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Scratch Pad Exploration of a single feature or technique, illustrated with user examples

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  #31  
Old 01-24-2005, 06:19 PM
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I might have stumbled onto something semi-useful. Make 3 color fill adjustment layers. On the second and third layers' mask run the clouds filter. Doubleclick on each of the 3 in turn and adjust colors to taste. Viola, instant cliche studio backdrop!
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File Type: jpg backdrop.jpg (12.1 KB, 73 views)
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  #32  
Old 01-26-2005, 06:29 PM
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Wind (stagger), accented edges, invert, rotate
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  #33  
Old 01-26-2005, 08:29 PM
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Ooo, I like the wind one!
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  #34  
Old 01-26-2005, 09:02 PM
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The Wind one is good for making Displacement maps.
Like for a 3d topology type thing.

For Doug's given example:
Flip > Vertical
Save as a PSD for use as a D-Map with Displace
New Document with what you want to use for a 'surface'.
Use Transform > Distort or Perspective to make it 'lean back'.
Filter > Distort > Displace using Horizontal 0 and Vertical 25 or so.
And Stretch to Fit.
Try different positive values for Vertical.

That's the gyst of it. The refined version would need some Levels/Curves and some masking action. Alas, I don't write Displace tutorials anymore.
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  #35  
Old 01-27-2005, 01:02 AM
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Extrude, mirrored half
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  #36  
Old 02-26-2005, 07:00 AM
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Goodness

Well I discovered this thread this morning. I guess there are several of us that do this rather than other things. What I have found interesting with clouds is to run the wave filter after the cloud rendering. That has several settings so you can adjust the direction, frequency and amplitude of the fiber you are creating.

In this example I just did clouds on the default settings and then the wave filter. The possibilities are endless but its a great way to waste time and thats what this little excursion to clouds has done for me.

Of course I'm retired so I do have time to do these sort of things. Hey have a good day and get back to work
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  #37  
Old 02-26-2005, 08:27 AM
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Marbilicous

1.) New File; default colors
2.) Render Clouds + hold down opt/alt key
3.) Difference Clouds
4.) Brightness +75 Contrast +44
5.) Hue/Sat Colorize 325H;24S;1L
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  #38  
Old 05-07-2005, 04:34 PM
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Not Just Clouds

There are some clouds in this somewhere but I think they got lost under everthing else.

I found this odd though.
I made a square selection, then modified it with 'Border'.
Great - but I wanted a double border. Things went funny from then on. I applied the border several more times.


Why does it not just give more borders???
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File Type: jpg grid.jpg (87.5 KB, 55 views)
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  #39  
Old 05-26-2005, 12:57 PM
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Fiery Background

Hard to imagine how simple this really is, but it is!

Step 1: Open New doc-
Step 2: Set your default colors to black and white or hit D on your keyboard.
Step 3: Filters- Render- Clouds
Step 4: Filters-Render- Difference Clouds Do this about 5-10 times or until you get an interesting pattern...
Step 5: Filters-Distort-Polar Coordinates-Polar to Rectangle
Step 6: Image-Rotate Canvas-Flip Canvas Vertical
Now lets add some color!
Step 7: Add a Solid Color layer of Orange- change the mode to Color Burn
Step 8: Make another Solid Color Layer of Red- Change mode to Screen Change the Opacity to 10%

And Viola! A Fiery Background! Enjoy!

Amber
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File Type: jpg Untitled-1.jpg (89.0 KB, 60 views)
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  #40  
Old 05-26-2005, 01:14 PM
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Slate

Not sure what you could do with this, but here is another one for the clouds filter.

Step 1: Open new Doc
Step 2: Set your paint colors to the default black and white (Hit D)
Step 3: Filters-Render-Clouds
Step 4: Filters-Render-Difference Clouds
Step 5: Filters-Stylize-Emboss Set Angle to 135, the height to 3, and the amount to 300.

Add some color by using Image>Adjust>Hue/Saturation, don't forget to put a check in the colorize box!

Well there you go- even more simple than the fiery background!

Have fun!

Amber
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File Type: jpg Slate.jpg (67.0 KB, 45 views)

Last edited by Dreamypix : 05-26-2005 at 01:49 PM.
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  #41  
Old 05-26-2005, 04:06 PM
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Cool fire, and that looks like the chiseled stone I see on some government building foundations.

After I posted my faux curtains thread in this subforum I discovered clouds work well for it, as well. But I thought it was a bit redundant, and I seem to be the only one interested in curtains
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  #42  
Old 05-27-2005, 09:46 AM
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Quote:
Originally Posted by Doug Nelson
.....Unfortunately, many of the filters apply directional lighting of some sort, making tiles problematic.
Seems that you've been using Lighting Effects - Omni, just switch to Directional and the tiles come out fine.

Like this one:
1)
Clouds in individual channels;
Pixelate>Facet;
Filter>Other>Custom (Emboss);
Render>Lighting - Directional.

What am I doing here - I should be discussing the intricacies of the FFT. Well this is a lot more fun!

2) Applied original coloured clouds as a 100% displacement map.

Attached Images
File Type: jpg CloudyTile_byRo.jpg (98.7 KB, 25 views)
File Type: jpg Cloudys_Displ_byRo.jpg (99.0 KB, 26 views)

Last edited by byRo : 05-27-2005 at 09:54 AM.
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  #43  
Old 05-27-2005, 10:38 AM
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Thumbs down Amber Rocks

I liked Amber's rocks so much, I decided to nudge it a little further. (Fun - more difference clouds = more ridges )
After doing the rock, put in another layer with new rock-coloured clouds, set blending to Color, opacity ~10%;
Then another layer using White / Full Red clouds, set blending to Saturation, opacity ~20%.

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File Type: jpg CloudyRock_byRo.jpg (98.0 KB, 35 views)
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  #44  
Old 05-27-2005, 11:15 AM
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I love the colored effects.

The one filter I like except for its lighting is plastic wrap. It gives an excellent wet look, but it has a hotspot in the center that would be rather obvious if tiled.
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  #45  
Old 05-27-2005, 01:58 PM
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Oh, dear.. another one.

Coloured-relief map of Renderland.

Duplicate, apply HSB -> RBG filter on the clouds (Red channel only), posterize, blend as color and tweak.

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File Type: jpg Cloudy-Map.jpg (89.9 KB, 22 views)
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