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| | Scratch Pad Exploration of a single feature or technique, illustrated with user examples | 
01-22-2005, 10:44 AM
|  | Moderator | | Join Date: Aug 2001 Location: USA
Posts: 2,538
| | Quote: |
Originally Posted by kiska Doug, it seems you have found your own personal version of the addictive kaleidoscope.
kiska |
LOL, I agree! Love all the results, especially the vibrant stain glass one by Doug, and the brightly colored one by kiska. | 
01-22-2005, 02:09 PM
|  | Janitor | | Join Date: Aug 2001
Posts: 3,870
| | | Accented edges, highpass sharpen, then I made it a seamless tile (just for fun).
Last edited by Doug Nelson : 01-22-2005 at 02:22 PM.
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01-22-2005, 02:31 PM
|  | Senior Member | | Join Date: Jan 2005
Posts: 309
| | | Clouds/Difference Clouds is basic mid-point displacement and is fractal. Although, I'm not sure how the interations are handled. Clouds/Difference Clouds will tile for powers of 2 because of the nature of the algorithm. X and Y are independant, so 128x256 will also tile. I saw the proof for this once when I was doing research into Perlin, Veronelli, and Worley. It's a calculus thing.
Even though it is already fractal, you can add 'more fractalness' to Clouds.
New layer and Clouds/Difference Clouds to taste.
Another layer and Clouds/Difference Clouds to taste.
Set the second layer to Linear Light and set Opacity to 50%.
Another layer and Clouds/Difference Clouds to taste.
Set this layer to Linear Light and set Opacity to 25%.
You should end up with something like Clouds, but a little bit different.
Of course, you don't have to use Linear Light. Try other blending modes.
Also, you can also toss in other filters in the same manner.
For example, High Pass at 8 on the bottom layer, then High Pass at 4 on the next layer, and so on.
Or Gaussain Blur in the same manner.
Might be a good idea to Auto Level after various things to help keep the highs high and the lows low. Or fade Auto Levels. Or no Auto Levels at all.
I've used the High Pass variation for some veined marble type stuff. Small veins and bigger veins. Very cool.
With the Gauss variation and some masking action, you can get some good looking clouds. Like, clouds in the sky.
Clouds/Difference Clouds is also a good start for Perlin Noise.
Do a layer with Clouds/Difference Clouds to taste.
Make sure interpolation is set to some flavor of bi-cubic.
Free Transform the Clouds down to 10% or so.
Free Transfrom it back up to original size.
Last edited by Stroker : 01-22-2005 at 02:37 PM.
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01-22-2005, 02:53 PM
|  | Janitor | | Join Date: Aug 2001
Posts: 3,870
| | | Chrome stacked with Accented Edges, color balance, sharpen, seamless.
Am I the only one that finds this interesting to do? | 
01-22-2005, 02:55 PM
|  | Janitor | | Join Date: Aug 2001
Posts: 3,870
| | | Stroker, good info, thanks. | 
01-22-2005, 03:25 PM
|  | Senior Member | | Join Date: Jan 2005
Posts: 309
| | | NP, Doug. Was playing with this around 2 months ago. Unfortunately, only kept a few examples. Really sucks because I had some good looking fire and other things.
Attached is a variation using Clouds and High Pass.
Can't remember all the tricks I used for this one, though.
Uh-oh. Lights are flickering due to winter weather.
Gotta go and batten down the hatches. | 
01-22-2005, 03:34 PM
|  | Janitor | | Join Date: Aug 2001
Posts: 3,870
| | | I have no freaking idea what all I did for this one. But I do know it started with USM set to a very high setting. Gave an interesting granular look. Then I think I used emboss and some other stuff (but no artistic filters). Seamless.
Stroker: a good green marble was one of the things I was looking for when I first started this. | 
01-22-2005, 03:41 PM
|  | Janitor | | Join Date: Aug 2001
Posts: 3,870
| | | Dust and Scratches, posterize, emboss (not seamless, I'm getting tired) | 
01-22-2005, 04:06 PM
|  | Janitor | | Join Date: Aug 2001
Posts: 3,870
| | | This time I ran clouds on the individual channels, then put the whole thing through the watercolor filter. unseamly | 
01-22-2005, 04:30 PM
|  | Janitor | | Join Date: Aug 2001
Posts: 3,870
| | | Twirl, twirl, twirl, dupe layer, set dupe blend mode to luminosity, emboss on dupe, flatten, flip horizontal, twirl, twirl, twirl | 
01-22-2005, 05:44 PM
|  | Janitor | | Join Date: Aug 2001
Posts: 3,870
| | | Halftone, deleted red and green channels, cropped in on just a few dots, accented edges stacked twice, spectrum gradient on color blend layer | 
01-23-2005, 08:05 AM
|  | Senior Member | | Join Date: Jan 2005
Posts: 309
| | | Here's a change of pace for ya.
Clouds + Offset + Polar Coords | 
01-23-2005, 09:27 AM
|  | Senior Member | | Join Date: Feb 2004 Location: mentone,ala
Posts: 591
| | | For DEMONIC DOUG! | 
01-23-2005, 02:18 PM
|  | Janitor | | Join Date: Aug 2001
Posts: 3,870
| | | Ooo! I like! How'd you do it? | 
01-23-2005, 04:07 PM
|  | Senior Member | | Join Date: Feb 2004 Location: mentone,ala
Posts: 591
| | | Oh, Doug, I'm not sure. I did one layer of clouds, one of diff. clouds. Then fibers, copied, transformed 90°, glowing edges or find edges>overlay, anisotropic. That's all I remember and I'm not sure that's the order.
Good luck!
kiska
Oh,oh! I just remembered. I used this pattern before fibers, I think. The pattern is what I transformed sideways.
Last edited by kiska : 01-24-2005 at 03:04 AM.
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