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Scratch Pad Exploration of a single feature or technique, illustrated with user examples

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  #16  
Old 01-22-2005, 10:44 AM
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Quote:
Originally Posted by kiska
Doug, it seems you have found your own personal version of the addictive kaleidoscope.

kiska

LOL, I agree! Love all the results, especially the vibrant stain glass one by Doug, and the brightly colored one by kiska.
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  #17  
Old 01-22-2005, 02:09 PM
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Accented edges, highpass sharpen, then I made it a seamless tile (just for fun).
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File Type: jpg aedges2.jpg (56.6 KB, 80 views)

Last edited by Doug Nelson : 01-22-2005 at 02:22 PM.
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  #18  
Old 01-22-2005, 02:31 PM
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Clouds/Difference Clouds is basic mid-point displacement and is fractal. Although, I'm not sure how the interations are handled. Clouds/Difference Clouds will tile for powers of 2 because of the nature of the algorithm. X and Y are independant, so 128x256 will also tile. I saw the proof for this once when I was doing research into Perlin, Veronelli, and Worley. It's a calculus thing.

Even though it is already fractal, you can add 'more fractalness' to Clouds.

New layer and Clouds/Difference Clouds to taste.
Another layer and Clouds/Difference Clouds to taste.
Set the second layer to Linear Light and set Opacity to 50%.
Another layer and Clouds/Difference Clouds to taste.
Set this layer to Linear Light and set Opacity to 25%.

You should end up with something like Clouds, but a little bit different.

Of course, you don't have to use Linear Light. Try other blending modes.

Also, you can also toss in other filters in the same manner.
For example, High Pass at 8 on the bottom layer, then High Pass at 4 on the next layer, and so on.
Or Gaussain Blur in the same manner.

Might be a good idea to Auto Level after various things to help keep the highs high and the lows low. Or fade Auto Levels. Or no Auto Levels at all.

I've used the High Pass variation for some veined marble type stuff. Small veins and bigger veins. Very cool.

With the Gauss variation and some masking action, you can get some good looking clouds. Like, clouds in the sky.

Clouds/Difference Clouds is also a good start for Perlin Noise.
Do a layer with Clouds/Difference Clouds to taste.
Make sure interpolation is set to some flavor of bi-cubic.
Free Transform the Clouds down to 10% or so.
Free Transfrom it back up to original size.

Last edited by Stroker : 01-22-2005 at 02:37 PM.
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  #19  
Old 01-22-2005, 02:53 PM
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Chrome stacked with Accented Edges, color balance, sharpen, seamless.

Am I the only one that finds this interesting to do?
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File Type: jpg aedges3.jpg (98.0 KB, 76 views)
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  #20  
Old 01-22-2005, 02:55 PM
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Stroker, good info, thanks.
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  #21  
Old 01-22-2005, 03:25 PM
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NP, Doug. Was playing with this around 2 months ago. Unfortunately, only kept a few examples. Really sucks because I had some good looking fire and other things.

Attached is a variation using Clouds and High Pass.
Can't remember all the tricks I used for this one, though.

Uh-oh. Lights are flickering due to winter weather.
Gotta go and batten down the hatches.
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File Type: jpg frac_highpass.jpg (11.8 KB, 66 views)
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  #22  
Old 01-22-2005, 03:34 PM
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I have no freaking idea what all I did for this one. But I do know it started with USM set to a very high setting. Gave an interesting granular look. Then I think I used emboss and some other stuff (but no artistic filters). Seamless.

Stroker: a good green marble was one of the things I was looking for when I first started this.
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File Type: jpg noidea.jpg (89.4 KB, 60 views)
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  #23  
Old 01-22-2005, 03:41 PM
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Dust and Scratches, posterize, emboss (not seamless, I'm getting tired)
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File Type: jpg dspostemb.jpg (52.0 KB, 50 views)
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  #24  
Old 01-22-2005, 04:06 PM
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This time I ran clouds on the individual channels, then put the whole thing through the watercolor filter. unseamly
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File Type: jpg wc.jpg (92.9 KB, 67 views)
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  #25  
Old 01-22-2005, 04:30 PM
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Twirl, twirl, twirl, dupe layer, set dupe blend mode to luminosity, emboss on dupe, flatten, flip horizontal, twirl, twirl, twirl
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File Type: jpg twirl.jpg (67.9 KB, 62 views)
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  #26  
Old 01-22-2005, 05:44 PM
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Halftone, deleted red and green channels, cropped in on just a few dots, accented edges stacked twice, spectrum gradient on color blend layer
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File Type: jpg circles.jpg (85.7 KB, 70 views)
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  #27  
Old 01-23-2005, 08:05 AM
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Here's a change of pace for ya.

Clouds + Offset + Polar Coords
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File Type: gif littlebowser.gif (26.3 KB, 94 views)
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  #28  
Old 01-23-2005, 09:27 AM
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For DEMONIC DOUG!
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  #29  
Old 01-23-2005, 02:18 PM
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Ooo! I like! How'd you do it?
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  #30  
Old 01-23-2005, 04:07 PM
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Oh, Doug, I'm not sure. I did one layer of clouds, one of diff. clouds. Then fibers, copied, transformed 90°, glowing edges or find edges>overlay, anisotropic. That's all I remember and I'm not sure that's the order.
Good luck!
kiska

Oh,oh! I just remembered. I used this pattern before fibers, I think. The pattern is what I transformed sideways.
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File Type: jpg SAV-brick.jpg (94.0 KB, 67 views)

Last edited by kiska : 01-24-2005 at 03:04 AM.
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