to be poor enough that it didn't work very well. I could see in the "difference" view of the layers that there was more than just x/y and theta (angular) alignment to consider. I made another test with an artifact from a previous job that turns out to be nearly perfect for this sort of test. It's a 6" diameter ceramic wafer with a pattern of about 6,000 millimeter-sized devices "printed" on it with what are essentially $500,000 (US) enlargers , at incredible precision. (It's a "thin-film" wafer of magnetic disk-drive heads). This item I scanned at 1000 dpi. Over an area of about 3" x 5", I discovered that the 90-degree layer was 0.7% narrower and 0.7% taller than the 0-degree layer, and that I also had to dial in 0.2 degrees of vertical skew in the Photoshop Free Transform tool to make the corners line up. And then the bad part: the "y" direction of the scan is non-linear, presumably due to errors in the stepper motor/belt/encoder mechanism. The registration was off by as much as eight pixels in some areas, but varies across the length of the scan to produce a regular interference pattern. I've only done these two tests so far; I'll probably try again with some of the 70's-era textured prints my family has. Those features are so much larger that they might have a chance. But for these micro-scratches I'm re-evaluating how valuable these actual prints are vs. their images (They're at least second-generation copies); I'm looking into tricks like wetting the print with water or glycerine to scan them. |
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#8
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| Quote:
hello i have a scanner CANON 8400 F and i tried your method but with no results. what scanner have you used - any special settings ? thanks. |
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| Thread | Thread Starter | Forum | Replies | Last Post |
| Orange Peel Skin Texture - How to get | ray12 | Photo Retouching | 94 | 04-23-2012 03:52 PM |
| Tutorial: Texture, applying texture on a separate layer | DannyRaphael | Photo-Art Resources | 12 | 07-09-2006 04:01 PM |
| Actions for Making Edge & Surface Masks | gmitchel | Photo Compositing | 12 | 11-16-2005 07:54 PM |
| Removing a surface texture | ChrisVas | Photo Restoration | 3 | 11-15-2004 09:23 AM |
| High Bit Scanning? | Doug Nelson | Input/Output/Workflow | 1 | 08-18-2001 02:06 PM |